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Diffstat (limited to 'release/scripts/flt_dofedit.py')
-rw-r--r--release/scripts/flt_dofedit.py835
1 files changed, 0 insertions, 835 deletions
diff --git a/release/scripts/flt_dofedit.py b/release/scripts/flt_dofedit.py
deleted file mode 100644
index 36e8e4d2501..00000000000
--- a/release/scripts/flt_dofedit.py
+++ /dev/null
@@ -1,835 +0,0 @@
-#!BPY
-
-"""
-Name: 'FLT DOF Editor'
-Blender: 240
-Group: 'Misc'
-Tooltip: 'Degree of Freedom editor for FLT nodes'
-"""
-
-__author__ = "Geoffrey Bantle"
-__version__ = "1.0 11/21/07"
-__email__ = ('scripts', 'Author, ')
-__url__ = ('blender', 'blenderartists.org')
-
-__bpydoc__ ="""\
-This script provides tools for working with OpenFlight databases in Blender. OpenFlight is a
-registered trademark of MultiGen-Paradigm, Inc.
-
-Feature overview and more availible at:
-http://wiki.blender.org/index.php/Scripts/Manual/FLTools
-"""
-
-# --------------------------------------------------------------------------
-# flt_palettemanager.py version 0.1 2005/04/08
-# --------------------------------------------------------------------------
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# Copyright (C) 2007: Blender Foundation
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-# --------------------------------------------------------------------------
-
-import Blender.Draw as Draw
-from Blender.BGL import *
-import Blender
-import flt_properties
-reload(flt_properties)
-from flt_properties import *
-
-#event codes
-evcode = {
- "DOF_MAKE" : 100,
- "DOF_UPDATE" : 138,
- "DOF_DELETE" : 101,
- "DOF_TRANSX" : 102,
- "DOF_TRANSY" : 103,
- "DOF_TRANSZ" : 104,
- "DOF_ROTX" : 105,
- "DOF_ROTY" : 106,
- "DOF_ROTZ" : 107,
- "DOF_SCALEX" : 108,
- "DOF_SCALEY" : 109,
- "DOF_SCALEZ" : 110,
- "DOF_MIN_TRANSX" : 111,
- "DOF_MIN_TRANSY" : 112,
- "DOF_MIN_TRANSZ" : 113,
- "DOF_MIN_ROTX" : 114,
- "DOF_MIN_ROTY" : 115,
- "DOF_MIN_ROTZ" : 116,
- "DOF_MIN_SCALEX" : 117,
- "DOF_MIN_SCALEY" : 118,
- "DOF_MIN_SCALEZ" : 119,
- "DOF_MAX_TRANSX" : 120,
- "DOF_MAX_TRANSY" : 121,
- "DOF_MAX_TRANSZ" : 122,
- "DOF_MAX_ROTX" : 123,
- "DOF_MAX_ROTY" : 124,
- "DOF_MAX_ROTZ" : 125,
- "DOF_MAX_SCALEX" : 126,
- "DOF_MAX_SCALEY" : 127,
- "DOF_MAX_SCALEZ" : 128,
- "DOF_STEP_TRANSX" : 129,
- "DOF_STEP_TRANSY" : 130,
- "DOF_STEP_TRANSZ" : 131,
- "DOF_STEP_ROTX" : 132,
- "DOF_STEP_ROTY" : 133,
- "DOF_STEP_ROTZ" : 134,
- "DOF_STEP_SCALEX" : 135,
- "DOF_STEP_SCALEY" : 136,
- "DOF_STEP_SCALEZ" : 137
-}
-
-#system
-DOF_MAKE = None
-DOF_UPDATE = None
-DOF_DELETE = None
-
-#toggle buttons
-DOF_TRANSX = None
-DOF_TRANSY = None
-DOF_TRANSZ = None
-DOF_ROTX = None
-DOF_ROTY = None
-DOF_ROTZ = None
-DOF_SCALEX = None
-DOF_SCALEY = None
-DOF_SCALEZ = None
-
-#Minimums
-DOF_MIN_TRANSX = None
-DOF_MIN_TRANSY = None
-DOF_MIN_TRANSZ = None
-DOF_MIN_ROTX = None
-DOF_MIN_ROTY = None
-DOF_MIN_ROTZ = None
-DOF_MIN_SCALEX = None
-DOF_MIN_SCALEY = None
-DOF_MIN_SCALEZ = None
-
-#maximums
-DOF_MAX_TRANSX = None
-DOF_MAX_TRANSY = None
-DOF_MAX_TRANSZ = None
-DOF_MAX_ROTX = None
-DOF_MAX_ROTY = None
-DOF_MAX_ROTZ = None
-DOF_MAX_SCALEX = None
-DOF_MAX_SCALEY = None
-DOF_MAX_SCALEZ = None
-
-#step
-DOF_STEP_TRANSX = None
