Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/cycles/scene/mesh_subdivision.cpp')
-rw-r--r--intern/cycles/scene/mesh_subdivision.cpp648
1 files changed, 648 insertions, 0 deletions
diff --git a/intern/cycles/scene/mesh_subdivision.cpp b/intern/cycles/scene/mesh_subdivision.cpp
new file mode 100644
index 00000000000..a0c0bc68f8b
--- /dev/null
+++ b/intern/cycles/scene/mesh_subdivision.cpp
@@ -0,0 +1,648 @@
+/*
+ * Copyright 2011-2016 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "scene/attribute.h"
+#include "scene/camera.h"
+#include "scene/mesh.h"
+
+#include "subd/patch.h"
+#include "subd/patch_table.h"
+#include "subd/split.h"
+
+#include "util/algorithm.h"
+#include "util/foreach.h"
+#include "util/hash.h"
+
+CCL_NAMESPACE_BEGIN
+
+#ifdef WITH_OPENSUBDIV
+
+CCL_NAMESPACE_END
+
+# include <opensubdiv/far/patchMap.h>
+# include <opensubdiv/far/patchTableFactory.h>
+# include <opensubdiv/far/primvarRefiner.h>
+# include <opensubdiv/far/topologyRefinerFactory.h>
+
+/* specializations of TopologyRefinerFactory for ccl::Mesh */
+
+namespace OpenSubdiv {
+namespace OPENSUBDIV_VERSION {
+namespace Far {
+template<>
+bool TopologyRefinerFactory<ccl::Mesh>::resizeComponentTopology(TopologyRefiner &refiner,
+ ccl::Mesh const &mesh)
+{
+ setNumBaseVertices(refiner, mesh.get_verts().size());
+ setNumBaseFaces(refiner, mesh.get_num_subd_faces());
+
+ for (int i = 0; i < mesh.get_num_subd_faces(); i++) {
+ setNumBaseFaceVertices(refiner, i, mesh.get_subd_num_corners()[i]);
+ }
+
+ return true;
+}
+
+template<>
+bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTopology(TopologyRefiner &refiner,
+ ccl::Mesh const &mesh)
+{
+ const ccl::array<int> &subd_face_corners = mesh.get_subd_face_corners();
+ const ccl::array<int> &subd_start_corner = mesh.get_subd_start_corner();
+ const ccl::array<int> &subd_num_corners = mesh.get_subd_num_corners();
+
+ for (int i = 0; i < mesh.get_num_subd_faces(); i++) {
+ IndexArray face_verts = getBaseFaceVertices(refiner, i);
+
+ int start_corner = subd_start_corner[i];
+ int *corner = &subd_face_corners[start_corner];
+
+ for (int j = 0; j < subd_num_corners[i]; j++, corner++) {
+ face_verts[j] = *corner;
+ }
+ }
+
+ return true;
+}
+
+template<>
+bool TopologyRefinerFactory<ccl::Mesh>::assignComponentTags(TopologyRefiner &refiner,
+ ccl::Mesh const &mesh)
+{
+ size_t num_creases = mesh.get_subd_creases_weight().size();
+
+ for (int i = 0; i < num_creases; i++) {
+ ccl::Mesh::SubdEdgeCrease crease = mesh.get_subd_crease(i);
+ Index edge = findBaseEdge(refiner, crease.v[0], crease.v[1]);
+
+ if (edge != INDEX_INVALID) {
+ setBaseEdgeSharpness(refiner, edge, crease.crease * 10.0f);
+ }
+ }
+
+ for (int i = 0; i < mesh.get_verts().size(); i++) {
+ ConstIndexArray vert_edges = getBaseVertexEdges(refiner, i);
+
+ if (vert_edges.size() == 2) {
+ float sharpness = refiner.getLevel(0).getEdgeSharpness(vert_edges[0]);
+ sharpness = ccl::min(sharpness, refiner.getLevel(0).getEdgeSharpness(vert_edges[1]));
+
+ setBaseVertexSharpness(refiner, i, sharpness);
+ }
+ }
+
+ return true;
+}
+
+template<>
+bool TopologyRefinerFactory<ccl::Mesh>::assignFaceVaryingTopology(TopologyRefiner & /*refiner*/,
+ ccl::Mesh const & /*mesh*/)
+{
+ return true;
+}
+
+template<>
+void TopologyRefinerFactory<ccl::Mesh>::reportInvalidTopology(TopologyError /*err_code*/,
+ char const * /*msg*/,
+ ccl::Mesh const & /*mesh*/)
+{
+}
+} /* namespace Far */
+} /* namespace OPENSUBDIV_VERSION */
+} /* namespace OpenSubdiv */
+
+CCL_NAMESPACE_BEGIN
+
+using namespace OpenSubdiv;
+
+/* struct that implements OpenSubdiv's vertex interface */
+
+template<typename T> struct OsdValue {
+ T value;
+
+ OsdValue()
+ {
+ }
+
+ void Clear(void * = 0)
+ {
+ memset(&value, 0, sizeof(T));
+ }
+
+ void AddWithWeight(OsdValue<T> const &src, float weight)
+ {
+ value += src.value * weight;
+ }
+};
+
+template<> void OsdValue<uchar4>::AddWithWeight(OsdValue<uchar4> const &src, float weight)
+{
+ for (int i = 0; i < 4; i++) {
+ value[i] += (uchar)(src.value[i] * weight);
+ }
+}
+
+/* class for holding OpenSubdiv data used during tessellation */
+
+class OsdData {
+ Mesh *mesh;
+ vector<OsdValue<float3>> verts;
+ Far::TopologyRefiner *refiner;
+ Far::PatchTable *patch_table;
+ Far::PatchMap *patch_map;
+
+ public:
+ OsdData() : mesh(NULL), refiner(NULL), patch_table(NULL), patch_map(NULL)
+ {
+ }
+
+ ~OsdData()
+ {
+ delete refiner;
+ delete patch_table;
+ delete patch_map;
+ }
+
+ void build_from_mesh(Mesh *mesh_)
+ {
+ mesh = mesh_;
+
+ /* type and options */
+ Sdc::SchemeType type = Sdc::SCHEME_CATMARK;
+
+ Sdc::Options options;
+ options.SetVtxBoundaryInterpolation(Sdc::Options::VTX_BOUNDARY_EDGE_ONLY);
+
+ /* create refiner */
+ refiner = Far::TopologyRefinerFactory<Mesh>::Create(
+ *mesh, Far::TopologyRefinerFactory<Mesh>::Options(type, options));
+
+ /* adaptive refinement */
+ int max_isolation = calculate_max_isolation();
+ refiner->RefineAdaptive(Far::TopologyRefiner::AdaptiveOptions(max_isolation));
+
+ /* create patch table */
+ Far::PatchTableFactory::Options patch_options;
+ patch_options.endCapType = Far::PatchTableFactory::Options::ENDCAP_GREGORY_BASIS;
+
+ patch_table = Far::PatchTableFactory::Create(*refiner, patch_options);
+
+ /* interpolate verts */
+ int num_refiner_verts = refiner->GetNumVerticesTotal();
+ int num_local_points = patch_table->GetNumLocalPoints();
+
+ verts.resize(num_refiner_verts + num_local_points);
+ for (int i = 0; i < mesh->get_verts().size(); i++) {
+ verts[i].value = mesh->get_verts()[i];
+ }
+
+ OsdValue<float3> *src = verts.data();
+ for (int i = 0; i < refiner->GetMaxLevel(); i++) {
+ OsdValue<float3> *dest = src + refiner->GetLevel(i).GetNumVertices();
+ Far::PrimvarRefiner(*refiner).Interpolate(i + 1, src, dest);
+ src = dest;
+ }
+
+ if (num_local_points) {
+ patch_table->ComputeLocalPointValues(&verts[0], &verts[num_refiner_verts]);
+ }
+
+ /* create patch map */
+ patch_map = new Far::PatchMap(*patch_table);
+ }
+
+ void subdivide_attribute(Attribute &attr)
+ {
+ Far::PrimvarRefiner primvar_refiner(*refiner);
+
+ if (attr.element == ATTR_ELEMENT_VERTEX) {
+ int num_refiner_verts = refiner->GetNumVerticesTotal();
+ int num_local_points = patch_table->GetNumLocalPoints();
+
+ attr.resize(num_refiner_verts + num_local_points);
+ attr.flags |= ATTR_FINAL_SIZE;
+
+ char *src = attr.buffer.data();
+
+ for (int i = 0; i < refiner->GetMaxLevel(); i++) {
+ char *dest = src + refiner->GetLevel(i).GetNumVertices() * attr.data_sizeof();
+
+ if (attr.same_storage(attr.type, TypeDesc::TypeFloat)) {
+ primvar_refiner.Interpolate(i + 1, (OsdValue<float> *)src, (OsdValue<float> *&)dest);
+ }
