Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/BKE_bpath.h')
-rw-r--r--source/blender/blenkernel/BKE_bpath.h211
1 files changed, 165 insertions, 46 deletions
diff --git a/source/blender/blenkernel/BKE_bpath.h b/source/blender/blenkernel/BKE_bpath.h
index 3ec5409ca7f..bae151f6a72 100644
--- a/source/blender/blenkernel/BKE_bpath.h
+++ b/source/blender/blenkernel/BKE_bpath.h
@@ -16,10 +16,14 @@
/** \file
* \ingroup bke
- * \attention Based on ghash, difference is ghash is not a fixed size,
- * so for BPath we don't need to malloc
+ *
+ * \warning All paths manipulated by this API are assumed to be either constant char buffers of
+ * `FILE_MAX` size, or allocated char buffers not bigger than `FILE_MAX`.
*/
+/* TODO: Make this module handle a bit more safely string length, instead of assuming buffers are
+ * FILE_MAX length etc. */
+
#pragma once
#ifdef __cplusplus
@@ -31,66 +35,181 @@ struct ListBase;
struct Main;
struct ReportList;
-/* Function that does something with an ID's file path. Should return 1 if the
- * path has changed, and in that case, should write the result to pathOut. */
-typedef bool (*BPathVisitor)(void *userdata, char *path_dst, const char *path_src);
-/* Executes 'visit' for each path associated with 'id'. */
-void BKE_bpath_traverse_id(struct Main *bmain,
- struct ID *id,
- BPathVisitor visit_cb,
- const int flag,
- void *bpath_user_data);
-void BKE_bpath_traverse_id_list(struct Main *bmain,
- struct ListBase *lb,
- BPathVisitor visit_cb,
- const int flag,
- void *bpath_user_data);
-void BKE_bpath_traverse_main(struct Main *bmain,
- BPathVisitor visit_cb,
- const int flag,
- void *bpath_user_data);
-bool BKE_bpath_relocate_visitor(void *oldbasepath, char *path_dst, const char *path_src);
-
-/* Functions for temp backup/restore of paths, path count must NOT change */
-void *BKE_bpath_list_backup(struct Main *bmain, const int flag);
-void BKE_bpath_list_restore(struct Main *bmain, const int flag, void *ls_handle);
-void BKE_bpath_list_free(void *ls_handle);
-
-enum {
- /* convert paths to absolute */
- BKE_BPATH_TRAVERSE_ABS = (1 << 0),
- /* skip library paths */
- BKE_BPATH_TRAVERSE_SKIP_LIBRARY = (1 << 1),
- /* skip packed data */
- BKE_BPATH_TRAVERSE_SKIP_PACKED = (1 << 2),
- /* skip paths where a single dir is used with an array of files, eg.
- * sequence strip images and pointcache. in this case only use the first
- * file, this is needed for directory manipulation functions which might
- * otherwise modify the same directory multiple times */
- BKE_BPATH_TRAVERSE_SKIP_MULTIFILE = (1 << 3),
- /* reload data (when the path is edited) */
- BKE_BPATH_TRAVERSE_RELOAD_EDITED = (1 << 4),
-};
-
-/* high level funcs */
-
-/* creates a text file with missing files if there are any */
+/** \name Core `foreach_path` API.
+ * \{ */
+
+typedef enum eBPathForeachFlag {
+ /** Flags controlling the behavior of the generic BPath API. */
+
+ /** Ensures the `absolute_base_path` member of #BPathForeachPathData is initialized properly with
+ * the path of the current .blend file. This can be used by the callbacks to convert relative
+ * paths to absolute ones. */
+ BKE_BPATH_FOREACH_PATH_ABSOLUTE = (1 << 0),
+ /** Skip paths of linked IDs. */
+ BKE_BPATH_FOREACH_PATH_SKIP_LINKED = (1 << 1),
+ /** Skip paths when their matching data is packed. */
+ BKE_BPATH_FOREACH_PATH_SKIP_PACKED = (1 << 2),
+ /* Skip weak reference paths. Those paths are typically 'nice to have' extra information, but are
+ * not used as actual source of data by the current .blend file.
+ *
+ * NOTE: Currently this only concerns the weak reference to a library file stored in
+ * `ID::library_weak_reference`. */
+ BKE_BPATH_TRAVERSE_SKIP_WEAK_REFERENCES = (1 << 5),
+
+ /** Flags not affecting the generic BPath API. Those may be used by specific IDTypeInfo
+ * `foreach_path` implementations and/or callbacks to implement specific behaviors. */
+
+ /** Skip paths where a single dir is used with an array of files, eg. sequence strip images or
+ * point-caches. In this case only use the first file path is processed.
+ *
+ * This is needed for directory manipulation callbacks which might otherwise modify the same
+ * directory multiple times. */
+ BKE_BPATH_FOREACH_PATH_SKIP_MULTIFILE = (1 << 8),
+ /** Reload data (when the path is edited).
+ * \note Only used by Image IDType currently. */
+ BKE_BPATH_FOREACH_PATH_RELOAD_EDITED = (1 << 9),
+} eBPathForeachFlag;
+
+struct BPathForeachPathData;
+
+/** Callback used to iterate over an ID's file paths.
+ *
+ * \note `path`s parameters should be considered as having a maximal `FILE_MAX` string length.