-DOF_STEP_TRANSY = None
-DOF_STEP_TRANSZ = None
-DOF_STEP_ROTX = None
-DOF_STEP_ROTY = None
-DOF_STEP_ROTZ = None
-DOF_STEP_SCALEX = None
-DOF_STEP_SCALEY = None
-DOF_STEP_SCALEZ = None
-
-#labels
-DOF_ROTSTRING = None
-DOF_TRANSTRING = None
-DOF_SCALESTRING = None
-DOF_EDITLABEL = None
-
-#make ID props easier/morereadable
-zmin = '14d!ZMIN'
-zmax = '15d!ZMAX'
-zcur = '16d!ZCUR'
-zstep = '17d!ZSTEP'
-ymin = '18d!YMIN'
-ymax = '19d!YMAX'
-ycur = '20d!YCUR'
-ystep = '21d!YSTEP'
-xmin = '22d!XMIN'
-xmax = '23d!XMAX'
-xcur = '24d!XCUR'
-xstep = '25d!XSTEP'
-pitchmin = '26d!PITCH-MIN'
-pitchmax = '27d!PITCH-MAX'
-pitchcur = '28d!PITCH-CUR'
-pitchstep = '29d!PITCH-STEP'
-rollmin = '30d!ROLL-MIN'
-rollmax = '31d!ROLL-MAX'
-rollcur = '32d!ROLL-CUR'
-rollstep = '33d!ROLL-STEP'
-yawmin = '34d!YAW-MIN'
-yawmax = '35d!YAW-MAX'
-yawcur = '36d!YAW-CUR'
-yawstep = '37d!YAW-STEP'
-zscalemin = '38d!ZSIZE-MIN'
-zscalemax = '39d!ZSIZE-MAX'
-zscalecur = '40d!ZSIZE-CUR'
-zscalestep = '41d!ZSIZE-STEP'
-yscalemin = '42d!YSIZE-MIN'
-yscalemax = '43d!YSIZE-MAX'
-yscalecur = '44d!YSIZE-CUR'
-yscalestep = '45d!YSIZE-STEP'
-xscalemin = '46d!XSIZE-MIN'
-xscalemax = '47d!XSIZE-MAX'
-xscalecur = '48d!XSIZE-CUR'
-xscalestep = '49d!XSIZE-STEP'
-
-
-
-def update_state():
- state = dict()
- state["activeScene"] = Blender.Scene.GetCurrent()
- state["activeObject"] = state["activeScene"].objects.active
- if state["activeObject"] and not state["activeObject"].sel:
- state["activeObject"] = None
- state["activeMesh"] = None
- if state["activeObject"] and state["activeObject"].type == 'Mesh':
- state["activeMesh"] = state["activeObject"].getData(mesh=True)
-
-
- state["activeFace"] = None
- if state["activeMesh"]:
- if state["activeMesh"].faceUV and state["activeMesh"].activeFace != None:
- state["activeFace"] = state["activeMesh"].faces[state["activeMesh"].activeFace]
-
-
- #update editmode
- state["editmode"] = Blender.Window.EditMode()
-
- return state
-
-def idprops_append(object, typecode, props):
- object.properties["FLT"] = dict()
- object.properties["FLT"]['type'] = typecode
- for prop in props:
- object.properties["FLT"][prop] = props[prop]
- object.properties["FLT"]['3t8!id'] = object.name
-
-def idprops_kill():
- state = update_state()
- if state["activeObject"] and state["activeObject"].properties.has_key('FLT'):
- state["activeObject"].properties.pop('FLT')
-
-def idprops_copy(source):
- state = update_state()
- if source.properties.has_key('FLT'):
- for object in state["activeScene"].objects:
- if object.sel and object != source and (state["activeScene"].Layers & object.Layers):
- idprops_kill(object)
- object.properties['FLT'] = dict()
- for key in source.properties['FLT']:
- object.properties['FLT'][key] = source.properties['FLT'][key]
-
-def select_by_typecode(typecode):
- state = update_state()
-
- for object in state["activeScene"].objects:
- if object.properties.has_key('FLT') and object.properties['FLT']['type'] == typecode and state["activeScene"].Layers & object.Layers:
- object.select(1)
-
-def DOF_get_frame():
- state = update_state()
-
- if not state["activeObject"] and not id_props_type(state["activeObject"], 14):
- return
-
- #Warning! assumes 1 BU == 10 meters.
