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Diffstat (limited to 'source/blender/blenkernel/BKE_subdiv_mesh.h')
-rw-r--r--source/blender/blenkernel/BKE_subdiv_mesh.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv_mesh.h b/source/blender/blenkernel/BKE_subdiv_mesh.h
index b24db517143..49c45efafe0 100644
--- a/source/blender/blenkernel/BKE_subdiv_mesh.h
+++ b/source/blender/blenkernel/BKE_subdiv_mesh.h
@@ -14,7 +14,9 @@ extern "C" {
#endif
struct Mesh;
+struct MeshElemMap;
struct MEdge;
+struct MVert;
struct Subdiv;
typedef struct SubdivToMeshSettings {
@@ -37,8 +39,10 @@ struct Mesh *BKE_subdiv_to_mesh(struct Subdiv *subdiv,
/* Interpolate a position along the `coarse_edge` at the relative `u` coordinate. If `is_simple` is
* false, this will perform a B-Spline interpolation using the edge neighbors, otherwise a linear
* interpolation will be done base on the edge vertices. */
-void BKE_subdiv_mesh_interpolate_position_on_edge(const struct Mesh *coarse_mesh,
- const struct MEdge *coarse_edge,
+void BKE_subdiv_mesh_interpolate_position_on_edge(const struct MVert *coarse_verts,
+ const struct MEdge *coarse_edges,
+ const struct MeshElemMap *vert_to_edge_map,
+ int coarse_edge_index,
bool is_simple,
float u,
float pos_r[3]);