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Diffstat (limited to 'intern/cycles/render/nodes.cpp')
-rw-r--r--intern/cycles/render/nodes.cpp24
1 files changed, 19 insertions, 5 deletions
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 166156f7ac3..2b682756c6a 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -365,7 +365,8 @@ void ImageTextureNode::compile(OSLCompiler& compiler)
if(is_float == -1) {
if(builtin_data == NULL) {
ImageDataType type;
- type = image_manager->get_image_metadata(filename.string(), NULL, is_linear);
+ bool builtin_free_cache;
+ type = image_manager->get_image_metadata(filename.string(), NULL, is_linear, builtin_free_cache);
if(type == IMAGE_DATA_TYPE_FLOAT || type == IMAGE_DATA_TYPE_FLOAT4)
is_float = 1;
}
@@ -554,7 +555,8 @@ void EnvironmentTextureNode::compile(OSLCompiler& compiler)
if(is_float == -1) {
if(builtin_data == NULL) {
ImageDataType type;
- type = image_manager->get_image_metadata(filename.string(), NULL, is_linear);
+ bool builtin_free_cache;
+ type = image_manager->get_image_metadata(filename.string(), NULL, is_linear, builtin_free_cache);
if(type == IMAGE_DATA_TYPE_FLOAT || type == IMAGE_DATA_TYPE_FLOAT4)
is_float = 1;
}
@@ -1799,6 +1801,14 @@ BsdfBaseNode::BsdfBaseNode(const NodeType *node_type)
special_type = SHADER_SPECIAL_TYPE_CLOSURE;
}
+bool BsdfBaseNode::has_bump()
+{
+ /* detect if anything is plugged into the normal input besides the default */
+ ShaderInput *normal_in = input("Normal");
+ return (normal_in && normal_in->link &&
+ normal_in->link->parent->special_type != SHADER_SPECIAL_TYPE_GEOMETRY);
+}
+
/* BSDF Closure */
BsdfNode::BsdfNode(const NodeType *node_type)
@@ -2337,6 +2347,12 @@ PrincipledBsdfNode::PrincipledBsdfNode()
distribution_orig = NBUILTIN_CLOSURES;
}
+bool PrincipledBsdfNode::has_surface_bssrdf()
+{
+ ShaderInput *subsurface_in = input("Subsurface");
+ return (subsurface_in->link != NULL || subsurface > CLOSURE_WEIGHT_CUTOFF);
+}
+
void PrincipledBsdfNode::attributes(Shader *shader, AttributeRequestSet *attributes)
{
if(shader->has_surface) {
@@ -2431,9 +2447,7 @@ void PrincipledBsdfNode::compile(OSLCompiler& compiler)
bool PrincipledBsdfNode::has_bssrdf_bump()
{
- /* detect if anything is plugged into the normal input besides the default */
- ShaderInput *normal_in = input("Normal");
- return (normal_in->link && normal_in->link->parent->special_type != SHADER_SPECIAL_TYPE_GEOMETRY);
+ return has_surface_bssrdf() && has_bump();
}
/* Translucent BSDF Closure */