- #do origin
- state["activeObject"].properties['FLT']['5d!ORIGX'] = state["activeObject"].getLocation('worldspace')[0]*10.0
- state["activeObject"].properties['FLT']['6d!ORIGY'] = state["activeObject"].getLocation('worldspace')[1]*10.0
- state["activeObject"].properties['FLT']['7d!ORIGZ'] = state["activeObject"].getLocation('worldspace')[2]*10.0
- #do X axis
- x = Blender.Mathutils.Vector(1.0,0.0,0.0)
- x = x * state["activeObject"].getMatrix('worldspace')
- x = x * 10.0
- state["activeObject"].properties['FLT']['8d!XAXIS-X'] = x[0]
- state["activeObject"].properties['FLT']['9d!XAXIS-Y'] = x[1]
- state["activeObject"].properties['FLT']['10d!XAXIS-Z'] = x[2]
- #do X/Y plane
- x = Blender.Mathutils.Vector(0.0,1.0,0.0)
- x.normalize()
- x = x * state["activeObject"].getMatrix('worldspace')
- x = x * 10.0
- state["activeObject"].properties['FLT']['11d!XYPLANE-X'] = x[0]
- state["activeObject"].properties['FLT']['12d!XYPLANE-Y'] = x[1]
- state["activeObject"].properties['FLT']['13d!XZPLANE-Z'] = x[2]
-
-def idprops_type(object, typecode):
- if object.properties.has_key('FLT') and object.properties['FLT'].has_key('type') and object.properties['FLT']['type'] == typecode:
- return True
- return False
-
-#ui type code
-def get_prop(typecode, prop):
-
- state = update_state()
- if state["activeObject"] and idprops_type(state["activeObject"], typecode):
- props = state["activeObject"].properties['FLT']
- else:
- props = flt_properties.FLTDOF
-
- return props[prop]
-
-def set_prop(typecode, prop, value):
- state = update_state()
- if state["activeObject"] and idprops_type(state["activeObject"],typecode):
- state["activeObject"].properties['FLT'][prop] = value
-
-lockxtrans = (1 << 31)
-lockytrans = (1 << 30)
-lockztrans = (1 << 29)
-lockxrot = (1 << 28)
-lockyrot = (1 << 27)
-lockzrot = (1 << 26)
-lockxscale = (1 << 25)
-lockyscale = (1 << 24)
-lockzscale = (1 << 23)
-
-def get_lockmask(mask):
- state = update_state()
- if state["activeObject"]:
- flag = get_prop(14,'50I!FLAG')
- if flag & mask:
- return True
- return False
-
-def set_lockmask(mask):
- state = update_state()
- if state["activeObject"] and idprops_type(state["activeObject"], 14):
- oldvalue = state["activeObject"].properties['FLT']['50I!FLAG']
- oldvalue = struct.unpack('>I', struct.pack('>i', oldvalue))[0]
- oldvalue |= mask
- state["activeObject"].properties['FLT']['50I!FLAG'] = struct.unpack('>i', struct.pack(">I", oldvalue))[0]
-
-def clear_lockmask(mask):
- state = update_state()
- if state["activeObject"] and idprops_type(state["activeObject"], 14):
- oldvalue = state["activeObject"].properties['FLT']['50I!FLAG']
- oldvalue = struct.unpack('>I', struct.pack('>i', oldvalue))[0]
- oldvalue &= ~mask
- state["activeObject"].properties['FLT']['50I!FLAG'] = struct.unpack('>i',struct.pack('>I',oldvalue))[0]
-
-
-def create_dof():
- state = update_state()
- actobj = state["activeObject"]
- if actobj and not idprops_type(actobj, 14):
- idprops_kill()
- idprops_append(actobj,14, flt_properties.FLTDOF)
- DOF_get_frame()
-
-
-def event(evt,val):
