diff options
Diffstat (limited to 'release/scripts/startup/bl_ui/space_view3d_toolbar.py')
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d_toolbar.py | 88 |
1 files changed, 70 insertions, 18 deletions
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 2e291d3d471..d260bfe3460 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -51,6 +51,19 @@ def draw_keyframing_tools(context, layout): row.operator("anim.keyframe_delete_v3d", text="Remove") +# Used by vertex & weight paint +def draw_vpaint_symmetry(layout, vpaint): + col = layout.column(align=True) + col.label(text="Mirror:") + row = col.row(align=True) + + row.prop(vpaint, "use_symmetry_x", text="X", toggle=True) + row.prop(vpaint, "use_symmetry_y", text="Y", toggle=True) + row.prop(vpaint, "use_symmetry_z", text="Z", toggle=True) + + col = layout.column() + col.prop(vpaint, "radial_symmetry", text="Radial") + # ********** default tools for object-mode **************** @@ -916,16 +929,18 @@ class VIEW3D_PT_imapaint_tools_missing(Panel, View3DPaintPanel): col.separator() col.label("Missing Canvas", icon='INFO') col.label("Add or assign a canvas image below") - col.label("Canvas Image") - col.template_ID(toolsettings, "canvas") + col.label("Canvas Image:") + # todo this should be combinded into a single row + col.template_ID(toolsettings, "canvas", open="image.open") col.operator("image.new", text="New").gen_context = 'PAINT_CANVAS' if toolsettings.missing_stencil: col.separator() col.label("Missing Stencil", icon='INFO') col.label("Add or assign a stencil image below") - col.label("Stencil Image") - col.template_ID(toolsettings, "stencil_image") + col.label("Stencil Image:") + # todo this should be combinded into a single row + col.template_ID(toolsettings, "stencil_image", open="image.open") col.operator("image.new", text="New").gen_context = 'PAINT_STENCIL' @@ -1118,7 +1133,7 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): col.prop(brush, "vertex_tool", text="Blend") - if brush.vertex_tool == 'BLUR': + if brush.vertex_tool != 'SMEAR': col.prop(brush, "use_accumulate") col.separator() @@ -1132,7 +1147,11 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): self.prop_unified_color_picker(col, context, brush, "color", value_slider=True) if settings.palette: col.template_palette(settings, "palette", color=True) - self.prop_unified_color(col, context, brush, "color", text="") + row = col.row(align=True) + self.prop_unified_color(row, context, brush, "color", text="") + self.prop_unified_color(row, context, brush, "secondary_color", text="") + row.separator() + row.operator("paint.brush_colors_flip", icon='FILE_REFRESH', text="") col.separator() row = col.row(align=True) @@ -1149,6 +1168,8 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): # row.prop(brush, "use_pressure_jitter", toggle=True, text="") col.separator() col.prop(brush, "vertex_tool", text="Blend") + col.prop(brush, "use_accumulate") + col.prop(brush, "use_alpha") col.separator() col.template_ID(settings, "palette", new="palette.new") @@ -1200,20 +1221,20 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel): ob = context.active_object col = layout.column() - col.label("Painting Mode") + col.label("Painting Mode:") col.prop(settings, "mode", text="") col.separator() if settings.mode == 'MATERIAL': if len(ob.material_slots) > 1: - col.label("Materials") + col.label("Materials:") col.template_list("MATERIAL_UL_matslots", "layers", ob, "material_slots", ob, "active_material_index", rows=2) mat = ob.active_material if mat: - col.label("Available Paint Slots") + col.label("Available Paint Slots:") col.template_list("TEXTURE_UL_texpaintslots", "", mat, "texture_paint_images", mat, "paint_active_slot", rows=2) @@ -1233,16 +1254,17 @@ class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel): col.separator() if slot and slot.index != -1: - col.label("UV Map") + col.label("UV Map:") col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="") elif settings.mode == 'IMAGE': mesh = ob.data uv_text = mesh.uv_textures.active.name if mesh.uv_textures.active else "" - col.label("Canvas Image") - col.template_ID(settings, "canvas") + col.label("Canvas Image:") + # todo this should be combinded into a single row + col.template_ID(settings, "canvas", open="image.open") col.operator("image.new", text="New").gen_context = 'PAINT_CANVAS' - col.label("UV Map") + col.label("UV Map:") col.menu("VIEW3D_MT_tools_projectpaint_uvlayer", text=uv_text, translate=False) col.separator() @@ -1276,14 +1298,15 @@ class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel): col.active = ipaint.use_stencil_layer stencil_text = mesh.uv_texture_stencil.name if mesh.uv_texture_stencil else "" - col.label("UV Map") + col.label("UV Map:") col.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False) - col.label("Stencil Image") - col.template_ID(ipaint, "stencil_image") + col.label("Stencil Image:") + # todo this should be combinded into a single row + col.template_ID(ipaint, "stencil_image", open="image.open") col.operator("image.new", text="New").gen_context = 'PAINT_STENCIL' - col.label("Visualization") + col.label("Visualization:") row = col.row(align=True) row.prop(ipaint, "stencil_color", text="") row.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA') @@ -1713,6 +1736,19 @@ class VIEW3D_PT_tools_weightpaint(View3DPanel, Panel): props.data_type = 'VGROUP_WEIGHTS' +class VIEW3D_PT_tools_weightpaint_symmetry(Panel, View3DPaintPanel): + bl_category = "Tools" + bl_context = "weightpaint" + bl_options = {'DEFAULT_CLOSED'} + bl_label = "Symmetry" + + def draw(self, context): + layout = self.layout + toolsettings = context.tool_settings + wpaint = toolsettings.weight_paint + draw_vpaint_symmetry(layout, wpaint) + + class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel): bl_category = "Options" bl_context = "weightpaint" @@ -1775,6 +1811,20 @@ class VIEW3D_PT_tools_vertexpaint(Panel, View3DPaintPanel): #~ col.label(text="Multiply:") #~ col.prop(vpaint, "mul", text="") + +class VIEW3D_PT_tools_vertexpaint_symmetry(Panel, View3DPaintPanel): + bl_category = "Tools" + bl_context = "vertexpaint" + bl_options = {'DEFAULT_CLOSED'} + bl_label = "Symmetry" + + def draw(self, context): + layout = self.layout + toolsettings = context.tool_settings + vpaint = toolsettings.vertex_paint + draw_vpaint_symmetry(layout, vpaint) + + # ********** default tools for texture-paint **************** @@ -1921,7 +1971,7 @@ class VIEW3D_PT_tools_particlemode(View3DPanel, Panel): col = layout.column(align=True) if pe.is_hair: col.active = pe.is_editable - col.prop(pe, "use_emitter_deflect", text="Deflect emitter") + col.prop(pe, "use_emitter_deflect", text="Deflect Emitter") sub = col.row(align=True) sub.active = pe.use_emitter_deflect sub.prop(pe, "emitter_distance", text="Distance") @@ -2054,8 +2104,10 @@ classes = ( VIEW3D_PT_sculpt_symmetry, VIEW3D_PT_tools_brush_appearance, VIEW3D_PT_tools_weightpaint, + VIEW3D_PT_tools_weightpaint_symmetry, VIEW3D_PT_tools_weightpaint_options, VIEW3D_PT_tools_vertexpaint, + VIEW3D_PT_tools_vertexpaint_symmetry, VIEW3D_PT_tools_imagepaint_external, VIEW3D_PT_tools_imagepaint_symmetry, VIEW3D_PT_tools_projectpaint, |