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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+*
+* Template Numerical Toolkit (TNT): Linear Algebra Module
+*
+* Mathematical and Computational Sciences Division
+* National Institute of Technology,
+* Gaithersburg, MD USA
+*
+*
+* This software was developed at the National Institute of Standards and
+* Technology (NIST) by employees of the Federal Government in the course
+* of their official duties. Pursuant to title 17 Section 105 of the
+* United States Code, this software is not subject to copyright protection
+* and is in the public domain. The Template Numerical Toolkit (TNT) is
+* an experimental system. NIST assumes no responsibility whatsoever for
+* its use by other parties, and makes no guarantees, expressed or implied,
+* about its quality, reliability, or any other characteristic.
+*
+* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
+* see http://math.nist.gov/tnt for latest updates.
+*
+*/
+
+
+
+// Header file for scalar math functions
+
+#ifndef TNTMATH_H
+#define TNTMATH_H
+
+// conventional functions required by several matrix algorithms
+
+
+
+namespace TNT
+{
+
+struct TNTException {
+ int i;
+};
+
+
+inline double abs(double t)
+{
+ return ( t > 0 ? t : -t);
+}
+
+inline double min(double a, double b)
+{
+ return (a < b ? a : b);
+}
+
+inline double max(double a, double b)
+{
+ return (a > b ? a : b);
+}
+
+inline float abs(float t)
+{
+ return ( t > 0 ? t : -t);
+}
+
+inline float min(float a, float b)
+{
+ return (a < b ? a : b);
+}
+
+inline int min(int a,int b) {
+ return (a < b ? a : b);
+}
+
+
+inline float max(float a, float b)
+{
+ return (a > b ? a : b);
+}
+
+inline double sign(double a)
+{
+ return (a > 0 ? 1.0 : -1.0);
+}
+
+inline double sign(double a,double b) {
+ return (b >= 0.0 ? TNT::abs(a) : -TNT::abs(a));
+}
+
+inline float sign(float a,float b) {
+ return (b >= 0.0f ? TNT::abs(a) : -TNT::abs(a));
+}
+
+inline float sign(float a)
+{
+ return (a > 0.0 ? 1.0f : -1.0f);
+}
+
+inline float pythag(float a, float b)
+{
+ float absa,absb;
+ absa = abs(a);
+ absb = abs(b);
+
+ if (absa > absb) {
+ float sqr = absb/absa;
+ sqr *= sqr;
+ return absa * float(sqrt(1 + sqr));
+ } else {
+ if (absb > float(0)) {
+ float sqr = absa/absb;
+ sqr *= sqr;
+ return absb * float(sqrt(1 + sqr));
+ } else {
+ return float(0);
+ }
+ }
+}
+
+inline double pythag(double a, double b)
+{
+ double absa,absb;
+ absa = abs(a);
+ absb = abs(b);
+
+ if (absa > absb) {
+ double sqr = absb/absa;
+ sqr *= sqr;
+ return absa * double(sqrt(1 + sqr));
+ } else {
+
+ if (absb > double(0)) {
+ double sqr = absa/absb;
+ sqr *= sqr;
+ return absb * double(sqrt(1 + sqr));
+ } else {
+ return double(0);
+ }
+ }
+}
+
+
+} /* namespace TNT */
+
+
+#endif
+/* TNTMATH_H */
+