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Diffstat (limited to 'intern/ghost/GHOST_Rect.h')
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/**
+
+ * $Id$
+ * Copyright (C) 2001 NaN Technologies B.V.
+ * @author Maarten Gribnau
+ * @date May 10, 2001
+ */
+
+#ifndef _H_GHOST_Rect
+#define _H_GHOST_Rect
+
+#include "GHOST_Types.h"
+
+
+/**
+ * Implements rectangle functionality.
+ * The four extreme coordinates are stored as left, top, right and bottom.
+ * To be valid, a rectangle should have a left coordinate smaller than or equal to right.
+ * To be valid, a rectangle should have a top coordinate smaller than or equal to bottom.
+ * @author Maarten Gribnau
+ * @date May 10, 2001
+ */
+
+class GHOST_Rect {
+public:
+
+ /**
+ * Constructs a rectangle with the given values.
+ * @param l requested left coordinate of the rectangle
+ * @param t requested top coordinate of the rectangle
+ * @param r requested right coordinate of the rectangle
+ * @param b requested bottom coordinate of the rectangle
+ */
+ GHOST_Rect(GHOST_TInt32 l=0, GHOST_TInt32 t=0, GHOST_TInt32 r=0, GHOST_TInt32 b=0)
+ : m_l(l), m_t(t), m_r(r), m_b(b) {}
+
+ /**
+ * Copy constructor.
+ * @param r rectangle to copy
+ */
+ GHOST_Rect(const GHOST_Rect& r)
+ : m_l(r.m_l), m_t(r.m_t), m_r(r.m_r), m_b(r.m_b) {}
+
+ /**
+ * Destructor.
+ */
+ virtual ~GHOST_Rect() {};
+
+ /**
+ * Access to rectangle width.
+ * @return width of the rectangle
+ */
+ virtual inline GHOST_TInt32 getWidth() const;
+
+ /**
+ * Access to rectangle height.
+ * @return height of the rectangle
+ */
+ virtual inline GHOST_TInt32 getHeight() const;
+
+ /**
+ * Sets all members of the rectangle.
+ * @param l requested left coordinate of the rectangle
+ * @param t requested top coordinate of the rectangle
+ * @param r requested right coordinate of the rectangle
+ * @param b requested bottom coordinate of the rectangle
+ */
+ virtual inline void set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b);
+
+ /**
+ * Returns whether this rectangle is empty.
+ * Empty rectangles are rectangles that have width==0 and/or height==0.
+ * @return boolean value (true==empty rectangle)
+ */
+ virtual inline bool isEmpty() const;
+
+ /**
+ * Returns whether this rectangle is valid.
+ * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid.
+ * @return boolean value (true==valid rectangle)
+ */
+ virtual inline bool isValid() const;
+
+ /**
+ * Grows (or shrinks the rectangle).
+ * The method avoids negative insets making the rectangle invalid
+ * @param i The amount of offset given to each extreme (negative values shrink the rectangle).
+ */
+ virtual void inset(GHOST_TInt32 i);
+
+ /**
+ * Does a union of the rectangle given and this rectangle.
+ * The result is stored in this rectangle.
+ * @param r The rectangle that is input for the union operation.
+ */
+ virtual inline void unionRect(const GHOST_Rect& r);
+
+ /**
+ * Grows the rectangle to included a point.
+ * @param x The x-coordinate of the point.
+ * @param y The y-coordinate of the point.
+ */
+ virtual inline void unionPoint(GHOST_TInt32 x, GHOST_TInt32 y);
+
+ /**
+ * Returns whether the point is inside this rectangle.
+ * Point on the boundary is considered inside.
+ * @param x x-coordinate of point to test.
+ * @param y y-coordinate of point to test.
+ * @return boolean value (true if point is inside).
+ */
+ virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const;
+
+ /**
+ * Returns whether the rectangle is inside this rectangle.
+ * @param r rectangle to test.
+ * @return visibility (not, partially or fully visible).
+ */
+ virtual GHOST_TVisibility getVisibility(GHOST_Rect& r) const;
+
+ /**
+ * Sets rectangle members.
+ * Sets rectangle members such that it is centered at the given location.
+ * @param cx requested center x-coordinate of the rectangle
+ * @param cy requested center y-coordinate of the rectangle
+ */
+ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy);
+
+ /**
+ * Sets rectangle members.
+ * Sets rectangle members such that it is centered at the given location,
+ * with the width requested.
+ * @param cx requested center x-coordinate of the rectangle
+ * @param cy requested center y-coordinate of the rectangle
+ * @param w requested width of the rectangle
+ * @param h requested height of the rectangle
+ */
+ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h);
+
+ /**
+ * Clips a rectangle.
+ * Updates the rectangle given such that it will fit within this one.
+ * This can result in an empty rectangle.
+ * @param r the rectangle to clip
+ * @return whether clipping has occurred
+ */
+ virtual bool clip(GHOST_Rect& r) const;
+
+ /** Left coordinate of the rectangle */
+ GHOST_TInt32 m_l;
+ /** Top coordinate of the rectangle */
+ GHOST_TInt32 m_t;
+ /** Right coordinate of the rectangle */
+ GHOST_TInt32 m_r;
+ /** Bottom coordinate of the rectangle */
+ GHOST_TInt32 m_b;
+};
+
+
+inline GHOST_TInt32 GHOST_Rect::getWidth() const
+{
+ return m_r - m_l;
+}
+
+inline GHOST_TInt32 GHOST_Rect::getHeight() const
+{
+ return m_b - m_t;
+}
+
+inline void GHOST_Rect::set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b)
+{
+ m_l = l; m_t = t; m_r = r; m_b = b;
+}
+
+inline bool GHOST_Rect::isEmpty() const
+{
+ return (getWidth() == 0) || (getHeight() == 0);
+}
+
+inline bool GHOST_Rect::isValid() const
+{
+ return (m_l <= m_r) && (m_t <= m_b);
+}
+
+inline void GHOST_Rect::unionRect(const GHOST_Rect& r)
+{
+ if (r.m_l < m_l) m_l = r.m_l;
+ if (r.m_r > m_r) m_r = r.m_r;
+ if (r.m_t < m_t) m_t = r.m_t;
+ if (r.m_b > m_b) m_b = r.m_b;
+}
+
+inline void GHOST_Rect::unionPoint(GHOST_TInt32 x, GHOST_TInt32 y)
+{
+ if (x < m_l) m_l = x;
+ if (x > m_r) m_r = x;
+ if (y < m_t) m_t = y;
+ if (y > m_b) m_b = y;
+}
+
+inline bool GHOST_Rect::isInside(GHOST_TInt32 x, GHOST_TInt32 y) const
+{
+ return (x >= m_l) && (x <= m_r) && (y >= m_t) && (y <= m_b);
+}
+
+#endif // _H_GHOST_Rect