diff options
Diffstat (limited to 'make.bat')
-rw-r--r-- | make.bat | 135 |
1 files changed, 85 insertions, 50 deletions
@@ -5,6 +5,7 @@ setlocal EnableDelayedExpansion setlocal ENABLEEXTENSIONS set BLENDER_DIR=%~dp0 set BLENDER_DIR_NOSPACES=%BLENDER_DIR: =% +for %%X in (svn.exe) do (set HAS_SVN=%%~$PATH:X) if not "%BLENDER_DIR%"=="%BLENDER_DIR_NOSPACES%" ( echo There are spaces detected in the build path "%BLENDER_DIR%", this is currently not supported, exiting.... goto EOF @@ -17,6 +18,9 @@ set BUILD_CMAKE_ARGS= set BUILD_ARCH= set BUILD_VS_VER= set BUILD_VS_YEAR= +set BUILD_VS_LIBDIRPOST= +set BUILD_VS_LIBDIR= +set BUILD_VS_SVNDIR= set BUILD_NGE= set KEY_NAME= set MSBUILD_PLATFORM= @@ -67,25 +71,28 @@ if NOT "%1" == "" ( -C"%BLENDER_DIR%\build_files\cmake\config\bpy_module.cmake" ) else if "%1" == "release" ( set TARGET=Release - ) else if "%1" == "x86" ( + ) else if "%1" == "x86" ( set BUILD_ARCH=x86 - ) else if "%1" == "x64" ( + ) else if "%1" == "x64" ( set BUILD_ARCH=x64 - ) else if "%1" == "2017" ( + ) else if "%1" == "2017" ( set BUILD_VS_VER=15 set BUILD_VS_YEAR=2017 - ) else if "%1" == "2015" ( + set BUILD_VS_LIBDIRPOST=vc14 + ) else if "%1" == "2015" ( set BUILD_VS_VER=14 set BUILD_VS_YEAR=2015 - ) else if "%1" == "2013" ( + set BUILD_VS_LIBDIRPOST=vc14 + ) else if "%1" == "2013" ( set BUILD_VS_VER=12 set BUILD_VS_YEAR=2013 - ) else if "%1" == "packagename" ( + set BUILD_VS_LIBDIRPOST=vc12 + ) else if "%1" == "packagename" ( set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% -DCPACK_OVERRIDE_PACKAGENAME="%2" shift /1 - ) else if "%1" == "nobuild" ( + ) else if "%1" == "nobuild" ( set NOBUILD=1 - ) else if "%1" == "showhash" ( + ) else if "%1" == "showhash" ( for /f "delims=" %%i in ('git rev-parse HEAD') do echo Branch_hash=%%i cd release/datafiles/locale for /f "delims=" %%i in ('git rev-parse HEAD') do echo Locale_hash=%%i @@ -122,31 +129,32 @@ if "%BUILD_ARCH%"=="" ( set BUILD_ARCH=x86 ) ) else if "%BUILD_ARCH%"=="x64" ( - set WINDOWS_ARCH= Win64 - ) else if "%BUILD_ARCH%"=="x86" ( - set WINDOWS_ARCH= - ) + set WINDOWS_ARCH= Win64 +) else if "%BUILD_ARCH%"=="x86" ( + set WINDOWS_ARCH= +) if "%BUILD_VS_VER%"=="" ( set BUILD_VS_VER=12 set BUILD_VS_YEAR=2013 + set BUILD_VS_LIBDIRPOST=vc12 ) if "%BUILD_ARCH%"=="x64" ( set MSBUILD_PLATFORM=x64 - ) else if "%BUILD_ARCH%"=="x86" ( - set MSBUILD_PLATFORM=win32 +) else if "%BUILD_ARCH%"=="x86" ( + set MSBUILD_PLATFORM=win32 ) if "%target%"=="Release" ( - rem for vc12 check for both cuda 7.5 and 8 - if "%CUDA_PATH%"=="" ( - echo Cuda Not found, aborting! - goto EOF - ) - set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^ - -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake" + rem for vc12 check for both cuda 7.5 and 8 + if "%CUDA_PATH%"=="" ( + echo Cuda Not found, aborting! + goto EOF + ) + set BUILD_CMAKE_ARGS=%BUILD_CMAKE_ARGS% ^ + -C"%BLENDER_DIR%\build_files\cmake\config\blender_release.cmake" ) :DetectMSVC @@ -183,8 +191,9 @@ if %ERRORLEVEL% NEQ 0 ( echo Visual Studio 2013 not found, trying Visual Studio 2015. set BUILD_VS_VER=14 set BUILD_VS_YEAR=2015 + set BUILD_VS_LIBDIRPOST=vc14 goto DetectMSVC - ) else ( + ) else ( echo Error: "MSBuild" command not in the PATH. echo You must have MSVC installed and run this from the "Developer Command Prompt" echo ^(available from Visual Studio's Start menu entry^), aborting! @@ -204,11 +213,36 @@ if %ERRORLEVEL% NEQ 0 ( echo You must have CMake installed and added to your PATH, aborting! goto EOF ) -if NOT EXIST %BLENDER_DIR%..