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+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+*
+* Template Numerical Toolkit (TNT): Linear Algebra Module
+*
+* Mathematical and Computational Sciences Division
+* National Institute of Technology,
+* Gaithersburg, MD USA
+*
+*
+* This software was developed at the National Institute of Standards and
+* Technology (NIST) by employees of the Federal Government in the course
+* of their official duties. Pursuant to title 17 Section 105 of the
+* United States Code, this software is not subject to copyright protection
+* and is in the public domain. The Template Numerical Toolkit (TNT) is
+* an experimental system. NIST assumes no responsibility whatsoever for
+* its use by other parties, and makes no guarantees, expressed or implied,
+* about its quality, reliability, or any other characteristic.
+*
+* BETA VERSION INCOMPLETE AND SUBJECT TO CHANGE
+* see http://math.nist.gov/tnt for latest updates.
+*
+*/
+
+
+
+#ifndef VECADAPTOR_H
+#define VECADAPTOR_H
+
+#include <cstdlib>
+#include <iostream>
+#include <strstream>
+#include <cassert>
+
+#include "subscript.h"
+
+#ifdef TNT_USE_REGIONS
+#include "region1d.h"
+#endif
+
+namespace TNT
+{
+
+// see "tntreq.h" for TNT requirements for underlying vector
+// class. This need NOT be the STL vector<> class, but a subset
+// that provides minimal services.
+//
+// This is a container adaptor that provides the following services.
+//
+// o) adds 1-offset operator() access ([] is always 0 offset)
+// o) adds TNT_BOUNDS_CHECK to () and []
+// o) adds initialization from strings, e.g. "1.0 2.0 3.0";
+// o) adds newsize(N) function (does not preserve previous values)
+// o) adds dim() and dim(1)
+// o) adds free() function to release memory used by vector
+// o) adds regions, e.g. A(Index(1,10)) = ...
+// o) add getVector() method to return adapted container
+// o) adds simple I/O for ostreams
+
+template <class BBVec>
+class Vector_Adaptor
+{
+
+ public:
+ typedef typename BBVec::value_type T;
+ typedef T value_type;
+ typedef T element_type;
+ typedef T* pointer;
+ typedef T* iterator;
+ typedef T& reference;
+ typedef const T* const_iterator;
+ typedef const T& const_reference;
+
+ Subscript lbound() const { return 1; }
+
+ protected:
+ BBVec v_;
+ T* vm1_;
+
+ public:
+
+ Subscript size() const { return v_.size(); }
+
+ // These were removed so that the ANSI C++ valarray class
+ // would work as a possible storage container.
+ //
+ //
+ //iterator begin() { return v_.begin();}
+ //iterator begin() { return &v_[0];}
+ //
+ //iterator end() { return v_.end(); }
+ //iterator end() { return &v_[0] + v_.size(); }
+ //
+ //const_iterator begin() const { return v_.begin();}
+ //const_iterator begin() const { return &v_[0];}
+ //
+ //const_iterator end() const { return v_.end(); }
+ //const_iterator end() const { return &v_[0] + v_.size(); }
+
+ BBVec& getVector() { return v_; }
+ Subscript dim() const { return v_.size(); }
+ Subscript dim(Subscript i)
+ {
+#ifdef TNT_BOUNDS_CHECK
+ assert(i==TNT_BASE_OFFSET);
+#endif
+ return (i==TNT_BASE_OFFSET ? v_.size() : 0 );
+ }
+ Vector_Adaptor() : v_() {};
+ Vector_Adaptor(const Vector_Adaptor<BBVec> &A) : v_(A.v_)
+ {
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+
+ }
+
+ Vector_Adaptor(Subscript N, /*const*/ char *s) : v_(N)
+ {
+ istrstream ins(s);
+ for (Subscript i=0; i<N; i++)
+ ins >> v_[i] ;
+
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+ };
+
+ Vector_Adaptor(Subscript N, const T& value = T()) : v_(N)
+ {
+ for (Subscript i=0; i<N; i++)
+ v_[i] = value;
+
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+ }
+
+ Vector_Adaptor(Subscript N, const T* values) : v_(N)
+ {
+ for (Subscript i=0; i<N; i++)
+ v_[i] = values[i];
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+ }
+ Vector_Adaptor(const BBVec & A) : v_(A)
+ {
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+ }
+
+ // NOTE: this assumes that BBVec(0) constructor creates an
+ // null vector that does not take up space... It would be
+ // great to require that BBVec have a corresponding free()
+ // function, but in particular STL vectors do not.