- if evt == Draw.ESCKEY:
- Draw.Exit()
-
-def but_event(evt):
- global DOF_MAKE
- global DOF_UPDATE
- global DOF_DELETE
-
- global DOF_TRANSX
- global DOF_TRANSY
- global DOF_TRANSZ
- global DOF_ROTX
- global DOF_ROTY
- global DOF_ROTZ
- global DOF_SCALEX
- global DOF_SCALEY
- global DOF_SCALEZ
-
- global DOF_MIN_TRANSX
- global DOF_MIN_TRANSY
- global DOF_MIN_TRANSZ
- global DOF_MIN_ROTX
- global DOF_MIN_ROTY
- global DOF_MIN_ROTZ
- global DOF_MIN_SCALEX
- global DOF_MIN_SCALEY
- global DOF_MIN_SCALEZ
-
- global DOF_MAX_TRANSX
- global DOF_MAX_TRANSY
- global DOF_MAX_TRANSZ
- global DOF_MAX_ROTX
- global DOF_MAX_ROTY
- global DOF_MAX_ROTZ
- global DOF_MAX_SCALEX
- global DOF_MAX_SCALEY
- global DOF_MAX_SCALEZ
-
- global DOF_STEP_TRANSX
- global DOF_STEP_TRANSY
- global DOF_STEP_TRANSZ
- global DOF_STEP_ROTX
- global DOF_STEP_ROTY
- global DOF_STEP_ROTZ
- global DOF_STEP_SCALEX
- global DOF_STEP_SCALEY
- global DOF_STEP_SCALEZ
-
- #labels
- global DOF_ROTSTRING
- global DOF_TRANSTRING
- global DOF_SCALESTRING
-
-
- #masks
- global lockxtrans
- global lockytrans
- global lockztrans
- global lockxrot
- global lockyrot
- global lockzrot
- global lockxscale
- global lockyscale
- global lockzscale
-
- global zmin
- global zmax
- global zcur
- global zstep
- global ymin
- global ymax
- global ycur
- global ystep
- global xmin
- global xmax
- global xcur
- global xstep
- global pitchmin
- global pitchmax
- global pitchcur
- global pitchstep
- global rollmin
- global rollmax
- global rollcur
- global rollstep
- global yawmin
- global yawmax
- global yawcur
- global yawstep
- global zscalemin
- global zscalemax
- global zscalecur
- global zscalestep
- global yscalemin
- global yscalemax
- global yscalecur
- global yscalestep
- global xscalemin
- global xscalemax
- global xscalecur
- global xscalestep
-
-
-
- #do "system" events
- if evt == evcode["DOF_MAKE"]:
- create_dof()
-
- if evt == evcode["DOF_UPDATE"]:
- DOF_get_frame()
-
- if evt == evcode["DOF_DELETE"]:
- idprops_kill()
- #do translation lock events
- if evt == evcode["DOF_TRANSX"]:
- if DOF_TRANSX.val == True:
- set_lockmask(lockxtrans)
- else:
- clear_lockmask(lockxtrans)
-
- if evt == evcode["DOF_TRANSY"]:
- if DOF_TRANSY.val == True:
- set_lockmask(lockytrans)
- else:
- clear_lockmask(lockytrans)
-
- if evt == evcode["DOF_TRANSZ"]:
- if DOF_TRANSZ.val == True:
- set_lockmask(lockztrans)
- else:
- clear_lockmask(lockztrans)
-
-
- #do rotation lock events
- if evt == evcode["DOF_ROTX"]:
- if DOF_ROTX.val == True:
- set_lockmask(lockxrot)
- else:
- clear_lockmask(lockxrot)
-
- if evt == evcode["DOF_ROTY"]:
- if DOF_ROTY.val == True:
- set_lockmask(lockyrot)
- else:
- clear_lockmask(lockyrot)
-
- if evt == evcode["DOF_ROTZ"]:
- if DOF_ROTZ.val == True:
- set_lockmask(lockzrot)
- else:
- clear_lockmask(lockzrot)
-
- #do scale lock events
- if evt == evcode["DOF_SCALEX"]:
- if DOF_SCALEX.val == True:
- set_lockmask(lockxscale)
- else:
- clear_lockmask(lockxscale)
-
- if evt == evcode["DOF_SCALEY"]:
- if DOF_SCALEY.val == True:
- set_lockmask(lockyscale)
