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Diffstat (limited to 'release/scripts/camera_changer.py')
-rw-r--r-- | release/scripts/camera_changer.py | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/release/scripts/camera_changer.py b/release/scripts/camera_changer.py deleted file mode 100644 index 7ae1bd64c8c..00000000000 --- a/release/scripts/camera_changer.py +++ /dev/null @@ -1,121 +0,0 @@ -#!BPY - -""" Registration info for Blender menus: <- these words are ignored -Name: 'Camera Changer' -Blender: 234 -Group: 'Animation' -Tip: 'Create script link to change cameras (based on their names) during an animation' -""" - -__author__ = '3R - R3gis' -__version__ = '1.2' -__url__ = ["Author's site , http://cybercreator.free.fr", "French Blender support forum, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender"] -__email__=["3R, r3gis@free.fr"] - - -__bpydoc__ = """\ -This script creates an script link to change cameras during an animation. - -The created script link (a Blender Text) is linked to Scene Frame Changed events. - -Usage: - -Run the script, then name the camera Object with the number of the frame(s) -where you want this camera to become active. - -For example:<br> - - a camera called "10" will become active at frame 10.<br> - - a camera called "10,25,185" will become active at frames 10, 25 and 185. - -Notes:<br> - - This script creates another script named camera.py, which is linked to the current scene.<br> - - If there is already a text called "camera.py", but it's from an old version or is not recognized, -you can choose if you want to rename or overwrite it. - - Script inspired by Jean-Michel (jms) Soler's:<br> - http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_changerdecamera.htm -""" - - -# $Id$ -# -# -------------------------------------------------------------------------- -# ***** BEGIN GPL LICENSE BLOCK ***** -# -# Copyright (C) 2004-2005: Regis Montoya -# -# This program is free software; you can redistribute it and/or -# modify it under the terms of the GNU General Public License -# as published by the Free Software Foundation; either version 2 -# of the License, or (at your option) any later version. -# -# This program is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU General Public License for more details. -# -# You should have received a copy of the GNU General Public License -# along with this program; if not, write to the Free Software Foundation, -# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -# -# ***** END GPL LICENCE BLOCK ***** -# -------------------------------------------------------------------------- - -#Script inspired of the idea of this one : -#http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_changerdecamera.htm -# -#---------------------------------------------- -# R3gis Montoya (3R) -# -# Pout tout probleme a: -# cybercreator@free.fr -# --------------------------------------------- - -import Blender -from Blender import * -import string - -header = '# camera.py 1.3 scriptlink' - -camera_change_scriptlink = header + \ -''' -import Blender -def main(): - scn = Blender.Scene.GetCurrent() - frame = str(Blender.Get('curframe')) - - # change the camera if it has the current frame - for ob_cam in [ob for ob in scn.objects if ob.type == 'Camera']: - for number in ob_cam.name.split(','): - if number == frame: - scn.setCurrentCamera(ob_cam) - return -main() -''' - -def main(): - - # Get the text - try: cam_text = Blender.Text.Get('camera.py') - except: cam_text = None - - if cam_text: - if cam_text.asLines()[0] != header: - ret = Blender.Draw.PupMenu("WARNING: An old camera.py exists%t|Overwrite|Rename old version text") - if ret == -1: return # EXIT DO NOTHING - elif ret == 1: Text.unlink(cam_text) - elif ret == 2: cam_text.name = 'old_camera.txt' - cam_text = None - - if not cam_text: - scripting=Blender.Text.New('camera.py') - scripting.write(camera_change_scriptlink) - - scn=Scene.GetCurrent() - scriptlinks = scn.getScriptLinks('FrameChanged') - if not scriptlinks or ('camera.py' not in scriptlinks): - scn.addScriptLink('camera.py','FrameChanged') - Blender.Draw.PupMenu('FrameChange Scriptlink Added%t|Name camera objects to their activation frame numbers(s) seperated by commas|valid names are "1,10,46" or "1,10,200" or "200" (without quotation marks)') - Blender.Window.RedrawAll() - -if __name__ == '__main__': - main()
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