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Diffstat (limited to 'release/scripts/weightpaint_gradient.py')
-rw-r--r--release/scripts/weightpaint_gradient.py59
1 files changed, 0 insertions, 59 deletions
diff --git a/release/scripts/weightpaint_gradient.py b/release/scripts/weightpaint_gradient.py
deleted file mode 100644
index eb7aff7eb89..00000000000
--- a/release/scripts/weightpaint_gradient.py
+++ /dev/null
@@ -1,59 +0,0 @@
-#!BPY
-"""
-Name: 'Weight Gradient...'
-Blender: 245
-Group: 'WeightPaint'
-Tooltip: 'Click on the start and end grad points for the mesh for selected faces.'
-"""
-
-__author__ = "Campbell Barton aka ideasman42"
-__url__ = ["www.blender.org", "blenderartists.org", "www.python.org"]
-__version__ = "0.1"
-__bpydoc__=\
-'''
-This script is used to fill the selected faces with a gradient
-To use the script, switch to "Face Select" mode then "Vertex Paint" mode
-Select the faces you wish to apply the gradient to.
-Click twice on the mesh to set the start and end points of the gradient.
-The color under the mouse will be used for the start and end blend colors.
-Note:
-Holding Shift or clicking outside the mesh on the second click will blend the first colour to nothing.
-'''
-
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#
-# ***** END GPL LICENCE BLOCK *****
-
-import mesh_gradient
-import Blender
-
-def main():
- scn= Blender.Scene.GetCurrent()
- ob= scn.objects.active
-
- if not ob or ob.type != 'Mesh':
- Blender.Draw.PupMenu('Error, no active mesh object, aborting.')
- return
- # MODE 0 == VCOL
- # MODE 1 == WEIGHT
- MODE= 0
- mesh_gradient.vertexGradientPick(ob, MODE)
-
-
-if __name__ == '__main__':
- main()
-