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Diffstat (limited to 'intern/gawain/src/gwn_vertex_format.c')
-rw-r--r--intern/gawain/src/gwn_vertex_format.c291
1 files changed, 0 insertions, 291 deletions
diff --git a/intern/gawain/src/gwn_vertex_format.c b/intern/gawain/src/gwn_vertex_format.c
deleted file mode 100644
index 122de12ec6e..00000000000
--- a/intern/gawain/src/gwn_vertex_format.c
+++ /dev/null
@@ -1,291 +0,0 @@
-
-// Gawain vertex format
-//
-// This code is part of the Gawain library, with modifications
-// specific to integration with Blender.
-//
-// Copyright 2016 Mike Erwin
-//
-// This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of
-// the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.
-
-#include "gwn_vertex_format.h"
-#include "gwn_vertex_format_private.h"
-#include <stddef.h>
-#include <string.h>
-
-#define PACK_DEBUG 0
-
-#if PACK_DEBUG
- #include <stdio.h>
-#endif
-
-void GWN_vertformat_clear(Gwn_VertFormat* format)
- {
-#if TRUST_NO_ONE
- memset(format, 0, sizeof(Gwn_VertFormat));
-#else
- format->attr_len = 0;
- format->packed = false;
- format->name_offset = 0;
- format->name_len = 0;
-
- for (unsigned i = 0; i < GWN_VERT_ATTR_MAX_LEN; i++)
- format->attribs[i].name_len = 0;
-#endif
- }
-
-void GWN_vertformat_copy(Gwn_VertFormat* dest, const Gwn_VertFormat* src)
- {
- // copy regular struct fields
- memcpy(dest, src, sizeof(Gwn_VertFormat));
-
- for (unsigned i = 0; i < dest->attr_len; i++)
- for (unsigned j = 0; j < dest->attribs[i].name_len; j++)
- dest->attribs[i].name[j] = (char *)dest + (src->attribs[i].name[j] - ((char *)src));
- }
-
-static GLenum convert_comp_type_to_gl(Gwn_VertCompType type)
- {
- static const GLenum table[] = {
- [GWN_COMP_I8] = GL_BYTE,
- [GWN_COMP_U8] = GL_UNSIGNED_BYTE,
- [GWN_COMP_I16] = GL_SHORT,
- [GWN_COMP_U16] = GL_UNSIGNED_SHORT,
- [GWN_COMP_I32] = GL_INT,
- [GWN_COMP_U32] = GL_UNSIGNED_INT,
-
- [GWN_COMP_F32] = GL_FLOAT,
-
- [GWN_COMP_I10] = GL_INT_2_10_10_10_REV
- };
- return table[type];
- }
-
-static unsigned comp_sz(Gwn_VertCompType type)
- {
-#if TRUST_NO_ONE
- assert(type <= GWN_COMP_F32); // other types have irregular sizes (not bytes)
-#endif
-
- const GLubyte sizes[] = {1,1,2,2,4,4,4};
- return sizes[type];
- }
-
-static unsigned attrib_sz(const Gwn_VertAttr *a)
- {
- if (a->comp_type == GWN_COMP_I10)
- return 4; // always packed as 10_10_10_2
-
- return a->comp_len * comp_sz(a->comp_type);
- }
-
-static unsigned attrib_align(const Gwn_VertAttr *a)
- {
- if (a->comp_type == GWN_COMP_I10)
- return 4; // always packed as 10_10_10_2
-
- unsigned c = comp_sz(a->comp_type);
- if (a->comp_len == 3 && c <= 2)
- return 4 * c; // AMD HW can't fetch these well, so pad it out (other vendors too?)
- else
- return c; // most fetches are ok if components are naturally aligned
- }
-
-unsigned vertex_buffer_size(const Gwn_VertFormat* format, unsigned vertex_len)
- {
-#if TRUST_NO_ONE
- assert(format->packed && format->stride > 0);
-#endif
-
- return format->stride * vertex_len;
- }
-
-static const char* copy_attrib_name(Gwn_VertFormat* format, const char* name)
- {
- // strncpy does 110% of what we need; let's do exactly 100%
- char* name_copy = format->names + format->name_offset;
- unsigned available = GWN_VERT_ATTR_NAMES_BUF_LEN - format->name_offset;
- bool terminated = false;
-
- for (unsigned i = 0; i < available; ++i)
- {
- const char c = name[i];
- name_copy[i] = c;
- if (c == '\0')
- {
- terminated = true;
- format->name_offset += (i + 1);
- break;
- }
- }
-
-#if TRUST_NO_ONE
- assert(terminated);
- assert(format->name_offset <= GWN_VERT_ATTR_NAMES_BUF_LEN);
-#else
- (void)terminated;
-#endif
-
- return name_copy;
- }
-
-unsigned GWN_vertformat_attr_add(Gwn_VertFormat* format, const char* name, Gwn_VertCompType comp_type, unsigned comp_len, Gwn_VertFetchMode fetch_mode)
- {
-#if TRUST_NO_ONE
- assert(format->name_len < GWN_VERT_ATTR_MAX_LEN); // there's room for more
- assert(format->attr_len < GWN_VERT_ATTR_MAX_LEN); // there's room for more
- assert(!format->packed); // packed means frozen/locked
- assert((comp_len >= 1 && comp_len <= 4) || comp_len == 8 || comp_len == 12 || comp_len == 16);
- switch (comp_type)
- {
- case GWN_COMP_F32:
- // float type can only kept as float
