diff options
Diffstat (limited to 'intern/ghost/intern/GHOST_SystemCocoa.mm')
-rw-r--r-- | intern/ghost/intern/GHOST_SystemCocoa.mm | 93 |
1 files changed, 23 insertions, 70 deletions
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm index 173f59c9c8f..42ccfb06fd9 100644 --- a/intern/ghost/intern/GHOST_SystemCocoa.mm +++ b/intern/ghost/intern/GHOST_SystemCocoa.mm @@ -366,8 +366,6 @@ GHOST_SystemCocoa::GHOST_SystemCocoa() char *rstring = NULL; m_modifierMask =0; - m_cursorDelta_x=0; - m_cursorDelta_y=0; m_outsideLoopEventProcessed = false; m_needDelayedApplicationBecomeActiveEventProcessing = false; m_displayManager = new GHOST_DisplayManagerCocoa (); @@ -644,6 +642,13 @@ GHOST_TSuccess GHOST_SystemCocoa::setMouseCursorPosition(GHOST_TInt32 x, GHOST_T CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue], CGPointMake(xf, yf)); + // See https://stackoverflow.com/a/17559012. By default, hardware events + // will be suppressed for 500ms after a synthetic mouse event. For unknown + // reasons CGEventSourceSetLocalEventsSuppressionInterval does not work, + // however calling CGAssociateMouseAndMouseCursorPosition also removes the + // delay, even if this is undocumented. + CGAssociateMouseAndMouseCursorPosition(true); + [pool drain]; return GHOST_kSuccess; } @@ -1249,27 +1254,6 @@ bool GHOST_SystemCocoa::handleTabletEvent(void *eventPtr) } } -#if MAC_OS_X_VERSION_MAX_ALLOWED < 1070 -enum { - NSEventPhaseNone = 0, - NSEventPhaseBegan = 0x1 << 0, - NSEventPhaseStationary = 0x1 << 1, - NSEventPhaseChanged = 0x1 << 2, - NSEventPhaseEnded = 0x1 << 3, - NSEventPhaseCancelled = 0x1 << 4, -}; -typedef NSUInteger NSEventPhase; - -@interface NSEvent (AvailableOn1070AndLater) -- (BOOL)hasPreciseScrollingDeltas; -- (CGFloat)scrollingDeltaX; -- (CGFloat)scrollingDeltaY; -- (NSEventPhase)momentumPhase; -- (BOOL)isDirectionInvertedFromDevice; -- (NSEventPhase)phase; -@end -#endif - GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) { NSEvent *event = (NSEvent *)eventPtr; @@ -1354,9 +1338,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) case GHOST_kGrabWrap: //Wrap cursor at area/window boundaries { NSPoint mousePos = [cocoawindow mouseLocationOutsideOfEventStream]; - GHOST_TInt32 x_mouse= mousePos.x; - GHOST_TInt32 y_mouse= mousePos.y; - GHOST_TInt32 x_accum, y_accum, x_cur, y_cur, x, y; + GHOST_TInt32 x_mouse = mousePos.x; + GHOST_TInt32 y_mouse = mousePos.y; GHOST_Rect bounds, windowBounds, correctedBounds; /* fallback to window bounds */ @@ -1370,29 +1353,26 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) correctedBounds.m_b = (windowBounds.m_b - windowBounds.m_t) - correctedBounds.m_b; correctedBounds.m_t = (windowBounds.m_b - windowBounds.m_t) - correctedBounds.m_t; - //Update accumulation counts + //Get accumulation from previous mouse warps + GHOST_TInt32 x_accum, y_accum; window->getCursorGrabAccum(x_accum, y_accum); - x_accum += [event deltaX]-m_cursorDelta_x; - y_accum += -[event deltaY]-m_cursorDelta_y; //Strange Apple implementation (inverted coordinates for the deltaY) ... - window->setCursorGrabAccum(x_accum, y_accum); //Warp mouse cursor if needed - x_mouse += [event deltaX]-m_cursorDelta_x; - y_mouse += -[event deltaY]-m_cursorDelta_y; - correctedBounds.wrapPoint(x_mouse, y_mouse, 2); - - //Compensate for mouse moved event taking cursor position set into account - m_cursorDelta_x = x_mouse-mousePos.x; - m_cursorDelta_y = y_mouse-mousePos.y; + GHOST_TInt32 warped_x_mouse = x_mouse; + GHOST_TInt32 warped_y_mouse = y_mouse; + correctedBounds.wrapPoint(warped_x_mouse, warped_y_mouse, 4); //Set new cursor position - window->clientToScreenIntern(x_mouse, y_mouse, x_cur, y_cur); - setMouseCursorPosition(x_cur, y_cur); /* wrap */ + if (x_mouse != warped_x_mouse || y_mouse != warped_y_mouse) { + GHOST_TInt32 warped_x, warped_y; + window->clientToScreenIntern(warped_x_mouse, warped_y_mouse, warped_x, warped_y); + setMouseCursorPosition(warped_x, warped_y); /* wrap */ + window->setCursorGrabAccum(x_accum + (x_mouse - warped_x_mouse), y_accum + (y_mouse - warped_y_mouse)); + } - //Post event - window->getCursorGrabInitPos(x_cur, y_cur); - window->screenToClientIntern(x_cur, y_cur, x_cur, y_cur); - window->clientToScreenIntern(x_cur + x_accum, y_cur + y_accum, x, y); + //Generate event + GHOST_TInt32 x, y; + window->clientToScreenIntern(x_mouse + x_accum, y_mouse + y_accum, x, y); pushEvent(new GHOST_EventCursor([event timestamp] * 1000, GHOST_kEventCursorMove, window, x, y)); break; } @@ -1404,9 +1384,6 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) window->clientToScreenIntern(mousePos.x, mousePos.y, x, y); pushEvent(new GHOST_EventCursor([event timestamp] * 1000, GHOST_kEventCursorMove, window, x, y)); - - m_cursorDelta_x=0; - m_cursorDelta_y=0; //Mouse motion occurred between two cursor warps, so we can reset the delta counter break; } } @@ -1461,7 +1438,6 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) double dx; double dy; -#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1070 /* with 10.7 nice scrolling deltas are supported */ dx = [event scrollingDeltaX]; dy = [event scrollingDeltaY]; @@ -1471,29 +1447,6 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr) dx = [event deltaX]; dy = [event deltaY]; } -#else - /* trying to pretend you have nice scrolls... */ - dx = [event deltaX]; - dy = -[event deltaY]; - const double deltaMax = 50.0; - - if ((dx == 0) && (dy == 0)) break; - - /* Quadratic acceleration */ - dx = dx*(fabs(dx) + 0.5); - if (dx < 0.0) dx -= 0.5; - else dx += 0.5; - if (dx < -deltaMax) dx = -deltaMax; - else if (dx > deltaMax) dx = deltaMax; - - dy = dy*(fabs(dy) + 0.5); - if (dy < 0.0) dy -= 0.5; - else dy += 0.5; - if (dy < -deltaMax) dy= -deltaMax; - else if (dy > deltaMax) dy= deltaMax; - - dy = -dy; -#endif window->clientToScreenIntern(mousePos.x, mousePos.y, x, y); pushEvent(new GHOST_EventTrackpad([event timestamp] * 1000, window, GHOST_kTrackpadEventScroll, x, y, dx, dy)); |