diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_rigidbody.py')
-rw-r--r-- | release/scripts/startup/bl_ui/properties_physics_rigidbody.py | 139 |
1 files changed, 112 insertions, 27 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py index db59665e21d..d121b6a389d 100644 --- a/release/scripts/startup/bl_ui/properties_physics_rigidbody.py +++ b/release/scripts/startup/bl_ui/properties_physics_rigidbody.py @@ -29,7 +29,7 @@ class PHYSICS_PT_rigidbody_panel: class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel): bl_label = "Rigid Body" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} @classmethod def poll(cls, context): @@ -39,25 +39,27 @@ class PHYSICS_PT_rigid_body(PHYSICS_PT_rigidbody_panel, Panel): def draw(self, context): layout = self.layout + layout.use_property_split = True ob = context.object rbo = ob.rigid_body if rbo is not None: layout.prop(rbo, "type", text="Type") - row = layout.row() - if rbo.type == 'ACTIVE': - row.prop(rbo, "enabled", text="Dynamic") - row.prop(rbo, "kinematic", text="Animated") if rbo.type == 'ACTIVE': layout.prop(rbo, "mass") + col = layout.column() + if rbo.type == 'ACTIVE': + col.prop(rbo, "enabled", text="Dynamic") + col.prop(rbo, "kinematic", text="Animated") + class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel): bl_label = "Collisions" bl_parent_id = 'PHYSICS_PT_rigid_body' - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} @classmethod def poll(cls, context): @@ -70,6 +72,7 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel): ob = context.object rbo = ob.rigid_body + layout.use_property_split = True layout.prop(rbo, "collision_shape", text="Shape") @@ -79,15 +82,52 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel): if rbo.collision_shape == 'MESH' and rbo.mesh_source == 'DEFORM': layout.prop(rbo, "use_deform", text="Deforming") - split = layout.split() - col = split.column() - col.label(text="Surface Response:") +class PHYSICS_PT_rigid_body_collisions_surface(PHYSICS_PT_rigidbody_panel, Panel): + bl_label = "Surface Response" + bl_parent_id = 'PHYSICS_PT_rigid_body_collisions' + bl_options = {'DEFAULT_CLOSED'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} + + @classmethod + def poll(cls, context): + obj = context.object + return (obj and obj.rigid_body and + (context.engine in cls.COMPAT_ENGINES)) + + def draw(self, context): + layout = self.layout + + ob = context.object + rbo = ob.rigid_body + layout.use_property_split = True + + col = layout.column() col.prop(rbo, "friction") col.prop(rbo, "restitution", text="Bounciness") - col = split.column() - col.label(text="Sensitivity:") + +class PHYSICS_PT_rigid_body_collisions_sensitivity(PHYSICS_PT_rigidbody_panel, Panel): + bl_label = "Sensitivity" + bl_parent_id = 'PHYSICS_PT_rigid_body_collisions' + bl_options = {'DEFAULT_CLOSED'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} + + @classmethod + def poll(cls, context): + obj = context.object + return (obj and obj.rigid_body and + (context.engine in cls.COMPAT_ENGINES)) + + def draw(self, context): + layout = self.layout + + ob = context.object + rbo = ob.rigid_body + layout.use_property_split = True + + col = layout.column() + if rbo.collision_shape in {'MESH', 'CONE'}: col.prop(rbo, "collision_margin", text="Margin") else: @@ -96,14 +136,33 @@ class PHYSICS_PT_rigid_body_collisions(PHYSICS_PT_rigidbody_panel, Panel): sub.active = rbo.use_margin sub.prop(rbo, "collision_margin", text="Margin") - layout.prop(rbo, "collision_groups") + +class PHYSICS_PT_rigid_body_collisions_collections(PHYSICS_PT_rigidbody_panel, Panel): + bl_label = "Collision Collections" + bl_parent_id = 'PHYSICS_PT_rigid_body_collisions' + bl_options = {'DEFAULT_CLOSED'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} + + @classmethod + def poll(cls, context): + obj = context.object + return (obj and obj.rigid_body and + (context.engine in cls.COMPAT_ENGINES)) + + def draw(self, context): + layout = self.layout + + ob = context.object + rbo = ob.rigid_body + + layout.prop(rbo, "collision_groups", text="") class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel): bl_label = "Dynamics" bl_parent_id = 'PHYSICS_PT_rigid_body' bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} @classmethod def poll(cls, context): @@ -114,6 +173,7 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel): def draw(self, context): layout = self.layout + layout.use_property_split = True ob = context.object rbo = ob.rigid_body @@ -122,28 +182,53 @@ class PHYSICS_PT_rigid_body_dynamics(PHYSICS_PT_rigidbody_panel, Panel): # col.label(text="Activation:") # XXX: settings such as activate on collison/etc. - split = layout.split() + col = layout.column() + col.prop(rbo, "linear_damping", text="Translation Damping") + col.prop(rbo, "angular_damping", text="Rotation Damping") - col = split.column() - col.label(text="Deactivation:") - col.prop(rbo, "use_deactivation") - sub = col.column() - sub.active = rbo.use_deactivation - sub.prop(rbo, "use_start_deactivated") - sub.prop(rbo, "deactivate_linear_velocity", text="Linear Vel") - sub.prop(rbo, "deactivate_angular_velocity", text="Angular Vel") - # TODO: other params such as time? - col = split.column() - col.label(text="Damping:") - col.prop(rbo, "linear_damping", text="Translation") - col.prop(rbo, "angular_damping", text="Rotation") +class PHYSICS_PT_rigid_body_dynamics_deactivation(PHYSICS_PT_rigidbody_panel, Panel): + bl_label = "Deactivation" + bl_parent_id = 'PHYSICS_PT_rigid_body_dynamics' + bl_options = {'DEFAULT_CLOSED'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE', 'BLENDER_OPENGL'} + + @classmethod + def poll(cls, context): + obj = context.object + return (obj and obj.rigid_body and + obj.rigid_body.type == 'ACTIVE' and + (context.engine in cls.COMPAT_ENGINES)) + + def draw_header(self, context): + ob = context.object + rbo = ob.rigid_body + self.layout.prop(rbo, "use_deactivation", text="") + + def draw(self, context): + layout = self.layout + layout.use_property_split = True + + ob = context.object + rbo = ob.rigid_body + + layout.active = rbo.use_deactivation + + col = layout.column() + col.prop(rbo, "use_start_deactivated") + col.prop(rbo, "deactivate_linear_velocity", text="Linear Velocity") + col.prop(rbo, "deactivate_angular_velocity", text="Angular Velocity") + # TODO: other params such as time? classes = ( PHYSICS_PT_rigid_body, PHYSICS_PT_rigid_body_collisions, + PHYSICS_PT_rigid_body_collisions_surface, + PHYSICS_PT_rigid_body_collisions_sensitivity, + PHYSICS_PT_rigid_body_collisions_collections, PHYSICS_PT_rigid_body_dynamics, + PHYSICS_PT_rigid_body_dynamics_deactivation, ) if __name__ == "__main__": # only for live edit. |