diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index 0263b0b52dd..fdaa1ae7a60 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -87,6 +87,7 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, bpy.types.Panel): elif (md.ui_type == "BRUSH"): brush = md.brush_settings + engine = context.scene.render.engine if (not brush): layout.operator("dpaint.type_toggle", text="Add Brush").type = 'BRUSH' @@ -101,10 +102,11 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, bpy.types.Panel): col.prop(brush, "paint_wetness", text="Wetness") col = split.column() - sub = col.column() - sub.active = (brush.paint_source != "PARTICLE_SYSTEM"); - sub.prop(brush, "use_material") - if brush.use_material and brush.paint_source != "PARTICLE_SYSTEM": + if (engine == 'BLENDER_RENDER'): + sub = col.column() + sub.active = (brush.paint_source != "PARTICLE_SYSTEM"); + sub.prop(brush, "use_material") + if brush.use_material and brush.paint_source != "PARTICLE_SYSTEM" and (engine == 'BLENDER_RENDER'): col.prop(brush, "material", text="") col.prop(brush, "paint_alpha", text="Alpha Factor") else: |