Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'intern/moto/include/MT_Transform.h')
-rw-r--r--intern/moto/include/MT_Transform.h172
1 files changed, 172 insertions, 0 deletions
diff --git a/intern/moto/include/MT_Transform.h b/intern/moto/include/MT_Transform.h
new file mode 100644
index 00000000000..73ad0c77fa5
--- /dev/null
+++ b/intern/moto/include/MT_Transform.h
@@ -0,0 +1,172 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+ MoTo - 3D Motion Toolkit
+ Copyright (C) 2000 Gino van den Bergen <gino@acm.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+
+*/
+
+#ifndef MT_TRANSFORM_H
+#define MT_TRANSFORM_H
+
+#include "MT_Point3.h"
+#include "MT_Matrix3x3.h"
+
+class MT_Transform {
+public:
+ MT_Transform() {}
+ MT_Transform(const float *m) { setValue(m); }
+ MT_Transform(const double *m) { setValue(m); }
+ MT_Transform(const MT_Point3& p, const MT_Quaternion& q) {
+ setOrigin(p);
+ setRotation(q);
+ }
+
+ MT_Transform(const MT_Point3& p, const MT_Matrix3x3& m) {
+ setOrigin(p);
+ setBasis(m);
+ }
+
+
+
+ MT_Point3 operator()(const MT_Point3& p) const {
+ return MT_Point3(MT_dot(m_basis[0], p) + m_origin[0],
+ MT_dot(m_basis[1], p) + m_origin[1],
+ MT_dot(m_basis[2], p) + m_origin[2]);
+ }
+
+ MT_Point3 operator*(const MT_Point3& p) const {
+ return (*this)(p);
+ }
+
+ MT_Matrix3x3& getBasis() { return m_basis; }
+ const MT_Matrix3x3& getBasis() const { return m_basis; }
+ MT_Point3& getOrigin() { return m_origin; }
+ const MT_Point3& getOrigin() const { return m_origin; }
+ MT_Quaternion getRotation() const { return m_basis.getRotation(); }
+
+ void setValue(const float *m);
+ void setValue(const double *m);
+
+ void setOrigin(const MT_Point3& origin) {
+ m_origin = origin;
+ m_type |= TRANSLATION;
+ }
+
+ void setBasis(const MT_Matrix3x3& basis) {
+ m_basis = basis;
+ m_type |= LINEAR;
+ }
+
+ void setRotation(const MT_Quaternion& q) {
+ m_basis.setRotation(q);
+ m_type &= ~SCALING;
+ m_type |= ROTATION;
+ }
+
+ void getValue(float *m) const;
+ void getValue(double *m) const;
+
+ void setIdentity();
+
+ MT_Transform& operator*=(const MT_Transform& t);
+
+ /**
+ * Translate the origin of the transform according to the vector.
+ * @param v The vector to translate over. The vector is specified
+ * in the coordinate system of the transform itself.
+ */
+ void translate(const MT_Vector3& v);
+ void rotate(const MT_Quaternion& q);
+ void scale(MT_Scalar x, MT_Scalar y, MT_Scalar z);
+
+ void invert(const MT_Transform& t);
+ void mult(const MT_Transform& t1, const MT_Transform& t2);
+ void multInverseLeft(const MT_Transform& t1, const MT_Transform& t2);
+
+private:
+ enum {
+ IDENTITY = 0x00,
+ TRANSLATION = 0x01,
+ ROTATION = 0x02,
+ RIGID = TRANSLATION | ROTATION,
+ SCALING = 0x04,
+ LINEAR = ROTATION | SCALING,
+ AFFINE = TRANSLATION | LINEAR
+ };
+
+ MT_Transform(const MT_Matrix3x3& basis, const MT_Point3& origin,
+ unsigned int type) {
+ setValue(basis, origin, type);
+ }
+
+ void setValue(const MT_Matrix3x3& basis, const MT_Point3& origin,
+ unsigned int type) {
+ m_basis = basis;
+ m_origin = origin;
+ m_type = type;
+ }
+
+ friend MT_Transform operator*(const MT_Transform& t1, const MT_Transform& t2);
+
+ MT_Matrix3x3 m_basis;
+ MT_Point3 m_origin;
+ unsigned int m_type;
+};
+
+inline MT_Transform operator*(const MT_Transform& t1, const MT_Transform& t2) {
+ return MT_Transform(t1.m_basis * t2.m_basis,
+ t1(t2.m_origin),
+ t1.m_type | t2.m_type);
+}
+
+#endif
+
+
+
+
+