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Diffstat (limited to 'intern/decimation/make/msvc_6_0/decimation.dsp')
-rw-r--r--intern/decimation/make/msvc_6_0/decimation.dsp188
1 files changed, 188 insertions, 0 deletions
diff --git a/intern/decimation/make/msvc_6_0/decimation.dsp b/intern/decimation/make/msvc_6_0/decimation.dsp
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index 00000000000..32d6928c61a
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+++ b/intern/decimation/make/msvc_6_0/decimation.dsp
@@ -0,0 +1,188 @@
+# Microsoft Developer Studio Project File - Name="decimation" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=decimation - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "decimation.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "decimation.mak" CFG="decimation - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "decimation - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "decimation - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "decimation - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /Ob2 /I "..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\lib\windows\memutil\include\\" /I "..\..\..\..\lib\windows\moto\include\\" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x413 /d "NDEBUG"
+# ADD RSC /l 0x413 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Release\libdecimation.lib"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=ECHO Copying header files COPY "..\..\extern\*.h" "..\..\..\..\lib\windows\decimation\include" ECHO Copying lib COPY "Release\libdecimation.lib" "..\..\..\..\lib\windows\decimation\lib\libdecimation.a" ECHO Done
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "decimation - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+LINK32=link.exe -lib
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W4 /Gm /GX /ZI /Od /I "..\..\..\..\lib\windows\container\include\\" /I "..\..\..\..\lib\windows\memutil\include\\" /I "..\..\..\..\lib\windows\moto\include\\" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE RSC /l 0x413 /d "_DEBUG"
+# ADD RSC /l 0x413 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo /out:"Debug\libdecimation.lib"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=ECHO Copying header files COPY "..\..\extern\*.h" "..\..\..\..\lib\windows\decimation\include" ECHO Copying lib COPY "Debug\libdecimation.lib" "..\..\..\..\lib\windows\decimation\lib\debug\libdecimation.a" ECHO Copying Debug info. COPY "Debug\vc60.*" "..\..\..\..\lib\windows\decimation\lib\debug\" ECHO Done
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "decimation - Win32 Release"
+# Name "decimation - Win32 Debug"
+# Begin Group "intern"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_decimation.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_DecimationClass.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_EdgeCollapser.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_EdgeCollapser.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_ExternBufferEditor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_ExternNormalEditor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_ExternNormalEditor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_FaceNormalEditor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_FaceNormalEditor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_ManMesh2.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_ManMesh2.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_MeshBounds.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_MeshException.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_MeshPrimitives.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_MeshPrimitives.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_QSDecimator.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_QSDecimator.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_Quadric.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_QuadricEditor.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\intern\LOD_QuadricEditor.h
+# End Source File
+# End Group
+# Begin Group "extern"
+
+# PROP Default_Filter ""
+# Begin Source File
+
+SOURCE=..\..\extern\LOD_decimation.h
+# End Source File
+# End Group
+# End Target
+# End Project