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Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d.py')
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py16
1 files changed, 10 insertions, 6 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 80cede9ee5a..df41445ee6f 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -2765,23 +2765,27 @@ class VIEW3D_MT_make_single_user(Menu):
props = layout.operator("object.make_single_user", text="Object")
props.object = True
- props.obdata = props.material = props.animation = False
+ props.obdata = props.material = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object & Data")
props.object = props.obdata = True
- props.material = props.animation = False
+ props.material = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object & Data & Materials")
props.object = props.obdata = props.material = True
- props.animation = False
+ props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Materials")
props.material = True
- props.object = props.obdata = props.animation = False
+ props.object = props.obdata = props.animation = props.obdata_animation = False
props = layout.operator("object.make_single_user", text="Object Animation")
props.animation = True
- props.object = props.obdata = props.material = False
+ props.object = props.obdata = props.material = props.obdata_animation = False
+
+ props = layout.operator("object.make_single_user", text="Object Data Animation")
+ props.obdata_animation = props.obdata = True
+ props.object = props.material = props.animation = False
class VIEW3D_MT_object_convert(Menu):
@@ -3129,7 +3133,6 @@ class VIEW3D_MT_mask(Menu):
layout.menu("VIEW3D_MT_random_mask", text="Random Mask")
-
class VIEW3D_MT_face_sets(Menu):
bl_label = "Face Sets"
@@ -3259,6 +3262,7 @@ class VIEW3D_MT_random_mask(Menu):
op = layout.operator("sculpt.mask_init", text='Per Loose Part')
op.mode = 'RANDOM_PER_LOOSE_PART'
+
class VIEW3D_MT_particle(Menu):
bl_label = "Particle"