+ else if (attr.same_storage(attr.type, TypeFloat2)) {
+ primvar_refiner.Interpolate(i + 1, (OsdValue<float2> *)src, (OsdValue<float2> *&)dest);
+ }
+ else {
+ primvar_refiner.Interpolate(i + 1, (OsdValue<float4> *)src, (OsdValue<float4> *&)dest);
+ }
+
+ src = dest;
+ }
+
+ if (num_local_points) {
+ if (attr.same_storage(attr.type, TypeDesc::TypeFloat)) {
+ patch_table->ComputeLocalPointValues(
+ (OsdValue<float> *)&attr.buffer[0],
+ (OsdValue<float> *)&attr.buffer[num_refiner_verts * attr.data_sizeof()]);
+ }
+ else if (attr.same_storage(attr.type, TypeFloat2)) {
+ patch_table->ComputeLocalPointValues(
+ (OsdValue<float2> *)&attr.buffer[0],
+ (OsdValue<float2> *)&attr.buffer[num_refiner_verts * attr.data_sizeof()]);
+ }
+ else {
+ patch_table->ComputeLocalPointValues(
+ (OsdValue<float4> *)&attr.buffer[0],
+ (OsdValue<float4> *)&attr.buffer[num_refiner_verts * attr.data_sizeof()]);
+ }
+ }
+ }
+ else if (attr.element == ATTR_ELEMENT_CORNER || attr.element == ATTR_ELEMENT_CORNER_BYTE) {
+ // TODO(mai): fvar interpolation
+ }
+ }
+
+ int calculate_max_isolation()
+ {
+ /* loop over all edges to find longest in screen space */
+ const Far::TopologyLevel &level = refiner->GetLevel(0);
+ const SubdParams *subd_params = mesh->get_subd_params();
+ Transform objecttoworld = subd_params->objecttoworld;
+ Camera *cam = subd_params->camera;
+
+ float longest_edge = 0.0f;
+
+ for (size_t i = 0; i < level.GetNumEdges(); i++) {
+ Far::ConstIndexArray verts = level.GetEdgeVertices(i);
+
+ float3 a = mesh->get_verts()[verts[0]];
+ float3 b = mesh->get_verts()[verts[1]];
+
+ float edge_len;
+
+ if (cam) {
+ a = transform_point(&objecttoworld, a);
+ b = transform_point(&objecttoworld, b);
+
+ edge_len = len(a - b) / cam->world_to_raster_size((a + b) * 0.5f);
+ }
+ else {
+ edge_len = len(a - b);
+ }
+
+ longest_edge = max(longest_edge, edge_len);
+ }
+
+ /* calculate isolation level */
+ int isolation = (int)(log2f(max(longest_edge / subd_params->dicing_rate, 1.0f)) + 1.0f);
+
+ return min(isolation, 10);
+ }
+
+ friend struct OsdPatch;
+ friend class Mesh;
+};
+
+/* ccl::Patch implementation that uses OpenSubdiv for eval */
+
+struct OsdPatch : Patch {
+ OsdData *osd_data;
+
+ OsdPatch()
+ {
+ }
+ OsdPatch(OsdData *data) : osd_data(data)
+ {
+ }
+
+ void eval(float3 *P, float3 *dPdu, float3 *dPdv, float3 *N, float u, float v)
+ {
+ const Far::PatchTable::PatchHandle *handle = osd_data->patch_map->FindPatch(patch_index, u, v);
+ assert(handle);
+
+ float p_weights[20], du_weights[20], dv_weights[20];
+ osd_data->patch_table->EvaluateBasis(*handle, u, v, p_weights, du_weights, dv_weights);
+
+ Far::ConstIndexArray cv = osd_data->patch_table->GetPatchVertices(*handle);
+
+ float3 du, dv;
+ if (P)
+ *P = zero_float3();
+ du = zero_float3();
+ dv = zero_float3();
+
+ for (int i = 0; i < cv.size(); i++) {
+ float3 p = osd_data->verts[cv[i]].value;
+
+ if (P)
+ *P += p * p_weights[i];
+ du += p * du_weights[i];
+ dv += p * dv_weights[i];
+ }
+
+ if (dPdu)
+ *dPdu = du;
+ if (dPdv)
+ *dPdv = dv;
+ if (N) {
+ *N = cross(du, dv);
+
+ float t = len(*N);
+ *N = (t != 0.0f) ? *N / t : make_float3(0.0f, 0.0f, 1.0f);
+ }
+ }
+};
+
+#endif
+
+void Mesh::tessellate(DiagSplit *split)
+{
+ /* reset the number of subdivision vertices, in case the Mesh was not cleared
+ * between calls or data updates */
