diff options
Diffstat (limited to 'projectfiles_vc7/sumo')
-rw-r--r-- | projectfiles_vc7/sumo/moto/SM_moto.dsp | 664 | ||||
-rw-r--r-- | projectfiles_vc7/sumo/solid/SM_solid.dsp | 680 |
2 files changed, 672 insertions, 672 deletions
diff --git a/projectfiles_vc7/sumo/moto/SM_moto.dsp b/projectfiles_vc7/sumo/moto/SM_moto.dsp index 3fd627ce60d..0a27fad5a0d 100644 --- a/projectfiles_vc7/sumo/moto/SM_moto.dsp +++ b/projectfiles_vc7/sumo/moto/SM_moto.dsp @@ -1,332 +1,332 @@ -# Microsoft Developer Studio Project File - Name="SM_moto" - Package Owner=<4> -# Microsoft Developer Studio Generated Build File, Format Version 6.00 -# ** DO NOT EDIT ** - -# TARGTYPE "Win32 (x86) Static Library" 0x0104 - -CFG=SM_moto - Win32 Profile -!MESSAGE This is not a valid makefile. To build this project using NMAKE, -!MESSAGE use the Export Makefile command and run -!MESSAGE -!MESSAGE NMAKE /f "SM_moto.mak". -!MESSAGE -!MESSAGE You can specify a configuration when running NMAKE -!MESSAGE by defining the macro CFG on the command line. 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+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_C-api.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_DoubleBase.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Encounter.cpp"
+# End Source File
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_FloatBase.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_LineSegment.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Object.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_RespTable.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\DT_Scene.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polyhedron.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Polytope.cpp"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\src\Sphere.cpp"
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
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+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\AlgoTable.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\BBoxTree.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Box.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Complex.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cone.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Convex.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Cylinder.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_AABBox.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BBox.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Endpoint.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Proxy.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_BP_Scene.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_DoubleBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Encounter.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_FloatBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_LineSegment.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Object.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Response.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_RespTable.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_Scene.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBase.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\DT_VertexBased.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\IndexArray.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polyhedron.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Polytope.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Shape.h"
+# End Source File
+# Begin Source File
+
+SOURCE="..\..\..\source\gameengine\Physics\Sumo\SOLID-3.0\include\Sphere.h"
+# End Source File
+# End Group
+# End Target
+# End Project
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