- else:
- clear_lockmask(lockyscale)
-
- if evt == evcode["DOF_SCALEZ"]:
- if DOF_SCALEZ.val == True:
- set_lockmask(lockzscale)
- else:
- clear_lockmask(lockzscale)
-
-
- #do translation buttons
- if evt == evcode["DOF_MIN_TRANSX"]:
- set_prop(14, xmin, DOF_MIN_TRANSX.val)
- if evt == evcode["DOF_MAX_TRANSX"]:
- set_prop(14,xmax, DOF_MAX_TRANSX.val)
- if evt == evcode["DOF_STEP_TRANSX"]:
- set_prop(14,xstep, DOF_STEP_TRANSX.val)
-
- if evt == evcode["DOF_MIN_TRANSY"]:
- set_prop(14, ymin, DOF_MIN_TRANSY.val)
- if evt == evcode["DOF_MAX_TRANSY"]:
- set_prop(14,ymax, DOF_MAX_TRANSY.val)
- if evt == evcode["DOF_STEP_TRANSY"]:
- set_prop(14,ystep, DOF_STEP_TRANSY.val)
-
- if evt == evcode["DOF_MIN_TRANSZ"]:
- set_prop(14, zmin, DOF_MIN_TRANSZ.val)
- if evt == evcode["DOF_MAX_TRANSZ"]:
- set_prop(14, zmax, DOF_MAX_TRANSZ.val)
- if evt == evcode["DOF_STEP_TRANSZ"]:
- set_prop(14, zstep, DOF_STEP_TRANSZ.val)
-
- #do rotation buttons
- if evt == evcode["DOF_MIN_ROTX"]:
- set_prop(14, pitchmin, DOF_MIN_ROTX.val)
- if evt == evcode["DOF_MAX_ROTX"]:
- set_prop(14, pitchmax, DOF_MAX_ROTX.val)
- if evt == evcode["DOF_STEP_ROTX"]:
- set_prop(14, pitchstep, DOF_STEP_ROTX.val)
-
- if evt == evcode["DOF_MIN_ROTY"]:
- set_prop(14, rollmin, DOF_MIN_ROTY.val)
- if evt == evcode["DOF_MAX_ROTY"]:
- set_prop(14, rollmax, DOF_MAX_ROTY.val)
- if evt == evcode["DOF_STEP_ROTY"]:
- set_prop(14, rollstep, DOF_STEP_ROTY.val)
-
- if evt == evcode["DOF_MIN_ROTZ"]:
- set_prop(14, yawmin, DOF_MIN_ROTZ.val)
- if evt == evcode["DOF_MAX_ROTZ"]:
- set_prop(14, yawmax, DOF_MAX_ROTZ.val)
- if evt == evcode["DOF_STEP_ROTZ"]:
- set_prop(14, yawstep, DOF_STEP_ROTZ.val)
-
- #do scale buttons
- if evt == evcode["DOF_MIN_SCALEX"]:
- set_prop(14, xscalemin, DOF_MIN_SCALEX.val)
- if evt == evcode["DOF_MAX_SCALEX"]:
- set_prop(14, xscalemax, DOF_MAX_SCALEX.val)
- if evt == evcode["DOF_STEP_SCALEX"]:
- set_prop(14, xscalestep, DOF_STEP_SCALEX.val)
-
- if evt == evcode["DOF_MIN_SCALEY"]:
- set_prop(14, yscalemin, DOF_MIN_SCALEY.val)
- if evt == evcode["DOF_MAX_SCALEY"]:
- set_prop(14, yscalemax, DOF_MAX_SCALEY.val)
- if evt == evcode["DOF_STEP_SCALEY"]:
- set_prop(14, yscalestep, DOF_STEP_SCALEY.val)
-
- if evt == evcode["DOF_MIN_SCALEZ"]:
- set_prop(14, zscalemin, DOF_MIN_SCALEZ.val)
- if evt == evcode["DOF_MAX_SCALEZ"]:
- set_prop(14, zscalemax, DOF_MAX_SCALEZ.val)
- if evt == evcode["DOF_STEP_SCALEZ"]:
- set_prop(14, zscalestep, DOF_STEP_SCALEZ.val)
-
-
- Draw.Redraw(1)
- Blender.Window.RedrawAll()
-
-def draw_propsheet(x,y):
- #UI buttons
- global DOF_MAKE
- global DOF_UPDATE
- global DOF_DELETE
-
- global DOF_TRANSX
- global DOF_TRANSY
- global DOF_TRANSZ
- global DOF_ROTX
- global DOF_ROTY
- global DOF_ROTZ
- global DOF_SCALEX
- global DOF_SCALEY
- global DOF_SCALEZ
-
- global DOF_MIN_TRANSX
- global DOF_MIN_TRANSY
- global DOF_MIN_TRANSZ
- global DOF_MIN_ROTX
- global DOF_MIN_ROTY
- global DOF_MIN_ROTZ
- global DOF_MIN_SCALEX
- global DOF_MIN_SCALEY
- global DOF_MIN_SCALEZ
-
- global DOF_MAX_TRANSX
- global DOF_MAX_TRANSY