+ num_subd_verts = 0;
+
+#ifdef WITH_OPENSUBDIV
+ OsdData osd_data;
+ bool need_packed_patch_table = false;
+
+ if (subdivision_type == SUBDIVISION_CATMULL_CLARK) {
+ if (get_num_subd_faces()) {
+ osd_data.build_from_mesh(this);
+ }
+ }
+ else
+#endif
+ {
+ /* force linear subdivision if OpenSubdiv is unavailable to avoid
+ * falling into catmull-clark code paths by accident
+ */
+ subdivision_type = SUBDIVISION_LINEAR;
+
+ /* force disable attribute subdivision for same reason as above */
+ foreach (Attribute &attr, subd_attributes.attributes) {
+ attr.flags &= ~ATTR_SUBDIVIDED;
+ }
+ }
+
+ int num_faces = get_num_subd_faces();
+
+ Attribute *attr_vN = subd_attributes.find(ATTR_STD_VERTEX_NORMAL);
+ float3 *vN = (attr_vN) ? attr_vN->data_float3() : NULL;
+
+ /* count patches */
+ int num_patches = 0;
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (face.is_quad()) {
+ num_patches++;
+ }
+ else {
+ num_patches += face.num_corners;
+ }
+ }
+
+ /* build patches from faces */
+#ifdef WITH_OPENSUBDIV
+ if (subdivision_type == SUBDIVISION_CATMULL_CLARK) {
+ vector<OsdPatch> osd_patches(num_patches, &osd_data);
+ OsdPatch *patch = osd_patches.data();
+
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (face.is_quad()) {
+ patch->patch_index = face.ptex_offset;
+ patch->from_ngon = false;
+ patch->shader = face.shader;
+ patch++;
+ }
+ else {
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ patch->patch_index = face.ptex_offset + corner;
+ patch->from_ngon = true;
+ patch->shader = face.shader;
+ patch++;
+ }
+ }
+ }
+
+ /* split patches */
+ split->split_patches(osd_patches.data(), sizeof(OsdPatch));
+ }
+ else
+#endif
+ {
+ vector<LinearQuadPatch> linear_patches(num_patches);
+ LinearQuadPatch *patch = linear_patches.data();
+
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (face.is_quad()) {
+ float3 *hull = patch->hull;
+ float3 *normals = patch->normals;
+
+ patch->patch_index = face.ptex_offset;
+ patch->from_ngon = false;
+
+ for (int i = 0; i < 4; i++) {
+ hull[i] = verts[subd_face_corners[face.start_corner + i]];
+ }
+
+ if (face.smooth) {
+ for (int i = 0; i < 4; i++) {
+ normals[i] = vN[subd_face_corners[face.start_corner + i]];
+ }
+ }
+ else {
+ float3 N = face.normal(this);
+ for (int i = 0; i < 4; i++) {
+ normals[i] = N;
+ }
+ }
+
+ swap(hull[2], hull[3]);
+ swap(normals[2], normals[3]);
+
+ patch->shader = face.shader;
+ patch++;
+ }
+ else {
+ /* ngon */
+ float3 center_vert = zero_float3();
+ float3 center_normal = zero_float3();
+
+ float inv_num_corners = 1.0f / float(face.num_corners);
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ center_vert += verts[subd_face_corners[face.start_corner + corner]] * inv_num_corners;
+ center_normal += vN[subd_face_corners[face.start_corner + corner]] * inv_num_corners;
+ }
+
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ float3 *hull = patch->hull;
+ float3 *normals = patch->normals;
+
+ patch->patch_index = face.ptex_offset + corner;
+ patch->from_ngon = true;
+
+ patch->shader = face.shader;
+
+ hull[0] =
+ verts[subd_face_corners[face.start_corner + mod(corner + 0, face.num_corners)]];
+ hull[1] =
+ verts[subd_face_corners[face.start_corner + mod(corner + 1, face.num_corners)]];
+ hull[2] =
+ verts[subd_face_corners[face.start_corner + mod(corner - 1, face.num_corners)]];