+ *
+ * \return `true` if the path has been changed, and in that case, result should be written into
+ * `r_path_dst`. */
+typedef bool (*BPathForeachPathFunctionCallback)(struct BPathForeachPathData *bpath_data,
+ char *r_path_dst,
+ const char *path_src);
+
+/** Storage for common data needed across the BPath 'foreach_path' code. */
+typedef struct BPathForeachPathData {
+ struct Main *bmain;
+
+ BPathForeachPathFunctionCallback callback_function;
+ eBPathForeachFlag flag;
+
+ void *user_data;
+
+ /* 'Private' data, caller don't need to set those. */
+
+ /** The root to use as base for relative paths. Only set if `BKE_BPATH_FOREACH_PATH_ABSOLUTE`
+ * flag is set, NULL otherwise. */
+ const char *absolute_base_path;
+} BPathForeachPathData;
+
+/** Run `bpath_data.callback_function` on all paths contained in `id`. */
+void BKE_bpath_foreach_path_id(BPathForeachPathData *bpath_data, struct ID *id);
+
+/** Run `bpath_data.callback_function` on all paths of all IDs in `bmain`. */
+void BKE_bpath_foreach_path_main(BPathForeachPathData *bpath_data);
+
+/** \} */
+
+/** \name Helpers to handle common cases from `IDTypeInfo`'s `foreach_path` functions.
+ * \{ */
+
+/* TODO: Investigate using macros around those calls to check a bit better about actual
+ * strings/buffers length (e,g, with static asserts). */
+
+/**
+ * Run the callback on a path, replacing the content of the string as needed.
+ *
+ * \param path: A fixed, FILE_MAX-sized char buffer.
+ *
+ * \return true is \a path was modified, false otherwise.
+ */
+bool BKE_bpath_foreach_path_fixed_process(struct BPathForeachPathData *bpath_data, char *path);
+
+/**
+ * Run the callback on a (directory + file) path, replacing the content of the two strings as
+ * needed.
+ *
+ * \param path_dir: A fixed, FILE_MAXDIR-sized char buffer.
+ * \param path_file: A fixed, FILE_MAXFILE-sized char buffer.
+ *
+ * \return true is \a path_dir and/or \a path_file were modified, false otherwise.
+ */
+bool BKE_bpath_foreach_path_dirfile_fixed_process(struct BPathForeachPathData *bpath_data,
+ char *path_dir,
+ char *path_file);
+
+/**
+ * Run the callback on a path, replacing the content of the string as needed.
+ *
+ * \param path: A pointer to a MEM-allocated string. If modified, it will be freed and replaced by
+ * a new allocated string.
+ * \note path is expected to be FILE_MAX size or smaller.
+ *
+ * \return true is \a path was modified and re-allocated, false otherwise.
+ */
+bool BKE_bpath_foreach_path_allocated_process(struct BPathForeachPathData *bpath_data,
+ char **path);
+
+/** \} */
+
+/** \name High level features.
+ * \{ */
+
+/** Check for missing files. */
void BKE_bpath_missing_files_check(struct Main *bmain, struct ReportList *reports);
+
+/** Recursively search into given search directory, for all file paths of all IDs in given \a
+ * bmain, and replace existing paths as needed.
+ *
+ * \note The search will happen into the whole search directory tree recursively (with a limit of
+ * MAX_DIR_RECURSE), if several files are found matching a searched filename, the biggest one will
+ * be used. This is so that things like thumbnails don't get selected instead of the actual image
+ * e.g.
+ *
+ * \param searchpath: The root directory in which the new filepaths should be searched for.
+ * \param find_all: If `true`, also search for files which current path is still valid, if `false`
+ * skip those still valid paths.
+ * */
void BKE_bpath_missing_files_find(struct Main *bmain,
const char *searchpath,
struct ReportList *reports,
const bool find_all);
+
+/** Rebase all relative file paths in given \a bmain from \a basedir_src to \a basedir_dst. */
void BKE_bpath_relative_rebase(struct Main *bmain,
const char *basedir_src,
const char *basedir_dst,
struct ReportList *reports);
+
+/** Make all absolute file paths in given \a bmain relative to given \a basedir. */
void BKE_bpath_relative_convert(struct Main *bmain,
const char *basedir,
struct ReportList *reports);
+
+/** Make all relative file paths in given \a bmain absolute, using given \a basedir as root. */
void BKE_bpath_absolute_convert(struct Main *bmain,
const char *basedir,
struct ReportList *reports);
+/** Temp backup of paths from all IDs in given \a bmain.
+ *
+ * \return An opaque handle to pass to #BKE_bpath_list_restore and #BKE_bpath_list_free.
+ */
+void *BKE_bpath_list_backup(struct Main *bmain, const eBPathForeachFlag flag);
+
+/** Restore the temp backup of paths from \a path_list_handle into all IDs in given \a bmain.
+ *
+ * \note This function assumes that the data in given Main did not change (no
+ * addition/deletion/re-ordering of IDs, or their file paths) since the call to
+ * #BKE_bpath_list_backup that generated the given \a path_list_handle. */
+void BKE_bpath_list_restore(struct Main *bmain,
+ const eBPathForeachFlag flag,
+ void *path_list_handle);
+
+/** Free the temp backup of paths in \a path_list_handle.
+ *
+ * \note This function assumes that the path list has already been restored with a call to
+ * #BKE_bpath_list_restore, and is therefore empty. */
+void BKE_bpath_list_free(void *path_list_handle);
+
+/** \} */
+
#ifdef __cplusplus
}
#endif