diff options
Diffstat (limited to 'release/scripts/ui/buttons_physics_common.py')
-rw-r--r-- | release/scripts/ui/buttons_physics_common.py | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/release/scripts/ui/buttons_physics_common.py b/release/scripts/ui/buttons_physics_common.py new file mode 100644 index 00000000000..17ac1b2bbaa --- /dev/null +++ b/release/scripts/ui/buttons_physics_common.py @@ -0,0 +1,154 @@ +import bpy + +def point_cache_ui(self, cache, enabled, particles, smoke): + layout = self.layout + layout.set_context_pointer("PointCache", cache) + + row = layout.row() + row.template_list(cache, "point_cache_list", cache, "active_point_cache_index", rows=2 ) + col = row.column(align=True) + col.itemO("ptcache.add_new", icon='ICON_ZOOMIN', text="") + col.itemO("ptcache.remove", icon='ICON_ZOOMOUT', text="") + + row = layout.row() + row.itemL(text="File Name:") + if particles: + row.itemR(cache, "external") + + if cache.external: + split = layout.split(percentage=0.80) + split.itemR(cache, "name", text="") + split.itemR(cache, "index", text="") + + layout.itemL(text="File Path:") + layout.itemR(cache, "filepath", text="") + + layout.itemL(text=cache.info) + else: + layout.itemR(cache, "name", text="") + + if not particles: + row = layout.row() + row.enabled = enabled + row.itemR(cache, "start_frame") + row.itemR(cache, "end_frame") + + row = layout.row() + + if cache.baked == True: + row.itemO("ptcache.free_bake", text="Free Bake") + else: + row.item_booleanO("ptcache.bake", "bake", True, text="Bake") + + sub = row.row() + sub.enabled = (cache.frames_skipped or cache.outdated) and enabled + sub.itemO("ptcache.bake", "bake", False, text="Calculate to Current Frame") + + row = layout.row() + row.enabled = enabled + row.itemO("ptcache.bake_from_cache", text="Current Cache to Bake") + if not smoke: + row.itemR(cache, "step"); + + if not smoke: + row = layout.row() + sub = row.row() + sub.enabled = enabled + sub.itemR(cache, "quick_cache") + row.itemR(cache, "disk_cache") + + layout.itemL(text=cache.info) + + layout.itemS() + + row = layout.row() + row.item_booleanO("ptcache.bake_all", "bake", True, text="Bake All Dynamics") + row.itemO("ptcache.free_bake_all", text="Free All Bakes") + layout.itemO("ptcache.bake_all", "bake", False, text="Update All Dynamics to current frame") + +def effector_weights_ui(self, weights): + layout = self.layout + + layout.itemR(weights, "group") + + split = layout.split() + split.itemR(weights, "gravity", slider=True) + split.itemR(weights, "all", slider=True) + + layout.itemS() + + flow = layout.column_flow() + flow.itemR(weights, "force", slider=True) + flow.itemR(weights, "vortex", slider=True) + flow.itemR(weights, "magnetic", slider=True) + flow.itemR(weights, "wind", slider=True) + flow.itemR(weights, "curveguide", slider=True) + flow.itemR(weights, "texture", slider=True) + flow.itemR(weights, "harmonic", slider=True) + flow.itemR(weights, "charge", slider=True) + flow.itemR(weights, "lennardjones", slider=True) + flow.itemR(weights, "turbulence", slider=True) + flow.itemR(weights, "drag", slider=True) + flow.itemR(weights, "boid", slider=True) + +def basic_force_field_settings_ui(self, field): + layout = self.layout + split = layout.split() + + if not field or field.type == 'NONE': + return + + col = split.column() + + if field.type == 'DRAG': + col.itemR(field, "linear_drag", text="Linear") + else: + col.itemR(field, "strength") + + if field.type == 'TURBULENCE': + col.itemR(field, "size") + col.itemR(field, "flow") + elif field.type == 'HARMONIC': + col.itemR(field, "harmonic_damping", text="Damping") + elif field.type == 'VORTEX' and field.shape != 'POINT': + col.itemR(field, "inflow") + elif field.type == 'DRAG': + col.itemR(field, "quadratic_drag", text="Quadratic") + else: + col.itemR(field, "flow") + + col = split.column() + col.itemR(field, "noise") + col.itemR(field, "seed") + if field.type == 'TURBULENCE': + col.itemR(field, "global_coordinates", text="Global") + + row = layout.row() + row.itemL(text="Effect point:") + row.itemR(field, "do_location") + row.itemR(field, "do_rotation") + + +def basic_force_field_falloff_ui(self, field): + layout = self.layout + split = layout.split(percentage=0.35) + + if not field or field.type == 'NONE': + return + + col = split.column() + col.itemR(field, "z_direction", text="") + col.itemR(field, "use_min_distance", text="Use Minimum") + col.itemR(field, "use_max_distance", text="Use Maximum") + col.itemR(field, "do_absorption") + + col = split.column() + col.itemR(field, "falloff_power", text="Power") + + sub = col.column() + sub.active = field.use_min_distance + sub.itemR(field, "minimum_distance", text="Distance") + + sub = col.column() + sub.active = field.use_max_distance + sub.itemR(field, "maximum_distance", text="Distance")
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