- global DOF_MAX_TRANSZ
- global DOF_MAX_ROTX
- global DOF_MAX_ROTY
- global DOF_MAX_ROTZ
- global DOF_MAX_SCALEX
- global DOF_MAX_SCALEY
- global DOF_MAX_SCALEZ
-
- global DOF_STEP_TRANSX
- global DOF_STEP_TRANSY
- global DOF_STEP_TRANSZ
- global DOF_STEP_ROTX
- global DOF_STEP_ROTY
- global DOF_STEP_ROTZ
- global DOF_STEP_SCALEX
- global DOF_STEP_SCALEY
- global DOF_STEP_SCALEZ
-
- #labels
- global DOF_ROTSTRING
- global DOF_TRANSTRING
- global DOF_SCALESTRING
- global DOF_EDITLABEL
-
- #masks
- global lockxtrans
- global lockytrans
- global lockztrans
- global lockxrot
- global lockyrot
- global lockzrot
- global lockxscale
- global lockyscale
- global lockzscale
-
- global zmin
- global zmax
- global zcur
- global zstep
- global ymin
- global ymax
- global ycur
- global ystep
- global xmin
- global xmax
- global xcur
- global xstep
- global pitchmin
- global pitchmax
- global pitchcur
- global pitchstep
- global rollmin
- global rollmax
- global rollcur
- global rollstep
- global yawmin
- global yawmax
- global yawcur
- global yawstep
- global zscalemin
- global zscalemax
- global zscalecur
- global zscalestep
- global yscalemin
- global yscalemax
- global yscalecur
- global yscalestep
- global xscalemin
- global xscalemax
- global xscalecur
- global xscalestep
-
-
- global evcode
-
- state = update_state()
-
- row_height = 20
- toggle_width = 50
- input_width = 100
- pad = 10
- origx = x
- origy = (row_height * 15) + (pad * 15)
-
-
- #editor label
- x = origx
- y = origy
- #y = y - (row_height + pad)
- DOF_EDITLABEL = Blender.Draw.Label("FLT Degree of Freedom Editor", x, y, 200, row_height)
-
-
- #draw Translation limits
- x = origx
- y = y- (row_height + pad)
- DOF_TRANSTRING = Blender.Draw.Label("Translation Limits", x, y, input_width, row_height)
-
-
- #X limits
- x = origx
- y = y- (row_height + pad)
- DOF_TRANSX = Blender.Draw.Toggle("LimX", evcode["DOF_TRANSX"], x, y, toggle_width, row_height, get_lockmask(lockxtrans), "")
- x = x + (toggle_width + pad)
- DOF_MIN_TRANSX = Blender.Draw.Number("MinX", evcode["DOF_MIN_TRANSX"], x, y, input_width, row_height,get_prop(14,xmin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_TRANSX = Blender.Draw.Number("MaxX", evcode["DOF_MAX_TRANSX"], x, y, input_width, row_height,get_prop(14,xmax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_TRANSX = Blender.Draw.Number("StepX", evcode["DOF_STEP_TRANSX"], x, y, input_width, row_height,get_prop(14,xstep), -1000000.0, 1000000.0, "")
-
- #Y limits
- x = origx
- y = y- (row_height + pad)
- DOF_TRANSY = Blender.Draw.Toggle("LimY", evcode["DOF_TRANSY"], x, y, toggle_width, row_height, get_lockmask(lockytrans), "")
- x = x + (toggle_width + pad)
- DOF_MIN_TRANSY = Blender.Draw.Number("MinY", evcode["DOF_MIN_TRANSY"], x, y, input_width, row_height, get_prop(14,ymin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_TRANSY = Blender.Draw.Number("MaxY", evcode["DOF_MAX_TRANSY"], x, y, input_width, row_height, get_prop(14,ymax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_TRANSY = Blender.Draw.Number("StepY", evcode["DOF_STEP_TRANSY"], x, y, input_width, row_height, get_prop(14,ystep), -1000000.0, 1000000.0, "")
