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Diffstat (limited to 'intern/ghost/intern/GHOST_Rect.cpp')
-rw-r--r--intern/ghost/intern/GHOST_Rect.cpp140
1 files changed, 140 insertions, 0 deletions
diff --git a/intern/ghost/intern/GHOST_Rect.cpp b/intern/ghost/intern/GHOST_Rect.cpp
new file mode 100644
index 00000000000..cb600815f69
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+++ b/intern/ghost/intern/GHOST_Rect.cpp
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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "GHOST_Rect.h"
+
+
+
+void GHOST_Rect::inset(GHOST_TInt32 i)
+{
+ if (i > 0) {
+ // Grow the rectangle
+ m_l -= i;
+ m_r += i;
+ m_t -= i;
+ m_b += i;
+ }
+ else if (i < 0) {
+ // Shrink the rectangle, check for insets larger than half the size
+ GHOST_TInt32 i2 = i * 2;
+ if (getWidth() > i2) {
+ m_l += i;
+ m_r -= i;
+ }
+ else {
+ m_l = m_l + ((m_r - m_l) / 2);
+ m_r = m_l;
+ }
+ if (getHeight() > i2) {
+ m_t += i;
+ m_b -= i;
+ }
+ else {
+ m_t = m_t + ((m_b - m_t) / 2);
+ m_b = m_t;
+ }
+ }
+}
+
+
+GHOST_TVisibility GHOST_Rect::getVisibility(GHOST_Rect& r) const
+{
+ bool lt = isInside(r.m_l, r.m_t);
+ bool rt = isInside(r.m_r, r.m_t);
+ bool lb = isInside(r.m_l, r.m_b);
+ bool rb = isInside(r.m_r, r.m_b);
+ GHOST_TVisibility v;
+ if (lt && rt && lb && rb) {
+ // All points inside, rectangle is inside this
+ v = GHOST_kFullyVisible;
+ }
+ else if (!(lt || rt || lb || rb)) {
+ // None of the points inside
+ // Check to see whether the rectangle is larger than this one
+ if ((r.m_l < m_l) && (r.m_t < m_t) && (r.m_r > m_r) && (r.m_b > m_b)) {
+ v = GHOST_kPartiallyVisible;
+ }
+ else {
+ v = GHOST_kNotVisible;
+ }
+ }
+ else {
+ // Some of the points inside, rectangle is partially inside
+ v = GHOST_kPartiallyVisible;
+ }
+ return v;
+}
+
+
+void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy)
+{
+ GHOST_TInt32 offset = cx - (m_l + (m_r - m_l)/2);
+ m_l += offset;
+ m_r += offset;
+ offset = cy - (m_t + (m_b - m_t)/2);
+ m_t += offset;
+ m_b += offset;
+}
+
+void GHOST_Rect::setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h)
+{
+ long w_2, h_2;
+
+ w_2 = w >> 1;
+ h_2 = h >> 1;
+ m_l = cx - w_2;
+ m_t = cy - h_2;
+ m_r = m_l + w;
+ m_b = m_t + h;
+}
+
+bool GHOST_Rect::clip(GHOST_Rect& r) const
+{
+ bool clipped = false;
+ if (r.m_l < m_l) {
+ r.m_l = m_l;
+ clipped = true;
+ }
+ if (r.m_t < m_t) {
+ r.m_t = m_t;
+ clipped = true;
+ }
+ if (r.m_r > m_r) {
+ r.m_r = m_r;
+ clipped = true;
+ }
+ if (r.m_b > m_b) {
+ r.m_b = m_b;
+ clipped = true;
+ }
+ return clipped;
+}
+