+ //
+ Vector_Adaptor<BBVec>& free()
+ {
+ return *this = Vector_Adaptor<BBVec>(0);
+ }
+
+ Vector_Adaptor<BBVec>& operator=(const Vector_Adaptor<BBVec> &A)
+ {
+ v_ = A.v_ ;
+ vm1_ = ( v_.size() > 0 ? &(v_[0]) -1 : NULL);
+ return *this;
+ }
+
+ Vector_Adaptor<BBVec>& newsize(Subscript N)
+ {
+ // NOTE: this is not as efficient as it could be
+ // but to retain compatiblity with STL interface
+ // we cannot assume underlying implementation
+ // has a newsize() function.
+
+ return *this = Vector_Adaptor<BBVec>(N);
+
+ }
+
+ Vector_Adaptor<BBVec>& operator=(const T &a)
+ {
+ Subscript i;
+ Subscript N = v_.size();
+ for (i=0; i<N; i++)
+ v_[i] = a;
+
+ return *this;
+ }
+
+ Vector_Adaptor<BBVec>& resize(Subscript N)
+ {
+ if (N == size()) return *this;
+
+ Vector_Adaptor<BBVec> tmp(N);
+ Subscript n = (N < size() ? N : size()); // min(N, size());
+ Subscript i;
+
+ for (i=0; i<n; i++)
+ tmp[i] = v_[i];
+
+
+ return (*this = tmp);
+
+ }
+
+
+ reference operator()(Subscript i)
+ {
+#ifdef TNT_BOUNDS_CHECK
+ assert(1<=i);
+ assert(i<=dim());
+#endif
+ return vm1_[i];
+ }
+
+ const_reference operator()(Subscript i) const
+ {
+#ifdef TNT_BOUNDS_CHECK
+ assert(1<=i);
+ assert(i<=dim());
+#endif
+ return vm1_[i];
+ }
+
+ reference operator[](Subscript i)
+ {
+#ifdef TNT_BOUNDS_CHECK
+ assert(0<=i);
+ assert(i<dim());
+#endif
+ return v_[i];
+ }
+
+ const_reference operator[](Subscript i) const
+ {
+#ifdef TNT_BOUNDS_CHECK
+ assert(0<=i);
+ assert(i<dim());
+#endif
+ return v_[i];
+ }
+
+
+#ifdef TNT_USE_REGIONS
+ // "index-aware" features, all of these are 1-based offsets
+
+ typedef Region1D<Vector_Adaptor<BBVec> > Region;
+
+ typedef const_Region1D< Vector_Adaptor<BBVec> > const_Region;
+
+ Region operator()(const Index1D &I)
+ { return Region(*this, I); }
+
+ Region operator()(const Subscript i1, Subscript i2)
+ { return Region(*this, i1, i2); }
+
+ const_Region operator()(const Index1D &I) const
+ { return const_Region(*this, I); }
+
+ const_Region operator()(const Subscript i1, Subscript i2) const
+ { return const_Region(*this, i1, i2); }
+#endif
+// TNT_USE_REGIONS
+
+
+};
+
+#include <iostream>
+
+template <class BBVec>
+std::ostream& operator<<(std::ostream &s, const Vector_Adaptor<BBVec> &A)
+{
+ Subscript M=A.size();
+
+ s << M << endl;
+ for (Subscript i=1; i<=M; i++)
+ s << A(i) << endl;
+ return s;
+}
+
+template <class BBVec>
+std::istream& operator>>(std::istream &s, Vector_Adaptor<BBVec> &A)
+{
+ Subscript N;
+
+ s >> N;
+
+ A.resize(N);
+
+ for (Subscript i=1; i<=N; i++)
+ s >> A(i);
+
+ return s;
+}
+
+} // namespace TNT
+
+#endif