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Diffstat (limited to 'source/blender/blenkernel/BKE_global.h')
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1 files changed, 224 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
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+++ b/source/blender/blenkernel/BKE_global.h
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+/**
+ * blenlib/BKE_global.h (mar-2001 nzc)
+ *
+ * Global settings, handles, pointers. This is the root for finding
+ * any data in Blender. This block is not serialized, but built anew
+ * for every fresh Blender run.
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#ifndef BKE_GLOBAL_H
+#define BKE_GLOBAL_H
+
+#include "DNA_listBase.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* forwards */
+struct View3D;
+struct View2D;
+struct SpaceIpo;
+struct SpaceButs;
+struct SpaceImage;
+struct SpaceOops;
+struct SpaceText;
+struct SpaceSound;
+struct SpaceAction;
+struct SpaceNla;
+struct Main;
+struct Scene;
+struct bScreen;
+struct Object;
+struct bSoundListener;
+struct BMF_Font;
+
+typedef struct Global {
+
+ /* active pointers */
+ struct View3D *vd;
+ struct View2D *v2d;
+ struct SpaceIpo *sipo;
+ struct SpaceButs *buts;
+ struct SpaceImage *sima;
+ struct SpaceOops *soops;
+ struct SpaceSound *ssound;
+ struct SpaceAction *saction; /* __NLA */
+ struct SpaceNla *snla;
+ struct Main *main;
+ struct Scene *scene; /* denk aan file.c */
+ struct bScreen *curscreen;
+ struct Object *obedit;
+
+ /* fonts, allocated global data */
+ struct BMF_Font *font, *fonts, *fontss;
+
+ /* strings: lastsaved */
+ char ima[160], sce[160], lib[160];
+
+ /* totalen */
+ short totobj, totlamp, totobjsel, totcurve, totmesh, totmat;
+ int totvert, totface, totvertsel, totfacesel;
+
+ short machine, afbreek, moving, colact, zbuf;
+ short qual, background, imagewin, animspeed;
+ /**
+ * The current version of Blender.
+ */
+ short version;
+ short simulf, fields, order, rt;
+ int f;
+
+ /* Editmode lists */
+ struct ListBase edve;
+ struct ListBase eded;
+ struct ListBase edvl;
+
+ float textcurs[4][2];
+
+ /* Frank's variables */
+ int renderd;
+ int real_sfra, real_efra;
+ int save_over;
+
+ /* Reevan's __NLA variables */
+ struct Object *obpose; /* Current posable object */
+ struct ListBase edbo; /* Armature Editmode bones */
+
+ /* this variable is written to / read from FileGlobal->fileflags */
+ int fileflags;
+
+ /* Janco's playing ground */
+ struct bSoundListener* listener;
+
+ /* Test thingy for Nzc */
+ int magic; /* toggle use of experimental render pipe */
+ int compat; /* toggle compatibility mode for edge rendering */
+ int notonlysolid;/* T-> also edge-render transparent faces */
+ int useRscale; /* bitflag for using colour scaling */
+ int useGscale; /* bitflag for using colour scaling */
+ int useBscale; /* bitflag for using colour scaling */
+ float cscale[4]; /* sliders for colour scaling */
+ int Rhisto; /* flags for making histograms */
+ int Ghisto;
+ int Bhisto;
+
+ /* special versions */
+ short special1, special2;
+
+ int flags;
+
+} Global;
+
+/* **************** GLOBAL ********************* */
+
+/* G.f */
+#define G_DISABLE_OK 1
+#define G_PLAYANIM 2
+#define G_TEST_DUPLI 4
+#define G_SIMULATION 8
+#define G_BACKBUFSEL 16
+#define G_PICKSEL 32
+#define G_DRAWNORMALS 64
+#define G_DRAWFACES 128
+#define G_FACESELECT 256
+#define G_DRAW_EXT 512
+#define G_VERTEXPAINT 1024
+#define G_ALLEDGES 2048
+#define G_DEBUG 4096
+#define G_SCENESCRIPT 8192
+#define G_PROPORTIONAL 16384
+#define G_WEIGHTPAINT 32768 /* __NLA */
+#define G_TEXTUREPAINT 65536
+#define G_NOFROZEN (1 << 17) // frozen modules inactive
+
+/* G.fileflags */
+
+#define G_AUTOPACK_BIT 0
+#define G_FILE_COMPRESS_BIT 1
+#define G_FILE_AUTOPLAY_BIT 2
+#define G_FILE_ENABLE_ALL_FRAMES_BIT 3
+#define G_FILE_SHOW_DEBUG_PROPS_BIT 4
+#define G_FILE_SHOW_FRAMERATE_BIT 5
+#define G_FILE_SHOW_PROFILE_BIT 6
+#define G_FILE_LOCK_BIT 7
+#define G_FILE_SIGN_BIT 8
+#define G_FILE_PUBLISH_BIT 9
+
+#define G_AUTOPACK (1 << G_AUTOPACK_BIT)
+#define G_FILE_COMPRESS (1 << G_FILE_COMPRESS_BIT)
+#define G_FILE_AUTOPLAY (1 << G_FILE_AUTOPLAY_BIT)
+#define G_FILE_ENABLE_ALL_FRAMES (1 << G_FILE_ENABLE_ALL_FRAMES_BIT)
+#define G_FILE_SHOW_DEBUG_PROPS (1 << G_FILE_SHOW_DEBUG_PROPS_BIT)
+#define G_FILE_SHOW_FRAMERATE (1 << G_FILE_SHOW_FRAMERATE_BIT)
+#define G_FILE_SHOW_PROFILE (1 << G_FILE_SHOW_PROFILE_BIT)
+#define G_FILE_LOCK (1 << G_FILE_LOCK_BIT)
+#define G_FILE_SIGN (1 << G_FILE_SIGN_BIT)
+#define G_FILE_PUBLISH (1 << G_FILE_PUBLISH_BIT)
+
+/* G.simulf */
+#define G_LOADFILE 2
+#define G_RESTART 4
+#define G_QUIT 8
+#define G_SETSCENE 16
+
+/* G.flags: double? */
+#define G_FLAGS_AUTOPLAY_BIT 2
+#define G_FLAGS_AUTOPLAY (1 << G_FLAGS_AUTOPLAY_BIT)
+
+/* G.qual */
+#define R_SHIFTKEY 1
+#define L_SHIFTKEY 2
+#define LR_SHIFTKEY 3
+#define R_ALTKEY 4
+#define L_ALTKEY 8
+#define LR_ALTKEY 12
+#define R_CTRLKEY 16
+#define L_CTRLKEY 32
+#define LR_CTRLKEY 48
+
+/* G.order: indicates what endianness the platform where the file was
+ * written had. */
+#define L_ENDIAN 1
+#define B_ENDIAN 0
+
+/* G.special1 */
+#define G_HOLO 1
+
+/* Memory is allocated where? blender.c */
+extern Global G;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif