diff options
Diffstat (limited to 'projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj')
-rw-r--r-- | projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj | 760 |
1 files changed, 760 insertions, 0 deletions
diff --git a/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj new file mode 100644 index 00000000000..a18b944a189 --- /dev/null +++ b/projectfiles_vc7/gameengine/ketsji/KX_ketsji.vcproj @@ -0,0 +1,760 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="KX_ketsji" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="3D Plugin Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="3D Plugin Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\mtdll\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\mtdll\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Blender Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Debug|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="JANCODEPANCO;WIN32;_LIB;EXP_PYTHON_EMBEDDING;_DEBUG;USE_SUMO_SOLID" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + DefaultCharIsUnsigned="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\debug\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\debug\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="BlenderPlayer Release|Win32" + OutputDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + IntermediateDirectory="..\..\..\..\build\msvc_7\source\gameengine\ketsji\blenplayer" + ConfigurationType="4" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\..\..\build\msvc_7\intern\string\include;..\..\..\..\build\msvc_7\intern\moto\include;..\..\..\..\build\msvc_7\intern\soundsystem\include;..\..\..\..\build\msvc_7\intern\guardedalloc\include;..\..\..\..\build\msvc_7\extern\bullet\include;..\..\..\..\build\msvc_7\extern\solid\include;..\..\..\..\lib\windows\python\include\python2.5;..\..\..\source\blender\imbuf;..\..\..\source\blender\include;..\..\..\source\blender\blenlib;..\..\..\source\blender\python;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\source\kernel\gen_system;..\..\..\source\gameengine\physics;..\..\..\source\gameengine\rasterizer;..\..\..\source\gameengine\network;..\..\..\source\gameengine\Converter;..\..\..\source\gameengine\gamelogic;..\..\..\source\gameengine\scenegraph;..\..\..\source\gameengine\expressions;..\..\..\source\gameengine\physics\sumo;..\..\..\source\gameengine\physics\dummy;..\..\..\source\gameengine\physics\BlOde;..\..\..\source\gameengine\ketsji\kxnetwork;..\..\..\source\gameengine\physics\common;..\..\..\source\gameengine\physics\sumo\include;..\..\..\source\gameengine\physics\common\dummy;..\..\..\source\gameengine\Rasterizer\RAS_OpenGLRasterizer;..\..\..\source\gameengine\physics\sumo\fuzzics\include;..\..\..\source\sumo\include;..\..\..\source\sumo\fuzzics\include;..\..\..\source\gameengine\physics\bullet" + PreprocessorDefinitions="NDEBUG;WIN32;_LIB;USE_SUMO_SOLID" + StringPooling="TRUE" + RuntimeLibrary="0" + EnableFunctionLevelLinking="TRUE" + DefaultCharIsUnsigned="TRUE" + RuntimeTypeInfo="TRUE" + UsePrecompiledHeader="2" + PrecompiledHeaderFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\KX_ketsji.pch" + AssemblerListingLocation="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ObjectFile="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + ProgramDataBaseFileName="..\..\..\..\build\msvc_7\source\gameengine\ketsji\" + WarningLevel="2" + SuppressStartupBanner="TRUE" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLibrarianTool" + OutputFile="..\..\..\..\build\msvc_7\libs\KX_ketsji.lib" + SuppressStartupBanner="TRUE"/> + <Tool + Name="VCMIDLTool"/> + <Tool + Name="VCPostBuildEventTool"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Source Files" + Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObjects.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.cpp"> + </File> + <Filter + Name="ActuatorsImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.cpp"> + </File> + </Filter> + <Filter + Name="SG_ControllersImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.cpp"> + </File> + </Filter> + <Filter + Name="SensorsImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.cpp"> + </File> + </Filter> + <Filter + Name="IposImp" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.cpp"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.cpp"> + </File> + </Filter> + </Filter> + <Filter + Name="Header Files" + Filter="h;hpp;hxx;hm;inl"> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Material.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Shader.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\BL_Texture.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_BlenderMaterial.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_BulletPhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Camera.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintWrapper.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConvertPhysicsObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_EmptyObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameObject.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPOTransform.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISceneConverter.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ISystem.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_KetsjiEngine.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Light.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MaterialIpoController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MeshProxy.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MotionState.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OdePhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsEngineEnums.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PhysicsObjectWrapper.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PolygonMaterial.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyConstraintBinding.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PyMath.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PythonInit.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayCast.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RayEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_Scene.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_NodeRelationships.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SumoPhysicsController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeCategoryLogger.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TimeLogger.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchEventManager.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VehicleWrapper.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VertexProxy.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldInfo.h"> + </File> + <Filter + Name="Actuators" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CDActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ConstraintActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_GameActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IpoActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_AddObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_EndObjectActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SCA_ReplaceMeshActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SceneActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SoundActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TrackToActuator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_VisibilityActuator.h"> + </File> + </Filter> + <Filter + Name="SG_Controllers" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_CameraIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IPO_SGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_LightIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ObColorIpoSGController.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_SG_BoneParentNodeRelationship.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_WorldIpoController.h"> + </File> + </Filter> + <Filter + Name="Sensors" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_MouseFocusSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_NearSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RadarSensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_RaySensor.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_TouchSensor.h"> + </File> + </Filter> + <Filter + Name="Ipos" + Filter=""> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_IScalarInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_OrientationInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_PositionInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalarInterpolator.h"> + </File> + <File + RelativePath="..\..\..\source\gameengine\Ketsji\KX_ScalingInterpolator.h"> + </File> + </Filter> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |