diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 0766012b4a5..8cf541ae03a 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -156,7 +156,7 @@ void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, i void calc_sequence(struct Scene *scene, struct Sequence *seq); void calc_sequence_disp(struct Scene *scene, struct Sequence *seq); void new_tstripdata(struct Sequence *seq); -void reload_sequence_new_file(struct Main *bmain, struct Scene *scene, struct Sequence * seq, int lock_range); +void reload_sequence_new_file(struct Scene *scene, struct Sequence * seq, int lock_range); void sort_seq(struct Scene *scene); void build_seqar_cb(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq, int (*test_func)(struct Sequence * seq)); @@ -220,14 +220,14 @@ int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test, struct Scene int shuffle_seq_time(ListBase * seqbasep, struct Scene *evil_scene); int seqbase_isolated_sel_check(struct ListBase *seqbase); void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage, int keep_file_handles); -struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Sequence * seq, int dupe_flag); +struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence * seq, int dupe_flag); int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b); void seq_update_sound(struct Scene* scene, struct Sequence *seq); void seq_update_muting(struct Scene* scene, struct Editing *ed); void seqbase_sound_reload(struct Scene *scene, ListBase *seqbase); void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void seqbase_dupli_recursive(struct Scene *scene, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); +void seqbase_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); void clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); |