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Diffstat (limited to 'intern/cycles/util/ies.h')
-rw-r--r--intern/cycles/util/ies.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/intern/cycles/util/ies.h b/intern/cycles/util/ies.h
new file mode 100644
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+++ b/intern/cycles/util/ies.h
@@ -0,0 +1,59 @@
+/*
+ * Copyright 2011-2018 Blender Foundation
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __UTIL_IES_H__
+#define __UTIL_IES_H__
+
+#include "util/string.h"
+#include "util/vector.h"
+
+CCL_NAMESPACE_BEGIN
+
+class IESFile {
+ public:
+ IESFile()
+ {
+ }
+ ~IESFile();
+
+ int packed_size();
+ void pack(float *data);
+
+ bool load(const string &ies);
+ void clear();
+
+ protected:
+ bool parse(const string &ies);
+ bool process();
+ bool process_type_b();
+ bool process_type_c();
+
+ /* The brightness distribution is stored in spherical coordinates.
+ * The horizontal angles correspond to theta in the regular notation
+ * and always span the full range from 0° to 360°.
+ * The vertical angles correspond to phi and always start at 0°. */
+ vector<float> v_angles, h_angles;
+ /* The actual values are stored here, with every entry storing the values
+ * of one horizontal segment. */
+ vector<vector<float>> intensity;
+
+ /* Types of angle representation in IES files. Currently, only B and C are supported. */
+ enum IESType { TYPE_A = 3, TYPE_B = 2, TYPE_C = 1 } type;
+};
+
+CCL_NAMESPACE_END
+
+#endif /* __UTIL_IES_H__ */