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Diffstat (limited to 'source/blender/blenkernel/BKE_bad_level_calls.h')
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diff --git a/source/blender/blenkernel/BKE_bad_level_calls.h b/source/blender/blenkernel/BKE_bad_level_calls.h
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+/**
+ * blenlib/BKE_bad_level_calls.h (mar-2001 nzc)
+ *
+ * Stuff that definitely does not belong in the kernel! These will all
+ * have to be removed in order to restore sanity.
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef BKE_BAD_LEVEL_CALLS_H
+#define BKE_BAD_LEVEL_CALLS_H
+
+/* readfile.c */
+struct PluginSeq;
+void open_plugin_seq(struct PluginSeq *pis, char *seqname);
+struct SpaceButs;
+void set_rects_butspace(struct SpaceButs *buts);
+struct SpaceImaSel;
+void check_imasel_copy(struct SpaceImaSel *simasel);
+struct ScrArea;
+struct bScreen;
+void unlink_screen(struct bScreen *sc);
+void freeAllRad(void);
+void free_editText(void);
+void setscreen(struct bScreen *sc);
+void force_draw_all(void);
+ /* otherwise the WHILE_SEQ doesn't work */
+struct Sequence;
+void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq);
+
+struct ID;
+void BPY_do_pyscript (struct ID *id, short int event);
+
+/* writefile.c */
+struct Oops;
+void free_oops(struct Oops *oops);
+void error(char *str, ...);
+
+/* anim.c */
+extern struct ListBase editNurb;
+
+/* displist.c */
+#include "DNA_world_types.h" /* for render_types */
+#include "render_types.h"
+extern struct RE_Render R;
+float RE_Spec(float, int);
+void waitcursor(int);
+void allqueue(unsigned short event, short val);
+#define REDRAWVIEW3D 0x4010
+struct Material;
+extern struct Material defmaterial;
+
+/* effect.c */
+void RE_jitterate1(float *jit1, float *jit2, int num, float rad1);
+void RE_jitterate2(float *jit1, float *jit2, int num, float rad2);
+
+/* exotic.c */
+void load_editMesh(void);
+void make_editMesh(void);
+void free_editMesh(void);
+void free_editArmature(void);
+void docentre_new(void);
+int saveover(char *str);
+
+/* image.c */
+#include "DNA_image_types.h"
+void free_realtime_image(Image *ima); // has to become a callback, opengl stuff
+void RE_make_existing_file(char *name); // from render, but these funcs should be moved anyway
+
+/* ipo.c */
+void copy_view3d_lock(short val); // was a hack, to make scene layer ipo's possible
+
+/* library.c */
+void allspace(unsigned short event, short val) ;
+#define OOPS_TEST 2
+
+/* mball.c */
+extern ListBase editelems;
+
+/* object.c */
+/* void BPY_free_scriptlink(ScriptLink *slink); */
+/* void BPY_copy_scriptlink(ScriptLink *scriptlink); */
+float *give_cursor(void); // become a callback or argument
+void exit_posemode(int freedata);
+
+/* packedFile.c */
+short pupmenu(char *instr); // will be general callback
+
+/* sca.c */
+#define LEFTMOUSE 0x001 // because of mouse sensor
+
+/* scene.c */
+#include "DNA_sequence_types.h"
+void free_editing(struct Editing *ed); // scenes and sequences problem...
+
+/* texture.c */
+#define FLO 128
+#define INT 96
+struct EnvMap;
+struct Tex;
+void RE_free_envmap(struct EnvMap *env);
+struct EnvMap *RE_copy_envmap(struct EnvMap *env);
+void RE_free_envmapdata(struct EnvMap *env);
+int RE_envmaptex(struct Tex *tex, float *texvec, float *dxt, float *dyt);
+void RE_calc_R_ref(void);
+extern char texstr[15][8]; /* buttons.c */
+
+/* memory for O is declared in the render module... */
+#include "BKE_osa_types.h"
+extern Osa O;
+
+/* editsca.c */
+void make_unique_prop_names(char *str);
+
+#endif
+