-
- #Z limits
- x = origx
- y = y- (row_height + pad)
- DOF_TRANSZ = Blender.Draw.Toggle("LimZ", evcode["DOF_TRANSZ"], x, y, toggle_width, row_height, get_lockmask(lockztrans), "")
- x = x + (toggle_width + pad)
- DOF_MIN_TRANSZ = Blender.Draw.Number("MinZ", evcode["DOF_MIN_TRANSZ"], x, y, input_width, row_height, get_prop(14,zmin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_TRANSZ = Blender.Draw.Number("MaxZ", evcode["DOF_MAX_TRANSZ"], x, y, input_width, row_height, get_prop(14,zmax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_TRANSZ = Blender.Draw.Number("StepZ", evcode["DOF_STEP_TRANSZ"], x, y, input_width, row_height, get_prop(14,zstep), -1000000.0, 1000000.0, "")
-
- #draw Rotation limits
- x = origx
- y = y- (row_height + pad)
- DOF_ROTSTRING = Blender.Draw.Label("Rotation Limits", x, y, input_width, row_height)
-
- #draw Rotation limits
- #X limits
- x = origx
- y = y- (row_height + pad)
- DOF_ROTX = Blender.Draw.Toggle("LimX", evcode["DOF_ROTX"], x, y, toggle_width, row_height, get_lockmask(lockxrot), "")
- x = x + (toggle_width + pad)
- DOF_MIN_ROTX = Blender.Draw.Number("MinX", evcode["DOF_MIN_ROTX"], x, y, input_width, row_height, get_prop(14,pitchmin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_ROTX = Blender.Draw.Number("MaxX", evcode["DOF_MAX_ROTX"], x, y, input_width, row_height, get_prop(14,pitchmax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_ROTX = Blender.Draw.Number("StepX", evcode["DOF_STEP_ROTX"], x, y, input_width, row_height, get_prop(14,pitchstep), -1000000.0, 1000000.0, "")
-
- #Y limits
- x = origx
- y = y- (row_height + pad)
- DOF_ROTY = Blender.Draw.Toggle("LimY", evcode["DOF_ROTY"], x, y, toggle_width, row_height, get_lockmask(lockyrot), "")
- x = x + (toggle_width + pad)
- DOF_MIN_ROTY = Blender.Draw.Number("MinY", evcode["DOF_MIN_ROTY"], x, y, input_width, row_height, get_prop(14,rollmin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_ROTY = Blender.Draw.Number("MaxY", evcode["DOF_MAX_ROTY"], x, y, input_width, row_height, get_prop(14,rollmax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_ROTY = Blender.Draw.Number("StepY", evcode["DOF_STEP_ROTY"], x, y, input_width, row_height, get_prop(14,rollstep), -1000000.0, 1000000.0, "")
-
- #Z limits
- x = origx
- y = y- (row_height + pad)
- DOF_ROTZ = Blender.Draw.Toggle("LimZ", evcode["DOF_ROTZ"], x, y, toggle_width, row_height, get_lockmask(lockzrot), "")
- x = x + (toggle_width + pad)
- DOF_MIN_ROTZ = Blender.Draw.Number("MinZ", evcode["DOF_MIN_ROTZ"], x, y, input_width, row_height, get_prop(14, yawmin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_ROTZ = Blender.Draw.Number("MaxZ", evcode["DOF_MAX_ROTZ"], x, y, input_width, row_height, get_prop(14, yawmax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_ROTZ = Blender.Draw.Number("StepZ", evcode["DOF_STEP_ROTZ"], x, y, input_width, row_height, get_prop(14, yawstep), -1000000.0, 1000000.0, "")
-
-
- #draw Scale limits