- assert(fetch_mode == GWN_FETCH_FLOAT);
- break;
- case GWN_COMP_I10:
- // 10_10_10 format intended for normals (xyz) or colors (rgb)
- // extra component packed.w can be manually set to { -2, -1, 0, 1 }
- assert(comp_len == 3 || comp_len == 4);
- assert(fetch_mode == GWN_FETCH_INT_TO_FLOAT_UNIT); // not strictly required, may relax later
- break;
- default:
- // integer types can be kept as int or converted/normalized to float
- assert(fetch_mode != GWN_FETCH_FLOAT);
- // only support float matrices (see Batch_update_program_bindings)
- assert(comp_len != 8 && comp_len != 12 && comp_len != 16);
- }
-#endif
- format->name_len++; // multiname support
-
- const unsigned attrib_id = format->attr_len++;
- Gwn_VertAttr* attrib = format->attribs + attrib_id;
-
- attrib->name[attrib->name_len++] = copy_attrib_name(format, name);
- attrib->comp_type = comp_type;
- attrib->gl_comp_type = convert_comp_type_to_gl(comp_type);
- attrib->comp_len = (comp_type == GWN_COMP_I10) ? 4 : comp_len; // system needs 10_10_10_2 to be 4 or BGRA
- attrib->sz = attrib_sz(attrib);
- attrib->offset = 0; // offsets & stride are calculated later (during pack)
- attrib->fetch_mode = fetch_mode;
-
- return attrib_id;
- }
-
-void GWN_vertformat_alias_add(Gwn_VertFormat* format, const char* alias)
- {
- Gwn_VertAttr* attrib = format->attribs + (format->attr_len - 1);
-#if TRUST_NO_ONE
- assert(format->name_len < GWN_VERT_ATTR_MAX_LEN); // there's room for more
- assert(attrib->name_len < GWN_VERT_ATTR_MAX_NAMES);
-#endif
- format->name_len++; // multiname support
- attrib->name[attrib->name_len++] = copy_attrib_name(format, alias);
- }
-
-unsigned padding(unsigned offset, unsigned alignment)
- {
- const unsigned mod = offset % alignment;
- return (mod == 0) ? 0 : (alignment - mod);
- }
-
-#if PACK_DEBUG
-static void show_pack(unsigned a_idx, unsigned sz, unsigned pad)
- {
- const char c = 'A' + a_idx;
- for (unsigned i = 0; i < pad; ++i)
- putchar('-');
- for (unsigned i = 0; i < sz; ++i)
- putchar(c);
- }
-#endif
-
-void VertexFormat_pack(Gwn_VertFormat* format)
- {
- // for now, attributes are packed in the order they were added,
- // making sure each attrib is naturally aligned (add padding where necessary)
-
- // later we can implement more efficient packing w/ reordering
- // (keep attrib ID order, adjust their offsets to reorder in buffer)
-
- // TODO:
- // realloc just enough to hold the final combo string. And just enough to
- // hold used attribs, not all 16.
-
- Gwn_VertAttr* a0 = format->attribs + 0;
- a0->offset = 0;
- unsigned offset = a0->sz;
-
-#if PACK_DEBUG
- show_pack(0, a0->sz, 0);
-#endif
-
- for (unsigned a_idx = 1; a_idx < format->attr_len; ++a_idx)
- {
- Gwn_VertAttr* a = format->attribs + a_idx;
- unsigned mid_padding = padding(offset, attrib_align(a));
- offset += mid_padding;
- a->offset = offset;
- offset += a->sz;
-
-#if PACK_DEBUG
- show_pack(a_idx, a->sz, mid_padding);
-#endif
- }
-
- unsigned end_padding = padding(offset, attrib_align(a0));
-
-#if PACK_DEBUG
- show_pack(0, 0, end_padding);
- putchar('\n');
-#endif
-
- format->stride = offset + end_padding;
- format->packed = true;
- }
-
-
-// OpenGL ES packs in a different order as desktop GL but component conversion is the same.
-// Of the code here, only struct Gwn_PackedNormal needs to change.
-
-#define SIGNED_INT_10_MAX 511
-#define SIGNED_INT_10_MIN -512
-
-static int clampi(int x, int min_allowed, int max_allowed)
- {
-#if TRUST_NO_ONE
- assert(min_allowed <= max_allowed);
-#endif
-
- if (x < min_allowed)
- return min_allowed;
- else if (x > max_allowed)
- return max_allowed;
- else
- return x;
- }
-
-static int quantize(float x)
- {
- int qx = x * 511.0f;
- return clampi(qx, SIGNED_INT_10_MIN, SIGNED_INT_10_MAX);
- }
-
-static int convert_i16(short x)
- {
- // 16-bit signed --> 10-bit signed
- return x >> 6;
- // TODO: round?
- }
-
-Gwn_PackedNormal GWN_normal_convert_i10_v3(const float data[3])
- {
- Gwn_PackedNormal n = { .x = quantize(data[0]), .y = quantize(data[1]), .z = quantize(data[2]) };
- return n;
- }
-
-Gwn_PackedNormal GWN_normal_convert_i10_s3(const short data[3])
- {
- Gwn_PackedNormal n = { .x = convert_i16(data[0]), .y = convert_i16(data[1]), .z = convert_i16(data[2]) };
- return n;
- }