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Diffstat (limited to 'intern/cycles/kernel/svm/svm_vertex_color.h')
-rw-r--r--intern/cycles/kernel/svm/svm_vertex_color.h80
1 files changed, 0 insertions, 80 deletions
diff --git a/intern/cycles/kernel/svm/svm_vertex_color.h b/intern/cycles/kernel/svm/svm_vertex_color.h
deleted file mode 100644
index a5fa15ee085..00000000000
--- a/intern/cycles/kernel/svm/svm_vertex_color.h
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-CCL_NAMESPACE_BEGIN
-
-ccl_device_noinline void svm_node_vertex_color(KernelGlobals kg,
- ccl_private ShaderData *sd,
- ccl_private float *stack,
- uint layer_id,
- uint color_offset,
- uint alpha_offset)
-{
- AttributeDescriptor descriptor = find_attribute(kg, sd, layer_id);
- if (descriptor.offset != ATTR_STD_NOT_FOUND) {
- float4 vertex_color = primitive_surface_attribute_float4(kg, sd, descriptor, NULL, NULL);
- stack_store_float3(stack, color_offset, float4_to_float3(vertex_color));
- stack_store_float(stack, alpha_offset, vertex_color.w);
- }
- else {
- stack_store_float3(stack, color_offset, make_float3(0.0f, 0.0f, 0.0f));
- stack_store_float(stack, alpha_offset, 0.0f);
- }
-}
-
-ccl_device_noinline void svm_node_vertex_color_bump_dx(KernelGlobals kg,
- ccl_private ShaderData *sd,
- ccl_private float *stack,
- uint layer_id,
- uint color_offset,
- uint alpha_offset)
-{
- AttributeDescriptor descriptor = find_attribute(kg, sd, layer_id);
- if (descriptor.offset != ATTR_STD_NOT_FOUND) {
- float4 dx;
- float4 vertex_color = primitive_surface_attribute_float4(kg, sd, descriptor, &dx, NULL);
- vertex_color += dx;
- stack_store_float3(stack, color_offset, float4_to_float3(vertex_color));
- stack_store_float(stack, alpha_offset, vertex_color.w);
- }
- else {
- stack_store_float3(stack, color_offset, make_float3(0.0f, 0.0f, 0.0f));
- stack_store_float(stack, alpha_offset, 0.0f);
- }
-}
-
-ccl_device_noinline void svm_node_vertex_color_bump_dy(KernelGlobals kg,
- ccl_private ShaderData *sd,
- ccl_private float *stack,
- uint layer_id,
- uint color_offset,
- uint alpha_offset)
-{
- AttributeDescriptor descriptor = find_attribute(kg, sd, layer_id);
- if (descriptor.offset != ATTR_STD_NOT_FOUND) {
- float4 dy;
- float4 vertex_color = primitive_surface_attribute_float4(kg, sd, descriptor, NULL, &dy);
- vertex_color += dy;
- stack_store_float3(stack, color_offset, float4_to_float3(vertex_color));
- stack_store_float(stack, alpha_offset, vertex_color.w);
- }
- else {
- stack_store_float3(stack, color_offset, make_float3(0.0f, 0.0f, 0.0f));
- stack_store_float(stack, alpha_offset, 0.0f);
- }
-}
-
-CCL_NAMESPACE_END