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Diffstat (limited to 'intern/opensubdiv/internal/device/device_context_glsl_compute.h')
-rw-r--r-- | intern/opensubdiv/internal/device/device_context_glsl_compute.h | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.h b/intern/opensubdiv/internal/device/device_context_glsl_compute.h deleted file mode 100644 index f64c7d1954b..00000000000 --- a/intern/opensubdiv/internal/device/device_context_glsl_compute.h +++ /dev/null @@ -1,38 +0,0 @@ -// Copyright 2020 Blender Foundation. All rights reserved. -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software Foundation, -// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. -// -// Author: Sergey Sharybin - -#ifndef OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_ -#define OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_ - -namespace blender { -namespace opensubdiv { - -class GLSLComputeDeviceContext { - public: - // Stateless check to see whether GLSL compute functionality is - // available on this platform. - static bool isSupported(); - - GLSLComputeDeviceContext(); - ~GLSLComputeDeviceContext(); -}; - -} // namespace opensubdiv -} // namespace blender - -#endif // _OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_ |