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Diffstat (limited to 'release/scripts/startup/bl_ui/properties_physics_softbody.py')
-rw-r--r--release/scripts/startup/bl_ui/properties_physics_softbody.py11
1 files changed, 10 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/properties_physics_softbody.py b/release/scripts/startup/bl_ui/properties_physics_softbody.py
index e74cac3d06b..a458af739f2 100644
--- a/release/scripts/startup/bl_ui/properties_physics_softbody.py
+++ b/release/scripts/startup/bl_ui/properties_physics_softbody.py
@@ -39,11 +39,12 @@ class PhysicButtonsPanel:
def poll(cls, context):
ob = context.object
rd = context.scene.render
- return (ob and (ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE')) and (not rd.use_game_engine) and (context.soft_body)
+ return (ob and (ob.type == 'MESH' or ob.type == 'LATTICE'or ob.type == 'CURVE')) and (rd.engine in cls.COMPAT_ENGINES) and (context.soft_body)
class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
bl_label = "Soft Body"
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -67,10 +68,13 @@ class PHYSICS_PT_softbody(PhysicButtonsPanel, Panel):
col.label(text="Simulation:")
col.prop(softbody, "speed")
+ layout.prop(softbody, "collision_group")
+
class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Cache"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
md = context.soft_body
@@ -80,6 +84,7 @@ class PHYSICS_PT_softbody_cache(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Goal"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -119,6 +124,7 @@ class PHYSICS_PT_softbody_goal(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Edges"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -168,6 +174,7 @@ class PHYSICS_PT_softbody_edge(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Self Collision"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
softbody = context.soft_body.settings
@@ -196,6 +203,7 @@ class PHYSICS_PT_softbody_collision(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Solver"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@@ -228,6 +236,7 @@ class PHYSICS_PT_softbody_solver(PhysicButtonsPanel, Panel):
class PHYSICS_PT_softbody_field_weights(PhysicButtonsPanel, Panel):
bl_label = "Soft Body Field Weights"
bl_options = {'DEFAULT_CLOSED'}
+ COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
md = context.soft_body