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Diffstat (limited to 'intern/decimation/intern/LOD_FaceNormalEditor.h')
-rw-r--r-- | intern/decimation/intern/LOD_FaceNormalEditor.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/intern/decimation/intern/LOD_FaceNormalEditor.h b/intern/decimation/intern/LOD_FaceNormalEditor.h new file mode 100644 index 00000000000..345dc4f8246 --- /dev/null +++ b/intern/decimation/intern/LOD_FaceNormalEditor.h @@ -0,0 +1,143 @@ +/** + * $Id$ + * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. The Blender + * Foundation also sells licenses for use in proprietary software under + * the Blender License. See http://www.blender.org/BL/ for information + * about this. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL/BL DUAL LICENSE BLOCK ***** + */ + +#ifndef NAN_INCLUDED_FaceNormalEditor_h + +#define NAN_INCLUDED_FaceNormalEditor_h + +#include "MEM_NonCopyable.h" +#include "LOD_ManMesh2.h" +#include "MT_Vector3.h" + + +class LOD_FaceNormalEditor : public MEM_NonCopyable +{ + +public : + + // Creation + /////////// + + static + LOD_FaceNormalEditor * + New( + LOD_ManMesh2 &mesh + ); + + // Property editor interface + //////////////////////////// + + + // Faces + //////// + void + Remove( + std::vector<LOD_FaceInd> &sorted_faces + ); + + void + Add( + ); + + void + Update( + std::vector<LOD_FaceInd> &sorted_faces + ); + + + // vertex normals + ///////////////// + + void + RemoveVertexNormals( + std::vector<LOD_VertexInd> &sorted_verts + ); + + + void + UpdateVertexNormals( + std::vector<LOD_VertexInd> &sorted_verts + ); + + + + const + std::vector<MT_Vector3> & + Normals( + ) const { + return m_normals.Ref(); + }; + + + const + std::vector<MT_Vector3> & + VertexNormals( + ) const { + return m_vertex_normals.Ref(); + }; + + // Editor specific methods + ////////////////////////// + + void + BuildNormals( + ); + + +private : + + MEM_SmartPtr<std::vector<MT_Vector3> > m_normals; + MEM_SmartPtr<std::vector<MT_Vector3> > m_vertex_normals; + + LOD_ManMesh2 &m_mesh; + +private : + + + LOD_FaceNormalEditor(LOD_ManMesh2 &mesh); + + const + MT_Vector3 + ComputeNormal( + const LOD_TriFace &face + ) const ; + + const + MT_Vector3 + ComputeVertexNormal ( + const LOD_VertexInd vi + ) const; + + + +}; + +#endif |