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Diffstat (limited to 'intern/cycles/util/util_view.cpp')
-rw-r--r--intern/cycles/util/util_view.cpp282
1 files changed, 0 insertions, 282 deletions
diff --git a/intern/cycles/util/util_view.cpp b/intern/cycles/util/util_view.cpp
deleted file mode 100644
index 9d9ff451b3b..00000000000
--- a/intern/cycles/util/util_view.cpp
+++ /dev/null
@@ -1,282 +0,0 @@
-/*
- * Copyright 2011-2013 Blender Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "util/util_opengl.h"
-#include "util/util_string.h"
-#include "util/util_time.h"
-#include "util/util_version.h"
-#include "util/util_view.h"
-
-#ifdef __APPLE__
-# include <GLUT/glut.h>
-#else
-# include <GL/glut.h>
-#endif
-
-CCL_NAMESPACE_BEGIN
-
-/* structs */
-
-struct View {
- ViewInitFunc initf;
- ViewExitFunc exitf;
- ViewResizeFunc resize;
- ViewDisplayFunc display;
- ViewKeyboardFunc keyboard;
- ViewMotionFunc motion;
-
- bool first_display;
- bool redraw;
-
- int mouseX, mouseY;
- int mouseBut0, mouseBut2;
-
- int width, height;
-} V;
-
-/* public */
-
-static void view_display_text(int x, int y, const char *text)
-{
- const char *c;
-
- glRasterPos3f(x, y, 0);
-
- for (c = text; *c != '\0'; c++)
- glutBitmapCharacter(GLUT_BITMAP_HELVETICA_10, *c);
-}
-
-void view_display_info(const char *info)
-{
- const int height = 20;
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glColor4f(0.1f, 0.1f, 0.1f, 0.8f);
- glRectf(0.0f, V.height - height, V.width, V.height);
- glDisable(GL_BLEND);
-
- glColor3f(0.5f, 0.5f, 0.5f);
-
- view_display_text(10, 7 + V.height - height, info);
-
- glColor3f(1.0f, 1.0f, 1.0f);
-}
-
-void view_display_help()
-{
- const int w = (int)((float)V.width / 1.15f);
- const int h = (int)((float)V.height / 1.15f);
-
- const int x1 = (V.width - w) / 2;
- const int x2 = x1 + w;
-
- const int y1 = (V.height - h) / 2;
- const int y2 = y1 + h;
-
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glColor4f(0.5f, 0.5f, 0.5f, 0.8f);
- glRectf(x1, y1, x2, y2);
- glDisable(GL_BLEND);
-
- glColor3f(0.8f, 0.8f, 0.8f);
-
- string info = string("Cycles Renderer ") + CYCLES_VERSION_STRING;
-
- view_display_text(x1 + 20, y2 - 20, info.c_str());
- view_display_text(x1 + 20, y2 - 40, "(C) 2011-2016 Blender Foundation");
- view_display_text(x1 + 20, y2 - 80, "Controls:");
- view_display_text(x1 + 20, y2 - 100, "h: Info/Help");
- view_display_text(x1 + 20, y2 - 120, "r: Reset");
- view_display_text(x1 + 20, y2 - 140, "p: Pause");
- view_display_text(x1 + 20, y2 - 160, "esc: Cancel");
- view_display_text(x1 + 20, y2 - 180, "q: Quit program");
-
- view_display_text(x1 + 20, y2 - 210, "i: Interactive mode");
- view_display_text(x1 + 20, y2 - 230, "Left mouse: Move camera");
- view_display_text(x1 + 20, y2 - 250, "Right mouse: Rotate camera");
- view_display_text(x1 + 20, y2 - 270, "W/A/S/D: Move camera");
- view_display_text(x1 + 20, y2 - 290, "0/1/2/3: Set max bounces");
-
- glColor3f(1.0f, 1.0f, 1.0f);
-}
-
-static void view_display()
-{
- if (V.first_display) {
- if (V.initf)
- V.initf();
- if (V.exitf)
- atexit(V.exitf);
-
- V.first_display = false;
- }
-
- glClearColor(0.05f, 0.05f, 0.05f, 0.0f);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0, V.width, 0, V.height, -1, 1);
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- glRasterPos3f(0, 0, 0);
-
- if (V.display)
- V.display();
-
- glutSwapBuffers();
-}
-
-static void view_reshape(int width, int height)
-{
- if (width <= 0 || height <= 0)
- return;
-
- V.width = width;
- V.height = height;
-
- glViewport(0, 0, width, height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
-
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-
- if (V.resize)
- V.resize(width, height);
-}
-
-static void view_keyboard(unsigned char key, int x, int y)
-{
- if (V.keyboard)
- V.keyboard(key);
-
- if (key == 'm')
- printf("mouse %d %d\n", x, y);
- if (key == 'q') {
- if (V.exitf)
- V.exitf();
- exit(0);
- }
-}
-
-static void view_mouse(int button, int state, int x, int y)
-{
- if (button == 0) {
- if (state == GLUT_DOWN) {
- V.mouseX = x;
- V.mouseY = y;
- V.mouseBut0 = 1;
- }
- else if (state == GLUT_UP) {
- V.mouseBut0 = 0;
- }
- }
- else if (button == 2) {
- if (state == GLUT_DOWN) {
- V.mouseX = x;
- V.mouseY = y;
- V.mouseBut2 = 1;
- }
- else if (state == GLUT_UP) {
- V.mouseBut2 = 0;
- }
- }
-}
-
-static void view_motion(int x, int y)
-{
- const int but = V.mouseBut0 ? 0 : 2;
- const int distX = x - V.mouseX;
- const int distY = y - V.mouseY;
-
- if (V.motion)
- V.motion(distX, distY, but);
-
- V.mouseX = x;
- V.mouseY = y;
-}
-
-static void view_idle()
-{
- if (V.redraw) {
- V.redraw = false;
- glutPostRedisplay();
- }
-
- time_sleep(0.1);
-}
-
-void view_main_loop(const char *title,
- int width,
- int height,
- ViewInitFunc initf,
- ViewExitFunc exitf,
- ViewResizeFunc resize,
- ViewDisplayFunc display,
- ViewKeyboardFunc keyboard,
- ViewMotionFunc motion)
-{
- const char *name = "app";
- char *argv = (char *)name;
- int argc = 1;
-
- memset(&V, 0, sizeof(V));
- V.width = width;
- V.height = height;
- V.first_display = true;
- V.redraw = false;
- V.initf = initf;
- V.exitf = exitf;
- V.resize = resize;
- V.display = display;
- V.keyboard = keyboard;
- V.motion = motion;
-
- glutInit(&argc, &argv);
- glutInitWindowSize(width, height);
- glutInitWindowPosition(0, 0);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
- glutCreateWindow(title);
-
- glewInit();
-
- view_reshape(width, height);
-
- glutDisplayFunc(view_display);
- glutIdleFunc(view_idle);
- glutReshapeFunc(view_reshape);
- glutKeyboardFunc(view_keyboard);
- glutMouseFunc(view_mouse);
- glutMotionFunc(view_motion);
-
- glutMainLoop();
-}
-
-void view_redraw()
-{
- V.redraw = true;
-}
-
-CCL_NAMESPACE_END