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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_particle.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_particle.py207
1 files changed, 167 insertions, 40 deletions
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index 30fc3a9e373..e294f5487a6 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -18,15 +18,16 @@
# <pep8 compliant>
import bpy
-from bpy.types import Panel
+from bpy.types import Panel, Menu
from rna_prop_ui import PropertyPanel
from bpy.app.translations import pgettext_iface as iface_
-from bl_ui.properties_physics_common import (point_cache_ui,
- effector_weights_ui,
- basic_force_field_settings_ui,
- basic_force_field_falloff_ui,
- )
+from bl_ui.properties_physics_common import (
+ point_cache_ui,
+ effector_weights_ui,
+ basic_force_field_settings_ui,
+ basic_force_field_falloff_ui,
+ )
def particle_panel_enabled(context, psys):
@@ -63,7 +64,31 @@ def particle_get_settings(context):
return None
-class ParticleButtonsPanel():
+class PARTICLE_MT_specials(Menu):
+ bl_label = "Particle Specials"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+
+ def draw(self, context):
+ layout = self.layout
+
+ props = layout.operator("particle.copy_particle_systems", text="Copy Active to Selected Objects")
+ props.use_active = True
+ props.remove_target_particles = False
+
+ props = layout.operator("particle.copy_particle_systems", text="Copy All to Selected Objects")
+ props.use_active = False
+ props.remove_target_particles = True
+
+
+class PARTICLE_MT_hair_dynamics_presets(Menu):
+ bl_label = "Hair Dynamics Presets"
+ preset_subdir = "hair_dynamics"
+ preset_operator = "script.execute_preset"
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+ draw = Menu.draw_preset
+
+
+class ParticleButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "particle"
@@ -73,6 +98,31 @@ class ParticleButtonsPanel():
return particle_panel_poll(cls, context)
+def find_modifier(ob, psys):
+ for md in ob.modifiers:
+ if md.type == 'PARTICLE_SYSTEM':
+ if md.particle_system == psys:
+ return md
+
+
+class PARTICLE_UL_particle_systems(bpy.types.UIList):
+ def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index, flt_flag):
+ ob = data
+ psys = item
+
+ if self.layout_type in {'DEFAULT', 'COMPACT'}:
+ md = find_modifier(ob, psys)
+
+ layout.prop(psys, "name", text="", emboss=False, icon_value=icon)
+ if md:
+ layout.prop(md, "show_render", emboss=False, icon_only=True, icon='RESTRICT_RENDER_OFF' if md.show_render else 'RESTRICT_RENDER_ON')
+ layout.prop(md, "show_viewport", emboss=False, icon_only=True, icon='RESTRICT_VIEW_OFF' if md.show_viewport else 'RESTRICT_VIEW_ON')
+
+ elif self.layout_type == 'GRID':
+ layout.alignment = 'CENTER'
+ layout.label(text="", icon_value=icon)
+
+
class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
@@ -97,12 +147,13 @@ class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
if ob:
row = layout.row()
- row.template_list("UI_UL_list", "particle_systems", ob, "particle_systems",
+ row.template_list("PARTICLE_UL_particle_systems", "particle_systems", ob, "particle_systems",
ob.particle_systems, "active_index", rows=1)
col = row.column(align=True)
col.operator("object.particle_system_add", icon='ZOOMIN', text="")
col.operator("object.particle_system_remove", icon='ZOOMOUT', text="")
