diff options
Diffstat (limited to 'intern/cycles/kernel/shaders/node_gradient_texture.osl')
-rw-r--r-- | intern/cycles/kernel/shaders/node_gradient_texture.osl | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/intern/cycles/kernel/shaders/node_gradient_texture.osl b/intern/cycles/kernel/shaders/node_gradient_texture.osl index 69e2ee54bdf..f458937a18f 100644 --- a/intern/cycles/kernel/shaders/node_gradient_texture.osl +++ b/intern/cycles/kernel/shaders/node_gradient_texture.osl @@ -29,31 +29,31 @@ float gradient(point p, string type) float result = 0.0; - if (type == "Linear") { + if (type == "linear") { result = x; } - else if (type == "Quadratic") { + else if (type == "quadratic") { float r = max(x, 0.0); result = r * r; } - else if (type == "Easing") { + else if (type == "easing") { float r = min(max(x, 0.0), 1.0); float t = r * r; result = (3.0 * t - 2.0 * t * r); } - else if (type == "Diagonal") { + else if (type == "diagonal") { result = (x + y) * 0.5; } - else if (type == "Radial") { + else if (type == "radial") { result = atan2(y, x) / M_2PI + 0.5; } else { float r = max(1.0 - sqrt(x * x + y * y + z * z), 0.0); - if (type == "Quadratic Sphere") + if (type == "quadratic_sphere") result = r * r; - else if (type == "Spherical") + else if (type == "spherical") result = r; } @@ -63,7 +63,7 @@ float gradient(point p, string type) shader node_gradient_texture( int use_mapping = 0, matrix mapping = matrix(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0), - string type = "Linear", + string type = "linear", point Vector = P, output float Fac = 0.0, output color Color = 0.0) |