diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_particle.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_particle.py | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index a9f040db9b5..ae15fda2c69 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -1803,9 +1803,10 @@ class PARTICLE_PT_force_fields_type1(ParticleButtonsPanel, Panel): part = particle_get_settings(context) - col = layout.column() - col.prop(part.force_field_1, "type", text="Type 1") - basic_force_field_settings_ui(self, part.force_field_1) + if part.force_field_1: + col = layout.column() + col.prop(part.force_field_1, "type", text="Type 1") + basic_force_field_settings_ui(self, part.force_field_1) class PARTICLE_PT_force_fields_type2(ParticleButtonsPanel, Panel): @@ -1819,9 +1820,10 @@ class PARTICLE_PT_force_fields_type2(ParticleButtonsPanel, Panel): part = particle_get_settings(context) - col = layout.column() - col.prop(part.force_field_2, "type", text="Type 2") - basic_force_field_settings_ui(self, part.force_field_2) + if part.force_field_2: + col = layout.column() + col.prop(part.force_field_2, "type", text="Type 2") + basic_force_field_settings_ui(self, part.force_field_2) class PARTICLE_PT_force_fields_type1_falloff(ParticleButtonsPanel, Panel): @@ -1836,7 +1838,8 @@ class PARTICLE_PT_force_fields_type1_falloff(ParticleButtonsPanel, Panel): part = particle_get_settings(context) - basic_force_field_falloff_ui(self, part.force_field_1) + if part.force_field_1: + basic_force_field_falloff_ui(self, part.force_field_1) class PARTICLE_PT_force_fields_type2_falloff(ParticleButtonsPanel, Panel): @@ -1851,7 +1854,8 @@ class PARTICLE_PT_force_fields_type2_falloff(ParticleButtonsPanel, Panel): part = particle_get_settings(context) - basic_force_field_falloff_ui(self, part.force_field_2) + if part.force_field_2: + basic_force_field_falloff_ui(self, part.force_field_2) class PARTICLE_PT_vertexgroups(ParticleButtonsPanel, Panel): |