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Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 7207fb7d0fb..1de3c295f4d 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -466,8 +466,8 @@ struct ShadeResult;
/* API */
-struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree);
-void ntreeShaderEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeShaderBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeShaderEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
void ntreeShaderExecTree(struct bNodeTree *ntree, struct ShadeInput *shi, struct ShadeResult *shr);
void ntreeShaderGetTexcoMode(struct bNodeTree *ntree, int osa, short *texco, int *mode);
void nodeShaderSynchronizeID(struct bNode *node, int copyto);
@@ -594,8 +594,8 @@ void ntreeGPUMaterialNodes(struct bNodeTree *ntree, struct GPUMaterial *mat);
/* API */
struct CompBuf;
-struct bNodeTreeExec *ntreeCompositBeginExecTree(struct bNodeTree *ntree);
-void ntreeCompositEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeCompositBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeCompositEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
void ntreeCompositExecTree(struct bNodeTree *ntree, struct RenderData *rd, int do_previews);
void ntreeCompositTagRender(struct Scene *sce);
int ntreeCompositTagAnimated(struct bNodeTree *ntree);
@@ -642,8 +642,8 @@ void ntreeTexSetPreviewFlag(int);
void ntreeTexCheckCyclics(struct bNodeTree *ntree);
char* ntreeTexOutputMenu(struct bNodeTree *ntree);
-struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree);
-void ntreeTexEndExecTree(struct bNodeTreeExec *exec);
+struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree, int use_tree_data);
+void ntreeTexEndExecTree(struct bNodeTreeExec *exec, int use_tree_data);
int ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, float *dxt, float *dyt, int osatex, short thread, struct Tex *tex, short which_output, int cfra, int preview, struct ShadeInput *shi, struct MTex *mtex);