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2012-11-27Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not mer...soc-2012-swiss_cheeseJason Wilkins
2012-11-24Fix #33152: cycles SVM crash with certain shader nodes setups where closures ...Brecht Van Lommel
2012-11-23Fix #33267: cycles math node power gave different results for CPU and GPU. TheBrecht Van Lommel
2012-11-23Fix cycles AO issue, still was missing AO pass for black/non-diffuse objects.Brecht Van Lommel
2012-11-23code cleanup: warning & styleCampbell Barton
2012-11-23final fix for Sensor Fit (AUTO, HOR, VERT) in panorama lens - patch by Brecht...Dalai Felinto
2012-11-23Fix cycles OSL wrong reflection texture coordinate.Brecht Van Lommel
2012-11-22Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building ag...Brecht Van Lommel
2012-11-21Style cleanup: mixed tabs/spaces were used for indentation in osl_closures.hSergey Sharybin
2012-11-21Cycles: solve -Wmissing-declarations for osl kernelSergey Sharybin
2012-11-21Fix #33257: cycles camera clipping did not work through transparent objects.Brecht Van Lommel
2012-11-21Fix #33256: cycles Z pass for orthographic camera was not right, now is moreBrecht Van Lommel
2012-11-21Fix #32796: cycles did not support image auto refresh option.Brecht Van Lommel
2012-11-21Cycles bugfix: AUTO wasn't working for Equisolid Fisheye lensDalai Felinto
2012-11-21Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectorsBrecht Van Lommel
2012-11-20Fix #33177: OSL render difference with missing textures and HSV nodes.Brecht Van Lommel
2012-11-20Fix cycles OSL missing support for texture mapping paramaters found in textureBrecht Van Lommel
2012-11-20Fix #33243: cycles CUDA going missing sometimes, disabled the new code now thatBrecht Van Lommel
2012-11-20code cleanup: comment unused members of bmesh operator slots and some osl sty...Campbell Barton
2012-11-20Fix [#33239] Cycles OSL : Environment Texture Rotation Incorrect:Thomas Dinges
2012-11-19Scons: better fix for OSL compiler path, so it also works on OS X.Brecht Van Lommel
2012-11-19SCons: make OSL linking work on windows, and fix OSL compiler path issue toBrecht Van Lommel
2012-11-19OSX/scons: refine oslc compile workaroundJens Verwiebe
2012-11-18Windows / OSL:Thomas Dinges
2012-11-18OSL / Windows:Thomas Dinges
2012-11-16OSX/scons/osl: ready for compile now, little hack to be resolved, todo:fix a ...Jens Verwiebe
2012-11-16Fix #33170: cycles viewport update issue with motion blur enabledBrecht Van Lommel
2012-11-16OSX/scons/osl: initial osl compiling, todo: fix shader compile and copy to bu...Jens Verwiebe
2012-11-16Fix #33188: AO pass wrong after recent change.Brecht Van Lommel
2012-11-15Cycles OSL: windows build system changes to support static OSL/OIIO.Brecht Van Lommel
2012-11-15Windows / Scons OSL:Thomas Dinges
2012-11-15Image thread safe improvementsSergey Sharybin
2012-11-15Cycles: ambient occlusion now takes per-BSDF normals into account.Brecht Van Lommel
2012-11-15Fix #33183: cycles bump mapping was not executed with only an AO node in a ma...Brecht Van Lommel
2012-11-15OSL Scons rulesSergey Sharybin
2012-11-15Fix OSL build error on linux.Brecht Van Lommel
2012-11-14Cycles OSL: windows build fixes.Brecht Van Lommel
2012-11-13avoid divide by zero in cycles progress calculationCampbell Barton
2012-11-12Fix to allow several include dirs for python under scons build system (needed...Bastien Montagne
2012-11-12Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer we...Jason Wilkins
2012-11-11Fix #32974: cycles curved motion blur is not working well combined with rotat...Brecht Van Lommel
2012-11-11Cycles: panorama camera in viewport camera view now shows the render mappedBrecht Van Lommel
2012-11-10Fix #33135: cycles object info random number not working anymore.Brecht Van Lommel
2012-11-10Cycles: correction to how device of lists is exposed to blenderSergey Sharybin
2012-11-10Fix #33132: Incorrect render session update when using persistent images issu...Sergey Sharybin
2012-11-10Fix part of #33132: render resoltuion refresh issues after persistent imagesBrecht Van Lommel
2012-11-10Fix #33131: more useful cycles behavior for layers that are both marked excludedBrecht Van Lommel
2012-11-10Cycles / OSL:Thomas Dinges
2012-11-10Cycles Test App:Thomas Dinges
2012-11-10Fix #32972: cycles crash changing to GPU render with OSL enabled.Brecht Van Lommel