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Diffstat (limited to 'source/blender/blenkernel/BKE_material.h')
-rw-r--r--source/blender/blenkernel/BKE_material.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
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+++ b/source/blender/blenkernel/BKE_material.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * General operations, lookup, etc. for materials.
+ */
+
+#ifndef BKE_MATERIAL_H
+#define BKE_MATERIAL_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct Material;
+struct ID;
+struct Object;
+
+void free_material(struct Material *sc);
+void test_object_materials(struct ID *id);
+void init_material(struct Material *ma);
+struct Material *add_material(char *name);
+struct Material *copy_material(struct Material *ma);
+void make_local_material(struct Material *ma);
+struct Material ***give_matarar(struct Object *ob);
+short *give_totcolp(struct Object *ob);
+struct Material *give_current_material(struct Object *ob, int act);
+ID *material_from(struct Object *ob, int act);
+void assign_material(struct Object *ob, struct Material *ma, int act);
+void new_material_to_objectdata(struct Object *ob);
+void init_render_material(struct Material *ma);
+void init_render_materials(void);
+void end_render_material(struct Material *ma);
+void end_render_materials(void);
+void automatname(struct Material *ma);
+void delete_material_index(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif