diff options
Diffstat (limited to 'intern/cycles')
-rw-r--r-- | intern/cycles/bvh/bvh_node.h | 2 | ||||
-rw-r--r-- | intern/cycles/kernel/kernel_types.h | 2 | ||||
-rw-r--r-- | intern/cycles/subd/subd_build.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/intern/cycles/bvh/bvh_node.h b/intern/cycles/bvh/bvh_node.h index 5c00f7b7a38..a0d10a46bfc 100644 --- a/intern/cycles/bvh/bvh_node.h +++ b/intern/cycles/bvh/bvh_node.h @@ -54,7 +54,7 @@ public: // Subtree functions int getSubtreeSize(BVH_STAT stat=BVH_STAT_NODE_COUNT) const; - float computeSubtreeSAHCost(const BVHParams& p, float probability = 1.0f) const; + float computeSubtreeSAHCost(const BVHParams& p, float probability = 1.0f) const; void deleteSubtree(); uint update_visibility(); diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h index c80adba1795..930fffa3f40 100644 --- a/intern/cycles/kernel/kernel_types.h +++ b/intern/cycles/kernel/kernel_types.h @@ -413,7 +413,7 @@ typedef struct ShaderData { /* view/incoming direction */ float3 I; /* shader id */ - int shader; + int shader; /* booleans describing shader, see ShaderDataFlag */ int flag; diff --git a/intern/cycles/subd/subd_build.cpp b/intern/cycles/subd/subd_build.cpp index 312980f1fa2..8e84da7f019 100644 --- a/intern/cycles/subd/subd_build.cpp +++ b/intern/cycles/subd/subd_build.cpp @@ -333,7 +333,7 @@ void SubdAccBuilder::computeEdgeStencil(SubdFaceRing *ring, GregoryAccStencil *s /* @@ this probably does not provide watertight results!! (1/3 + 1/3 + 1/3 != 1) */ /* distribute weight to all verts */ - stencil->get(eid1, vert) += beta * costerm1_b / 3.0f; + stencil->get(eid1, vert) += beta * costerm1_b / 3.0f; stencil->get(eid1, edge->to()) += beta * costerm1_b / 3.0f; stencil->get(eid1, edge->next->to()) += beta * costerm1_b / 3.0f; |