diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_rigidbody.h')
-rw-r--r-- | source/blender/blenkernel/BKE_rigidbody.h | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_rigidbody.h b/source/blender/blenkernel/BKE_rigidbody.h index c72f067a111..6aa43665427 100644 --- a/source/blender/blenkernel/BKE_rigidbody.h +++ b/source/blender/blenkernel/BKE_rigidbody.h @@ -37,6 +37,7 @@ struct RigidBodyWorld; struct RigidBodyOb; +struct EvaluationContext; struct Scene; struct Object; @@ -49,8 +50,8 @@ void BKE_rigidbody_free_constraint(struct Object *ob); /* ...... */ -struct RigidBodyOb *BKE_rigidbody_copy_object(const struct Object *ob); -struct RigidBodyCon *BKE_rigidbody_copy_constraint(const struct Object *ob); +struct RigidBodyOb *BKE_rigidbody_copy_object(const struct Object *ob, const int flag); +struct RigidBodyCon *BKE_rigidbody_copy_constraint(const struct Object *ob, const int flag); /* Callback format for performing operations on ID-pointers for rigidbody world. */ typedef void (*RigidbodyWorldIDFunc)(struct RigidBodyWorld *rbw, struct ID **idpoin, void *userdata, int cb_flag); @@ -66,7 +67,7 @@ struct RigidBodyOb *BKE_rigidbody_create_object(struct Scene *scene, struct Obje struct RigidBodyCon *BKE_rigidbody_create_constraint(struct Scene *scene, struct Object *ob, short type); /* copy */ -struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw); +struct RigidBodyWorld *BKE_rigidbody_world_copy(struct RigidBodyWorld *rbw, const int flag); void BKE_rigidbody_world_groups_relink(struct RigidBodyWorld *rbw); /* 'validate' (i.e. make new or replace old) Physics-Engine objects */ @@ -99,21 +100,19 @@ void BKE_rigidbody_aftertrans_update(struct Object *ob, float loc[3], float rot[ void BKE_rigidbody_sync_transforms(struct RigidBodyWorld *rbw, struct Object *ob, float ctime); bool BKE_rigidbody_check_sim_running(struct RigidBodyWorld *rbw, float ctime); void BKE_rigidbody_cache_reset(struct RigidBodyWorld *rbw); -void BKE_rigidbody_rebuild_world(struct Scene *scene, float ctime); -void BKE_rigidbody_do_simulation(struct Scene *scene, float ctime); +void BKE_rigidbody_rebuild_world(const struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime); +void BKE_rigidbody_do_simulation(const struct EvaluationContext *eval_ctx, struct Scene *scene, float ctime); /* -------------------- */ /* Depsgraph evaluation */ -struct EvaluationContext; - -void BKE_rigidbody_rebuild_sim(struct EvaluationContext *eval_ctx, +void BKE_rigidbody_rebuild_sim(const struct EvaluationContext *eval_ctx, struct Scene *scene); -void BKE_rigidbody_eval_simulation(struct EvaluationContext *eval_ctx, +void BKE_rigidbody_eval_simulation(const struct EvaluationContext *eval_ctx, struct Scene *scene); -void BKE_rigidbody_object_sync_transforms(struct EvaluationContext *eval_ctx, +void BKE_rigidbody_object_sync_transforms(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob); |