\lib\nul ( - echo Error: Path to libraries not found "%BLENDER_DIR%..\lib\" + +if "%BUILD_ARCH%"=="x64" ( + set BUILD_VS_SVNDIR=win64_%BUILD_VS_LIBDIRPOST% +) else if "%BUILD_ARCH%"=="x86" ( + set BUILD_VS_SVNDIR=windows_%BUILD_VS_LIBDIRPOST% +) +set BUILD_VS_LIBDIR="%BLENDER_DIR%..\lib\%BUILD_VS_SVNDIR%" + +if NOT EXIST %BUILD_VS_LIBDIR% ( + rem libs not found, but svn is on the system + if not "%HAS_SVN%"=="" ( + echo. + echo The required external libraries in %BUILD_VS_LIBDIR% are missing + echo. + set /p GetLibs= "Would you like to download them? (y/n)" + if /I "!GetLibs!"=="Y" ( + echo. + echo Downloading %BUILD_VS_SVNDIR% libraries, please wait. + echo. + svn checkout https://svn.blender.org/svnroot/bf-blender/trunk/lib/%BUILD_VS_SVNDIR% %BUILD_VS_LIBDIR% + ) + ) +) + +if NOT EXIST %BUILD_VS_LIBDIR% ( + echo Error: Path to libraries not found "%BUILD_VS_LIBDIR%" echo This is needed for building, aborting! goto EOF ) + if "%TARGET%"=="" ( echo Error: Convenience target not set echo This is required for building, aborting! @@ -297,31 +331,32 @@ echo Blender successfully built, run from: "%BUILD_DIR%\bin\%BUILD_TYPE%\blender echo. goto EOF :HELP - echo. - echo Convenience targets - echo - release ^(identical to the official blender.org builds^) - echo - full ^(same as release minus the cuda kernels^) - echo - lite - echo - headless - echo - cycles - echo - bpy - echo. - echo Utilities ^(not associated with building^) - echo - clean ^(Target must be set^) - echo - update - echo - nobuild ^(only generate project files^) - echo - showhash ^(Show git hashes of source tree^) - echo. - echo Configuration options - echo - with_tests ^(enable building unit tests^) - echo - noge ^(disable building game enginge and player^) - echo - debug ^(Build an unoptimized debuggable build^) - echo - packagename [newname] ^(override default cpack package name^) - echo - buildir [newdir] ^(override default build folder^) - echo - x86 ^(override host auto-detect and build 32 bit code^) - echo - x64 ^(override host auto-detect and build 64 bit code^) - echo - 2013 ^(build with visual studio 2013^) - echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL] - echo. + echo. + echo Convenience targets + echo - release ^(identical to the official blender.org builds^) + echo - full ^(same as release minus the cuda kernels^) + echo - lite + echo - headless + echo - cycles + echo - bpy + echo. + echo Utilities ^(not associated with building^) + echo - clean ^(Target must be set^) + echo - update + echo - nobuild ^(only generate project files^) + echo - showhash ^(Show git hashes of source tree^) + echo. + echo Configuration options + echo - with_tests ^(enable building unit tests^) + echo - noge ^(disable building game enginge and player^) + echo - debug ^(Build an unoptimized debuggable build^) + echo - packagename [newname] ^(override default cpack package name^) + echo - buildir [newdir] ^(override default build folder^) + echo - x86 ^(override host auto-detect and build 32 bit code^) + echo - x64 ^(override host auto-detect and build 64 bit code^) + echo - 2013 ^(build with visual studio 2013^) + echo - 2015 ^(build with visual studio 2015^) [EXPERIMENTAL] + echo - 2017 ^(build with visual studio 2017^) [EXPERIMENTAL] + echo. :EOF |