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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+*
+* Template Numerical Toolkit (TNT): Linear Algebra Module
+*
+* Mathematical and Computational Sciences Division
+* National Institute of Technology,
+* Gaithersburg, MD USA
+*
+*
+* This software was developed at the National Institute of Standards and
+* Technology (NIST) by employees of the Federal Government in the course
+* of their official duties. Pursuant to title 17 Section 105 of the
+* United States Code, this software is not subject to copyright protection
+* and is in the public domain. The Template Numerical Toolkit (TNT) is
+* an experimental system. NIST assumes no responsibility whatsoever for
+* its use by other parties, and makes no guarantees, expressed or implied,
+* about its quality, reliability, or any other characteristic.
+*
+* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
+* see http://math.nist.gov/tnt for latest updates.
+*
+*/
+
+
+
+// The requirements for a bare-bones vector class:
+//
+//
+// o) must have 0-based [] indexing for const and
+// non-const objects (i.e. operator[] defined)
+//
+// o) must have size() method to denote the number of
+// elements
+// o) must clean up after itself when destructed
+// (i.e. no memory leaks)
+//
+// -) must have begin() and end() methods (The begin()
+// method is necessary, because relying on
+// &v_[0] may not work on a empty vector (i.e. v_ is NULL.)
+//
+// o) must be templated
+// o) must have X::value_type defined to be the types of elements
+// o) must have X::X(const &x) copy constructor (by *value*)
+// o) must have X::X(int N) constructor to N-length vector
+// (NOTE: this constructor need *NOT* initalize elements)
+//
+// -) must have X::X(int N, T scalar) constructor to initalize
+// elements to value of "scalar".
+//
+// ( removed, because valarray<> class uses (scalar, N) rather
+// than (N, scalar) )
+// -) must have X::X(int N, const T* scalars) constructor to copy from
+// any C linear array
+//
+// ( removed, because of same reverse order of valarray<> )
+//
+// o) must have assignment A=B, by value
+//
+// NOTE: this class is *NOT* meant to be derived from,
+// so its methods (particularly indexing) need not be
+// declared virtual.
+//
+//
+// Some things it *DOES NOT* need to do are
+//
+// o) bounds checking
+// o) array referencing (e.g. reference counting)
+// o) support () indexing
+// o) I/O
+//