+ col.menu("PARTICLE_MT_specials", icon='DOWNARROW_HLT', text="")
if psys is None:
part = particle_get_settings(context)
@@ -278,30 +329,75 @@ class PARTICLE_PT_hair_dynamics(ParticleButtonsPanel, Panel):
if not psys.cloth:
return
- cloth = psys.cloth.settings
+ cloth_md = psys.cloth
+ cloth = cloth_md.settings
+ result = cloth_md.solver_result
layout.enabled = psys.use_hair_dynamics and psys.point_cache.is_baked is False
- split = layout.split()
+ row = layout.row(align=True)
+ row.menu("PARTICLE_MT_hair_dynamics_presets", text=bpy.types.PARTICLE_MT_hair_dynamics_presets.bl_label)
+ row.operator("particle.hair_dynamics_preset_add", text="", icon='ZOOMIN')
+ row.operator("particle.hair_dynamics_preset_add", text="", icon='ZOOMOUT').remove_active = True
+
+ split = layout.column()
col = split.column()
- col.label(text="Material:")
+ col.label(text="Structure")
+ col.prop(cloth, "mass")
sub = col.column(align=True)
- sub.prop(cloth, "pin_stiffness", text="Stiffness")
- sub.prop(cloth, "mass")
- sub.prop(cloth, "bending_stiffness", text="Bending")
- sub.prop(cloth, "internal_friction", slider=True)
- sub.prop(cloth, "collider_friction", slider=True)
+ subsub = sub.row(align=True)
+ subsub.prop(cloth, "bending_stiffness", text="Stiffness")
+ subsub.prop(psys.settings, "bending_random", text="Random")
+ sub.prop(cloth, "bending_damping", text="Damping")
+ # XXX has no noticeable effect with stiff hair structure springs
+ #col.prop(cloth, "spring_damping", text="Damping")
+
+ split.separator()
col = split.column()
- col.label(text="Damping:")
+ col.label(text="Volume")
+ col.prop(cloth, "air_damping", text="Air Drag")
+ col.prop(cloth, "internal_friction", slider=True)
sub = col.column(align=True)
- sub.prop(cloth, "spring_damping", text="Spring")
- sub.prop(cloth, "air_damping", text="Air")
+ sub.prop(cloth, "density_target", text="Density Target")
+ sub.prop(cloth, "density_strength", slider=True, text="Strength")
+ col.prop(cloth, "voxel_cell_size")
+
+ split.separator()
+
+ col = split.column()
+ col.label(text="Pinning")
+ col.prop(cloth, "pin_stiffness", text="Goal Strength")
+
+ split.separator()
+ col = split.column()
col.label(text="Quality:")
col.prop(cloth, "quality", text="Steps", slider=True)
+ row = col.row()
+ row.prop(psys.settings, "show_hair_grid", text="HairGrid")
+
+ if result:
+ box = layout.box()
+
+ if not result.status:
+ label = " "
+ icon = 'NONE'
+ elif result.status == {'SUCCESS'}:
+ label = "Success"
+ icon = 'NONE'
+ elif result.status - {'SUCCESS'} == {'NO_CONVERGENCE'}:
+ label = "No Convergence"
+ icon = 'ERROR'
+ else:
+ label = "ERROR"
+ icon = 'ERROR'
+ box.label(label, icon=icon)
+ box.label("Iterations: %d .. %d (avg. %d)" % (result.min_iterations, result.max_iterations, result.avg_iterations))
+ box.label("Error: %.5f .. %.5f (avg. %.5f)" % (result.min_error, result.max_error, result.avg_error))
+
class PARTICLE_PT_cache(ParticleButtonsPanel, Panel):
bl_label = "Cache"
@@ -999,6 +1095,7 @@ class PARTICLE_PT_draw(ParticleButtonsPanel, Panel):
row = layout.row()
row.prop(part, "draw_method", expand=True)
+ row.prop(part, "show_guide_hairs")
if part.draw_method == 'NONE' or (part.render_type == 'NONE' and part.draw_method == 'RENDER'):
return
@@ -1083,8 +1180,17 @@ class PARTICLE_PT_children(ParticleButtonsPanel, Panel):
col.label(text="Effects:")
