diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_gpencil_geom.h')
-rw-r--r-- | source/blender/blenkernel/BKE_gpencil_geom.h | 58 |
1 files changed, 53 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_gpencil_geom.h b/source/blender/blenkernel/BKE_gpencil_geom.h index 4127030e96f..ad3b1971ca9 100644 --- a/source/blender/blenkernel/BKE_gpencil_geom.h +++ b/source/blender/blenkernel/BKE_gpencil_geom.h @@ -220,30 +220,78 @@ bool BKE_gpencil_stroke_sample(struct bGPdata *gpd, * \param gps: Stroke to smooth * \param i: Point index * \param inf: Amount of smoothing to apply + * \param iterations: Radius of points to consider, equivalent to iterations * \param smooth_caps: Apply smooth to stroke extremes + * \param keep_shape: Smooth out fine details first + * \param r_gps: Stroke to put the result into */ -bool BKE_gpencil_stroke_smooth_point(struct bGPDstroke *gps, int i, float inf, bool smooth_caps); +bool BKE_gpencil_stroke_smooth_point(struct bGPDstroke *gps, + int point_index, + float influence, + int iterations, + bool smooth_caps, + bool keep_shape, + struct bGPDstroke *r_gps); /** * Apply smooth strength to stroke point. * \param gps: Stroke to smooth * \param point_index: Point index * \param influence: Amount of smoothing to apply + * \param iterations: Radius of points to consider, equivalent to iterations + * \param r_gps: Stroke to put the result into */ -bool BKE_gpencil_stroke_smooth_strength(struct bGPDstroke *gps, int point_index, float influence); +bool BKE_gpencil_stroke_smooth_strength(struct bGPDstroke *gps, + int point_index, + float influence, + int iterations, + struct bGPDstroke *r_gps); /** * Apply smooth for thickness to stroke point (use pressure). * \param gps: Stroke to smooth * \param point_index: Point index * \param influence: Amount of smoothing to apply + * \param iterations: Radius of points to consider, equivalent to iterations + * \param r_gps: Stroke to put the result into */ -bool BKE_gpencil_stroke_smooth_thickness(struct bGPDstroke *gps, int point_index, float influence); +bool BKE_gpencil_stroke_smooth_thickness(struct bGPDstroke *gps, + int point_index, + float influence, + int iterations, + struct bGPDstroke *r_gps); /** - * Apply smooth for UV rotation to stroke point (use pressure). + * Apply smooth for UV rotation/factor to stroke point. * \param gps: Stroke to smooth * \param point_index: Point index * \param influence: Amount of smoothing to apply + * \param iterations: Radius of points to consider, equivalent to iterations + * \param r_gps: Stroke to put the result into */ -bool BKE_gpencil_stroke_smooth_uv(struct bGPDstroke *gps, int point_index, float influence); +bool BKE_gpencil_stroke_smooth_uv(struct bGPDstroke *gps, + int point_index, + float influence, + int iterations, + struct bGPDstroke *r_gps); +/** + * Apply smooth operation to the stroke. + * \param gps: Stroke to smooth + * \param influence: The interpolation factor for the smooth and the original stroke + * \param iterations: Radius of points to consider, equivalent to iterations + * \param smooth_position: Smooth point locations + * \param smooth_strength: Smooth point strength + * \param smooth_thickness: Smooth point thickness + * \param smooth_uv: Smooth uv rotation/factor + * \param keep_shape: Use different distribution for smooth locations to keep the shape + * \param weights: per point weights to multiply influence with (optional, can be null) + */ +void BKE_gpencil_stroke_smooth(struct bGPDstroke *gps, + const float influence, + const int iterations, + const bool smooth_position, + const bool smooth_strength, + const bool smooth_thickness, + const bool smooth_uv, + const bool keep_shape, + const float *weights); /** * Close grease pencil stroke. * \param gps: Stroke to close |