+ hull[3] = center_vert;
+
+ hull[1] = (hull[1] + hull[0]) * 0.5;
+ hull[2] = (hull[2] + hull[0]) * 0.5;
+
+ if (face.smooth) {
+ normals[0] =
+ vN[subd_face_corners[face.start_corner + mod(corner + 0, face.num_corners)]];
+ normals[1] =
+ vN[subd_face_corners[face.start_corner + mod(corner + 1, face.num_corners)]];
+ normals[2] =
+ vN[subd_face_corners[face.start_corner + mod(corner - 1, face.num_corners)]];
+ normals[3] = center_normal;
+
+ normals[1] = (normals[1] + normals[0]) * 0.5;
+ normals[2] = (normals[2] + normals[0]) * 0.5;
+ }
+ else {
+ float3 N = face.normal(this);
+ for (int i = 0; i < 4; i++) {
+ normals[i] = N;
+ }
+ }
+
+ patch++;
+ }
+ }
+ }
+
+ /* split patches */
+ split->split_patches(linear_patches.data(), sizeof(LinearQuadPatch));
+ }
+
+ /* interpolate center points for attributes */
+ foreach (Attribute &attr, subd_attributes.attributes) {
+#ifdef WITH_OPENSUBDIV
+ if (subdivision_type == SUBDIVISION_CATMULL_CLARK && attr.flags & ATTR_SUBDIVIDED) {
+ if (attr.element == ATTR_ELEMENT_CORNER || attr.element == ATTR_ELEMENT_CORNER_BYTE) {
+ /* keep subdivision for corner attributes disabled for now */
+ attr.flags &= ~ATTR_SUBDIVIDED;
+ }
+ else if (get_num_subd_faces()) {
+ osd_data.subdivide_attribute(attr);
+
+ need_packed_patch_table = true;
+ continue;
+ }
+ }
+#endif
+
+ char *data = attr.data();
+ size_t stride = attr.data_sizeof();
+ int ngons = 0;
+
+ switch (attr.element) {
+ case ATTR_ELEMENT_VERTEX: {
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (!face.is_quad()) {
+ char *center = data + (verts.size() - num_subd_verts + ngons) * stride;
+ attr.zero_data(center);
+
+ float inv_num_corners = 1.0f / float(face.num_corners);
+
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ attr.add_with_weight(center,
+ data + subd_face_corners[face.start_corner + corner] * stride,
+ inv_num_corners);
+ }
+
+ ngons++;
+ }
+ }
+ } break;
+ case ATTR_ELEMENT_VERTEX_MOTION: {
+ // TODO(mai): implement
+ } break;
+ case ATTR_ELEMENT_CORNER: {
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (!face.is_quad()) {
+ char *center = data + (subd_face_corners.size() + ngons) * stride;
+ attr.zero_data(center);
+
+ float inv_num_corners = 1.0f / float(face.num_corners);
+
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ attr.add_with_weight(
+ center, data + (face.start_corner + corner) * stride, inv_num_corners);
+ }
+
+ ngons++;
+ }
+ }
+ } break;
+ case ATTR_ELEMENT_CORNER_BYTE: {
+ for (int f = 0; f < num_faces; f++) {
+ SubdFace face = get_subd_face(f);
+
+ if (!face.is_quad()) {
+ uchar *center = (uchar *)data + (subd_face_corners.size() + ngons) * stride;
+
+ float inv_num_corners = 1.0f / float(face.num_corners);
+ float4 val = zero_float4();
+
+ for (int corner = 0; corner < face.num_corners; corner++) {
+ for (int i = 0; i < 4; i++) {
+ val[i] += float(*(data + (face.start_corner + corner) * stride + i)) *
+ inv_num_corners;
+ }
+ }
+
+ for (int i = 0; i < 4; i++) {
+ center[i] = uchar(min(max(val[i], 0.0f), 255.0f));
+ }
+
+ ngons++;
+ }
+ }
+ } break;
+ default:
+ break;
+ }
+ }
+
+#ifdef WITH_OPENSUBDIV
+ /* pack patch tables */
+ if (need_packed_patch_table) {
+ delete patch_table;
+ patch_table = new PackedPatchTable;
+ patch_table->pack(osd_data.patch_table);
+ }
+#endif
+}
+
+CCL_NAMESPACE_END