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Diffstat (limited to 'intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc')
-rw-r--r--intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc171
1 files changed, 0 insertions, 171 deletions
diff --git a/intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc b/intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc
deleted file mode 100644
index 6efbe93d2d8..00000000000
--- a/intern/opensubdiv/internal/opensubdiv_gl_mesh_fvar.cc
+++ /dev/null
@@ -1,171 +0,0 @@
-// Copyright 2013 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/opensubdiv_gl_mesh_fvar.h"
-
-#include <GL/glew.h>
-#include <opensubdiv/far/primvarRefiner.h>
-
-#include "internal/opensubdiv_util.h"
-
-namespace opensubdiv_capi {
-
-////////////////////////////////////////////////////////////////////////////////
-// GLMeshFVarData
-
-GLMeshFVarData::GLMeshFVarData() : texture_buffer(0), offset_buffer(0)
-{
-}
-
-GLMeshFVarData::~GLMeshFVarData()
-{
- release();
-}
-
-void GLMeshFVarData::release()
-{
- if (texture_buffer) {
- glDeleteTextures(1, &texture_buffer);
- }
- if (offset_buffer) {
- glDeleteTextures(1, &offset_buffer);
- }
- texture_buffer = 0;
- offset_buffer = 0;
- fvar_width = 0;
- channel_offsets.clear();
-}
-
-void GLMeshFVarData::create(const OpenSubdiv::Far::TopologyRefiner *topology_refiner,
- const OpenSubdiv::Far::PatchTable *patch_table,
- int fvar_width,
- const float *fvar_src_data)
-{
- release();
- this->fvar_width = fvar_width;
- /// Expand fvar data to per-patch array.
- const int max_level = topology_refiner->GetMaxLevel();
- const int num_channels = patch_table->GetNumFVarChannels();
- vector<float> data;
- int fvar_data_offset = 0;
- channel_offsets.resize(num_channels);
- for (int channel = 0; channel < num_channels; ++channel) {
- OpenSubdiv::Far::ConstIndexArray indices = patch_table->GetFVarValues(channel);
- channel_offsets[channel] = data.size();
- data.reserve(data.size() + indices.size() * fvar_width);
- for (int fvert = 0; fvert < indices.size(); ++fvert) {
- int index = indices[fvert] * fvar_width;
- for (int i = 0; i < fvar_width; ++i) {
- data.push_back(fvar_src_data[fvar_data_offset + index++]);
- }
- }
- if (topology_refiner->IsUniform()) {
- const int num_values_max = topology_refiner->GetLevel(max_level).GetNumFVarValues(channel);
- fvar_data_offset += num_values_max * fvar_width;
- }
- else {
- const int num_values_total = topology_refiner->GetNumFVarValuesTotal(channel);
- fvar_data_offset += num_values_total * fvar_width;
- }
- }
- GLuint buffer;
- glGenBuffers(1, &buffer);
- glBindBuffer(GL_ARRAY_BUFFER, buffer);
- glBufferData(GL_ARRAY_BUFFER, data.size() * sizeof(float), &data[0], GL_STATIC_DRAW);
- glGenTextures(1, &texture_buffer);
- glBindTexture(GL_TEXTURE_BUFFER, texture_buffer);
- glTexBuffer(GL_TEXTURE_BUFFER, GL_R32F, buffer);
- glDeleteBuffers(1, &buffer);
- glGenBuffers(1, &buffer);
- glBindBuffer(GL_ARRAY_BUFFER, buffer);
- glBufferData(
- GL_ARRAY_BUFFER, channel_offsets.size() * sizeof(int), &channel_offsets[0], GL_STATIC_DRAW);
- glGenTextures(1, &offset_buffer);
- glBindTexture(GL_TEXTURE_BUFFER, offset_buffer);
- glTexBuffer(GL_TEXTURE_BUFFER, GL_R32I, buffer);
- glBindTexture(GL_TEXTURE_BUFFER, 0);
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-}
-
-////////////////////////////////////////////////////////////////////////////////
-// Helper functions.
-
-struct FVarVertex {
- float u, v;
-
- void Clear()
- {
- u = v = 0.0f;
- }
-
- void AddWithWeight(FVarVertex const &src, float weight)
- {
- u += weight * src.u;
- v += weight * src.v;
- }
-};
-
-void interpolateFVarData(const OpenSubdiv::Far::TopologyRefiner &refiner,
- const vector<float> &uvs,
- vector<float> *fvar_data)
-{
- const int fvar_width = 2;
- const int max_level = refiner.GetMaxLevel();
- size_t fvar_data_offset = 0, values_offset = 0;
- for (int channel = 0; channel < refiner.GetNumFVarChannels(); ++channel) {
- const int num_values = refiner.GetLevel(0).GetNumFVarValues(channel) * 2;
- const int num_values_max = refiner.GetLevel(max_level).GetNumFVarValues(channel);
- const int num_values_total = refiner.GetNumFVarValuesTotal(channel);
- if (num_values_total <= 0) {
- continue;
- }
- OpenSubdiv::Far::PrimvarRefiner primvar_refiner(refiner);
- if (refiner.IsUniform()) {
- // For uniform we only keep the highest level of refinement.
- fvar_data->resize(fvar_data->size() + num_values_max * fvar_width);
- vector<FVarVertex> buffer(num_values_total - num_values_max);
- FVarVertex *src = &buffer[0];
- memcpy(src, &uvs[values_offset], num_values * sizeof(float));
- // Defer the last level to treat separately with its alternate
- // destination.
- for (int level = 1; level < max_level; ++level) {
- FVarVertex *dst = src + refiner.GetLevel(level - 1).GetNumFVarValues(channel);
- primvar_refiner.InterpolateFaceVarying(level, src, dst, channel);
- src = dst;
- }
- FVarVertex *dst = reinterpret_cast<FVarVertex *>(&(*fvar_data)[fvar_data_offset]);
- primvar_refiner.InterpolateFaceVarying(max_level, src, dst, channel);
- fvar_data_offset += num_values_max * fvar_width;
- }
- else {
- // For adaptive we keep all levels.
- fvar_data->resize(fvar_data->size() + num_values_total * fvar_width);
- FVarVertex *src = reinterpret_cast<FVarVertex *>(&(*fvar_data)[fvar_data_offset]);
- memcpy(src, &uvs[values_offset], num_values * sizeof(float));
- for (int level = 1; level <= max_level; ++level) {
- FVarVertex *dst = src + refiner.GetLevel(level - 1).GetNumFVarValues(channel);
- primvar_refiner.InterpolateFaceVarying(level, src, dst, channel);
- src = dst;
- }
- fvar_data_offset += num_values_total * fvar_width;
- }
- values_offset += num_values;
- }
-}
-
-} // namespace opensubdiv_capi