sub = col.column(align=True)
- sub.prop(part, "clump_factor", slider=True)
- sub.prop(part, "clump_shape", slider=True)
+ sub.prop(part, "use_clump_curve")
+ if part.use_clump_curve:
+ sub.template_curve_mapping(part, "clump_curve")
+ else:
+ sub.prop(part, "clump_factor", slider=True)
+ sub.prop(part, "clump_shape", slider=True)
+ sub = col.column(align=True)
+ sub.prop(part, "use_clump_noise")
+ subsub = sub.column()
+ subsub.enabled = part.use_clump_noise
+ subsub.prop(part, "clump_noise_size")
sub = col.column(align=True)
sub.prop(part, "child_length", slider=True)
@@ -1108,20 +1214,28 @@ class PARTICLE_PT_children(ParticleButtonsPanel, Panel):
sub.prop(part, "child_parting_max", text="Max")
col = split.column()
- col.label(text="Roughness:")
- sub = col.column(align=True)
- sub.prop(part, "roughness_1", text="Uniform")
- sub.prop(part, "roughness_1_size", text="Size")
+ col.prop(part, "use_roughness_curve")
+ if part.use_roughness_curve:
+ sub = col.column()
+ sub.template_curve_mapping(part, "roughness_curve")
+ sub.prop(part, "roughness_1", text="Roughness")
+ sub.prop(part, "roughness_1_size", text="Size")
+ else:
+ col.label(text="Roughness:")
- sub = col.column(align=True)
- sub.prop(part, "roughness_endpoint", "Endpoint")
- sub.prop(part, "roughness_end_shape")
+ sub = col.column(align=True)
+ sub.prop(part, "roughness_1", text="Uniform")
+ sub.prop(part, "roughness_1_size", text="Size")
- sub = col.column(align=True)
- sub.prop(part, "roughness_2", text="Random")
- sub.prop(part, "roughness_2_size", text="Size")
- sub.prop(part, "roughness_2_threshold", slider=True)
+ sub = col.column(align=True)
+ sub.prop(part, "roughness_endpoint", "Endpoint")
+ sub.prop(part, "roughness_end_shape")
+
+ sub = col.column(align=True)
+ sub.prop(part, "roughness_2", text="Random")
+ sub.prop(part, "roughness_2_size", text="Size")
+ sub.prop(part, "roughness_2_threshold", slider=True)
layout.row().label(text="Kink:")
layout.row().prop(part, "kink", expand=True)
@@ -1129,14 +1243,27 @@ class PARTICLE_PT_children(ParticleButtonsPanel, Panel):
split = layout.split()
split.active = part.kink != 'NO'
- col = split.column()
- sub = col.column(align=True)
- sub.prop(part, "kink_amplitude")
- sub.prop(part, "kink_amplitude_clump", text="Clump", slider=True)
- col.prop(part, "kink_flat", slider=True)
- col = split.column(align=True)
- col.prop(part, "kink_frequency")
- col.prop(part, "kink_shape", slider=True)
+ if part.kink == 'SPIRAL':
+ col = split.column()
+ sub = col.column(align=True)
+ sub.prop(part, "kink_amplitude", text="Radius")
+ sub.prop(part, "kink_amplitude_random", text="Random", slider=True)
+ sub = col.column(align=True)
+ sub.prop(part, "kink_axis")
+ sub.prop(part, "kink_axis_random", text="Random", slider=True)
+ col = split.column(align=True)
+ col.prop(part, "kink_frequency", text="Frequency")
+ col.prop(part, "kink_shape", text="Shape", slider=True)
+ col.prop(part, "kink_extra_steps", text="Steps")
+ else:
+ col = split.column()
+ sub = col.column(align=True)
+ sub.prop(part, "kink_amplitude")
+ sub.prop(part, "kink_amplitude_clump", text="Clump", slider=True)
+ col.prop(part, "kink_flat", slider=True)
+ col = split.column(align=True)
+ col.prop(part, "kink_frequency")
+ col.prop(part, "kink_shape", slider=True)
class PARTICLE_PT_field_weights(ParticleButtonsPanel, Panel):