- x = origx
- y = y- (row_height + pad)
- DOF_SCALESTRING = Blender.Draw.Label("Scale Limits", x, y, input_width, row_height)
-
- #draw Scale limits
- #X limits
- x = origx
- y = y- (row_height + pad)
- DOF_SCALEX = Blender.Draw.Toggle("LimX", evcode["DOF_SCALEX"], x, y, toggle_width, row_height, get_lockmask(lockxscale), "")
- x = x + (toggle_width + pad)
- DOF_MIN_SCALEX = Blender.Draw.Number("MinX", evcode["DOF_MIN_SCALEX"], x, y, input_width, row_height, get_prop(14, xscalemin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_SCALEX = Blender.Draw.Number("MaxX", evcode["DOF_MAX_SCALEX"], x, y, input_width, row_height, get_prop(14, xscalemax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_SCALEX = Blender.Draw.Number("StepX", evcode["DOF_STEP_SCALEX"], x, y, input_width, row_height, get_prop(14, xscalestep), -1000000.0, 1000000.0, "")
-
- #Y limits
- x = origx
- y = y- (row_height + pad)
- DOF_SCALEY = Blender.Draw.Toggle("LimY", evcode["DOF_SCALEY"], x, y, toggle_width, row_height, get_lockmask(lockyscale), "")
- x = x + (toggle_width + pad)
- DOF_MIN_SCALEY = Blender.Draw.Number("MinY", evcode["DOF_MIN_SCALEY"], x, y, input_width, row_height, get_prop(14, yscalemin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_SCALEY = Blender.Draw.Number("MaxY", evcode["DOF_MAX_SCALEY"], x, y, input_width, row_height, get_prop(14, yscalemax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_SCALEY = Blender.Draw.Number("StepY", evcode["DOF_STEP_SCALEY"], x, y, input_width, row_height, get_prop(14, yscalestep), -1000000.0, 1000000.0, "")
-
- #Z limits
- x = origx
- y = y- (row_height + pad)
- DOF_SCALEZ = Blender.Draw.Toggle("LimZ", evcode["DOF_SCALEZ"], x, y, toggle_width, row_height, get_lockmask(lockzscale), "")
- x = x + (toggle_width + pad)
- DOF_MIN_SCALEZ = Blender.Draw.Number("MinZ", evcode["DOF_MIN_SCALEZ"], x, y, input_width, row_height, get_prop(14, zscalemin), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_MAX_SCALEZ = Blender.Draw.Number("MaxZ", evcode["DOF_MAX_SCALEZ"], x, y, input_width, row_height, get_prop(14, zscalemax), -1000000.0, 1000000.0, "")
- x = x + (input_width + pad)
- DOF_STEP_SCALEZ = Blender.Draw.Number("StepZ", evcode["DOF_STEP_SCALEZ"], x, y, input_width, row_height, get_prop(14, zscalestep), -1000000.0, 1000000.0, "")
-
- #System
- x = origx
- y = y - (row_height + (pad)*3)
- DOF_MAKE = Blender.Draw.PushButton("Make DOF", evcode["DOF_MAKE"], x, y, input_width, row_height, "Make a Dof Node out of Active Object")
- x = x + (input_width + pad)
- DOF_UPDATE = Blender.Draw.PushButton("Grab Loc/Rot", evcode["DOF_UPDATE"], x, y, input_width, row_height, "Update the Dof Node position/orientation")
- x = x + (input_width + pad)
- DOF_DELETE = Blender.Draw.PushButton("Delete DOF", evcode["DOF_DELETE"], x, y, input_width, row_height, "Delete the Dof Node properties")
-
-
-
-
-def gui():
- #draw the propsheet/toolbox.
- psheety = 800
- #psheetx = psheety + 10
- draw_propsheet(20,psheety)
-
-Draw.Register(gui,event,but_event)
- \ No newline at end of file