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Diffstat (limited to 'source/blender/blenkernel/BKE_effect.h')
-rw-r--r--source/blender/blenkernel/BKE_effect.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_effect.h b/source/blender/blenkernel/BKE_effect.h
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index 00000000000..23d504d0607
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+++ b/source/blender/blenkernel/BKE_effect.h
@@ -0,0 +1,65 @@
+/**
+ * blenlib/BKE_effect.h (mar-2001 nzc)
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef BKE_EFFECT_H
+#define BKE_EFFECT_H
+
+struct Effect;
+struct ListBase;
+struct Object;
+struct PartEff;
+struct MTex;
+struct Mesh;
+struct WaveEff;
+struct Particle;
+
+struct Effect *add_effect(int type);
+void free_effect(struct Effect *eff);
+void free_effects(struct ListBase *lb);
+struct Effect *copy_effect(struct Effect *eff);
+void copy_act_effect(struct Object *ob);
+void copy_effects(struct ListBase *lbn, struct ListBase *lb);
+void deselectall_eff(struct Object *ob);
+void set_buildvars(struct Object *ob, int *start, int *end);
+struct Particle *new_particle(struct PartEff *paf);
+struct PartEff *give_parteff(struct Object *ob);
+void where_is_particle(struct PartEff *paf, struct Particle *pa, float ctime, float *vec);
+void particle_tex(struct MTex *mtex, struct PartEff *paf, float *co, float *no);
+void make_particle_keys(int depth, int nr, struct PartEff *paf, struct Particle *part, float *force, int deform, struct MTex *mtex);
+void init_mv_jit(float *jit, int num);
+void give_mesh_mvert(struct Mesh *me, int nr, float *co, short *no);
+void build_particle_system(struct Object *ob);
+void calc_wave_deform(struct WaveEff *wav, float ctime, float *co);
+void object_wave(struct Object *ob);
+
+#endif