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Diffstat (limited to 'release/scripts/camera_changer.py')
-rw-r--r--release/scripts/camera_changer.py121
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diff --git a/release/scripts/camera_changer.py b/release/scripts/camera_changer.py
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--- a/release/scripts/camera_changer.py
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-#!BPY
-
-""" Registration info for Blender menus: <- these words are ignored
-Name: 'Camera Changer'
-Blender: 234
-Group: 'Animation'
-Tip: 'Create script link to change cameras (based on their names) during an animation'
-"""
-
-__author__ = '3R - R3gis'
-__version__ = '1.2'
-__url__ = ["Author's site , http://cybercreator.free.fr", "French Blender support forum, http://www.zoo-logique.org/3D.Blender/newsportal/thread.php?group=3D.Blender"]
-__email__=["3R, r3gis@free.fr"]
-
-
-__bpydoc__ = """\
-This script creates an script link to change cameras during an animation.
-
-The created script link (a Blender Text) is linked to Scene Frame Changed events.
-
-Usage:
-
-Run the script, then name the camera Object with the number of the frame(s)
-where you want this camera to become active.
-
-For example:<br>
- - a camera called "10" will become active at frame 10.<br>
- - a camera called "10,25,185" will become active at frames 10, 25 and 185.
-
-Notes:<br>
- - This script creates another script named camera.py, which is linked to the current scene.<br>
- - If there is already a text called "camera.py", but it's from an old version or is not recognized,
-you can choose if you want to rename or overwrite it.
- - Script inspired by Jean-Michel (jms) Soler's:<br>
- http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_changerdecamera.htm
-"""
-
-
-# $Id$
-#
-# --------------------------------------------------------------------------
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# Copyright (C) 2004-2005: Regis Montoya
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-# --------------------------------------------------------------------------
-
-#Script inspired of the idea of this one :
-#http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_changerdecamera.htm
-#
-#----------------------------------------------
-# R3gis Montoya (3R)
-#
-# Pout tout probleme a:
-# cybercreator@free.fr
-# ---------------------------------------------
-
-import Blender
-from Blender import *
-import string
-
-header = '# camera.py 1.3 scriptlink'
-
-camera_change_scriptlink = header + \
-'''
-import Blender
-def main():
- scn = Blender.Scene.GetCurrent()
- frame = str(Blender.Get('curframe'))
-
- # change the camera if it has the current frame
- for ob_cam in [ob for ob in scn.objects if ob.type == 'Camera']:
- for number in ob_cam.name.split(','):
- if number == frame:
- scn.setCurrentCamera(ob_cam)
- return
-main()
-'''
-
-def main():
-
- # Get the text
- try: cam_text = Blender.Text.Get('camera.py')
- except: cam_text = None
-
- if cam_text:
- if cam_text.asLines()[0] != header:
- ret = Blender.Draw.PupMenu("WARNING: An old camera.py exists%t|Overwrite|Rename old version text")
- if ret == -1: return # EXIT DO NOTHING
- elif ret == 1: Text.unlink(cam_text)
- elif ret == 2: cam_text.name = 'old_camera.txt'
- cam_text = None
-
- if not cam_text:
- scripting=Blender.Text.New('camera.py')
- scripting.write(camera_change_scriptlink)
-
- scn=Scene.GetCurrent()
- scriptlinks = scn.getScriptLinks('FrameChanged')
- if not scriptlinks or ('camera.py' not in scriptlinks):
- scn.addScriptLink('camera.py','FrameChanged')
- Blender.Draw.PupMenu('FrameChange Scriptlink Added%t|Name camera objects to their activation frame numbers(s) seperated by commas|valid names are "1,10,46" or "1,10,200" or "200" (without quotation marks)')
- Blender.Window.RedrawAll()
-
-if __name__ == '__main__':
- main() \ No newline at end of file