diff options
Diffstat (limited to 'intern/cycles/render/osl.cpp')
-rw-r--r-- | intern/cycles/render/osl.cpp | 50 |
1 files changed, 26 insertions, 24 deletions
diff --git a/intern/cycles/render/osl.cpp b/intern/cycles/render/osl.cpp index 9d6f412d9ce..a02f91ad2cf 100644 --- a/intern/cycles/render/osl.cpp +++ b/intern/cycles/render/osl.cpp @@ -67,7 +67,7 @@ OSLShaderManager::~OSLShaderManager() texture_system_free(); } -void OSLShaderManager::reset(Scene *scene) +void OSLShaderManager::reset(Scene * /*scene*/) { shading_system_free(); shading_system_init(); @@ -75,6 +75,8 @@ void OSLShaderManager::reset(Scene *scene) void OSLShaderManager::device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress& progress) { + VLOG(1) << "Total " << scene->shaders.size() << " shaders."; + if(!need_update) return; @@ -211,9 +213,9 @@ void OSLShaderManager::shading_system_init() "__unused__", "__unused__", - "diffuse_ancestor", /* PATH_RAY_DIFFUSE_ANCESTOR */ - "glossy_ancestor", /* PATH_RAY_GLOSSY_ANCESTOR */ - "bssrdf_ancestor", /* PATH_RAY_BSSRDF_ANCESTOR */ + "diffuse_ancestor", /* PATH_RAY_DIFFUSE_ANCESTOR */ + "__unused__", + "__unused__", "__unused__", /* PATH_RAY_SINGLE_PASS_DONE */ "volume_scatter", /* PATH_RAY_VOLUME_SCATTER */ }; @@ -414,7 +416,7 @@ string OSLCompiler::compatible_name(ShaderNode *node, ShaderInput *input) /* if output exists with the same name, add "In" suffix */ foreach(ShaderOutput *output, node->outputs) { - if (strcmp(input->name, output->name)==0) { + if(strcmp(input->name, output->name)==0) { sname += "In"; break; } @@ -434,7 +436,7 @@ string OSLCompiler::compatible_name(ShaderNode *node, ShaderOutput *output) /* if input exists with the same name, add "Out" suffix */ foreach(ShaderInput *input, node->inputs) { - if (strcmp(input->name, output->name)==0) { + if(strcmp(input->name, output->name)==0) { sname += "Out"; break; } @@ -860,75 +862,75 @@ void OSLCompiler::compile(OSLGlobals *og, Shader *shader) #else -void OSLCompiler::add(ShaderNode *node, const char *name, bool isfilepath) +void OSLCompiler::add(ShaderNode * /*node*/, const char * /*name*/, bool /*isfilepath*/) { } -void OSLCompiler::parameter(const char *name, float f) +void OSLCompiler::parameter(const char * /*name*/, float /*f*/) { } -void OSLCompiler::parameter_color(const char *name, float3 f) +void OSLCompiler::parameter_color(const char * /*name*/, float3 /*f*/) { } -void OSLCompiler::parameter_vector(const char *name, float3 f) +void OSLCompiler::parameter_vector(const char * /*name*/, float3 /*f*/) { } -void OSLCompiler::parameter_point(const char *name, float3 f) +void OSLCompiler::parameter_point(const char * /*name*/, float3 /*f*/) { } -void OSLCompiler::parameter_normal(const char *name, float3 f) +void OSLCompiler::parameter_normal(const char * /*name*/, float3 /*f*/) { } -void OSLCompiler::parameter(const char *name, int f) +void OSLCompiler::parameter(const char * /*name*/, int /*f*/) { } -void OSLCompiler::parameter(const char *name, const char *s) +void OSLCompiler::parameter(const char * /*name*/, const char * /*s*/) { } -void OSLCompiler::parameter(const char *name, ustring s) +void OSLCompiler::parameter(const char * /*name*/, ustring /*s*/) { } -void OSLCompiler::parameter(const char *name, const Transform& tfm) +void OSLCompiler::parameter(const char * /*name*/, const Transform& /*tfm*/) { } -void OSLCompiler::parameter_array(const char *name, const float f[], int arraylen) +void OSLCompiler::parameter_array(const char * /*name*/, const float /*f*/[], int /*arraylen*/) { } -void OSLCompiler::parameter_color_array(const char *name, const float f[][3], int arraylen) +void OSLCompiler::parameter_color_array(const char * /*name*/, const float /*f*/[][3], int /*arraylen*/) { } -void OSLCompiler::parameter_vector_array(const char *name, const float f[][3], int arraylen) +void OSLCompiler::parameter_vector_array(const char * /*name*/, const float /*f*/[][3], int /*arraylen*/) { } -void OSLCompiler::parameter_normal_array(const char *name, const float f[][3], int arraylen) +void OSLCompiler::parameter_normal_array(const char * /*name*/, const float /*f*/[][3], int /*arraylen*/) { } -void OSLCompiler::parameter_point_array(const char *name, const float f[][3], int arraylen) +void OSLCompiler::parameter_point_array(const char * /*name*/, const float /*f*/[][3], int /*arraylen*/) { } -void OSLCompiler::parameter_array(const char *name, const int f[], int arraylen) +void OSLCompiler::parameter_array(const char * /*name*/, const int /*f*/[], int /*arraylen*/) { } -void OSLCompiler::parameter_array(const char *name, const char * const s[], int arraylen) +void OSLCompiler::parameter_array(const char * /*name*/, const char * const /*s*/[], int /*arraylen*/) { } -void OSLCompiler::parameter_array(const char *name, const Transform tfm[], int arraylen) +void OSLCompiler::parameter_array(const char * /*name*/, const Transform /*tfm*/[], int /*arraylen*/) { } |