diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 9076eada312..09ccc3dced7 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -37,12 +37,10 @@ struct BMesh; struct BMFace; struct Brush; struct CurveMapping; -struct MDisps; struct MeshElemMap; struct GridPaintMask; struct Main; struct MFace; -struct MultireModifierData; struct MVert; struct Object; struct Paint; @@ -57,7 +55,6 @@ struct StrokeCache; struct Tex; struct ImagePool; struct UnifiedPaintSettings; -struct wmOperator; enum OverlayFlags; @@ -123,6 +120,7 @@ void BKE_paint_brush_set(struct Paint *paint, struct Brush *br); struct Palette *BKE_paint_palette(struct Paint *paint); void BKE_paint_palette_set(struct Paint *p, struct Palette *palette); void BKE_paint_curve_set(struct Brush *br, struct PaintCurve *pc); +void BKE_paint_curve_clamp_endpoint_add_index(struct PaintCurve *pc, const int add_index); void BKE_paint_data_warning(struct ReportList *reports, bool uvs, bool mat, bool tex, bool stencil); bool BKE_paint_proj_mesh_data_check(struct Scene *scene, struct Object *ob, bool *uvs, bool *mat, bool *tex, bool *stencil); @@ -146,6 +144,7 @@ float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level, /* stroke related */ void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]); +void paint_update_brush_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, float rotation); void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float stroke[3]); @@ -158,7 +157,6 @@ typedef struct SculptSession { struct MPoly *mpoly; struct MLoop *mloop; int totvert, totpoly; - float (*face_normals)[3]; struct KeyBlock *kb; float *vmask; @@ -197,8 +195,8 @@ typedef struct SculptSession { struct StrokeCache *cache; } SculptSession; -void BKE_free_sculptsession(struct Object *ob); -void BKE_free_sculptsession_deformMats(struct SculptSession *ss); +void BKE_sculptsession_free(struct Object *ob); +void BKE_sculptsession_free_deformMats(struct SculptSession *ss); void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder); void BKE_sculptsession_bm_to_me_for_render(struct Object *object); void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, |