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Diffstat (limited to 'release/scripts/modules/bpy_extras/view3d_utils.py')
-rw-r--r--release/scripts/modules/bpy_extras/view3d_utils.py37
1 files changed, 33 insertions, 4 deletions
diff --git a/release/scripts/modules/bpy_extras/view3d_utils.py b/release/scripts/modules/bpy_extras/view3d_utils.py
index b25024fca9b..4aa06262970 100644
--- a/release/scripts/modules/bpy_extras/view3d_utils.py
+++ b/release/scripts/modules/bpy_extras/view3d_utils.py
@@ -63,10 +63,20 @@ def region_2d_to_vector_3d(region, rv3d, coord):
return view_vector
-def region_2d_to_origin_3d(region, rv3d, coord):
+def region_2d_to_origin_3d(region, rv3d, coord, clamp=None):
"""
Return the 3d view origin from the region relative 2d coords.
+ .. note::
+
+ Orthographic views have a less obvious origin,
+ the far clip is used to define the viewport near/far extents.
+ Since far clip can be a very large value,
+ the result may give with numeric precision issues.
+
+ To avoid this problem, you can optionally clamp the far clip to a
+ smaller value based on the data you're operating on.
+
:arg region: region of the 3D viewport, typically bpy.context.region.
:type region: :class:`bpy.types.Region`
:arg rv3d: 3D region data, typically bpy.context.space_data.region_3d.
@@ -74,6 +84,9 @@ def region_2d_to_origin_3d(region, rv3d, coord):
:arg coord: 2d coordinates relative to the region;
(event.mouse_region_x, event.mouse_region_y) for example.
:type coord: 2d vector
+ :arg clamp: Clamp the maximum far-clip value used.
+ (negative value will move the offset away from the view_location)
+ :type clamp: float or None
:return: The origin of the viewpoint in 3d space.
:rtype: :class:`mathutils.Vector`
"""
@@ -89,6 +102,20 @@ def region_2d_to_origin_3d(region, rv3d, coord):
origin_start = ((persinv.col[0].xyz * dx) +
(persinv.col[1].xyz * dy) +
viewinv.translation)
+
+ if clamp != 0.0:
+ if rv3d.view_perspective != 'CAMERA':
+ # this value is scaled to the far clip already
+ origin_offset = persinv.col[2].xyz
+ if clamp is not None:
+ if clamp < 0.0:
+ origin_offset.negate()
+ clamp = -clamp
+ if origin_offset.length > clamp:
+ origin_offset.length = clamp
+
+ origin_start -= origin_offset
+
return origin_start
@@ -135,7 +162,7 @@ def region_2d_to_location_3d(region, rv3d, coord, depth_location):
)[0]
-def location_3d_to_region_2d(region, rv3d, coord):
+def location_3d_to_region_2d(region, rv3d, coord, default=None):
"""
Return the *region* relative 2d location of a 3d position.
@@ -145,8 +172,10 @@ def location_3d_to_region_2d(region, rv3d, coord):
:type rv3d: :class:`bpy.types.RegionView3D`
:arg coord: 3d worldspace location.
:type coord: 3d vector
+ :arg default: Return this value if ``coord``
+ is behind the origin of a perspective view.
:return: 2d location
- :rtype: :class:`mathutils.Vector`
+ :rtype: :class:`mathutils.Vector` or ``default`` argument.
"""
from mathutils import Vector
@@ -159,4 +188,4 @@ def location_3d_to_region_2d(region, rv3d, coord):
height_half + height_half * (prj.y / prj.w),
))
else:
- return None
+ return default