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Diffstat (limited to 'source/blender/blenkernel/BKE_workspace.h')
-rw-r--r--source/blender/blenkernel/BKE_workspace.h59
1 files changed, 56 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_workspace.h b/source/blender/blenkernel/BKE_workspace.h
index 82a4e5fe08e..ff4e21732c4 100644
--- a/source/blender/blenkernel/BKE_workspace.h
+++ b/source/blender/blenkernel/BKE_workspace.h
@@ -31,9 +31,17 @@ struct bScreen;
struct bToolRef;
/* -------------------------------------------------------------------- */
-/* Create, delete, init */
+/** \name Create, Delete, Initialize
+ * \{ */
struct WorkSpace *BKE_workspace_add(struct Main *bmain, const char *name);
+/**
+ * Remove \a workspace by freeing itself and its data. This is a higher-level wrapper that
+ * calls #workspace_free_data (through #BKE_id_free) to free the workspace data, and frees
+ * other data-blocks owned by \a workspace and its layouts (currently that is screens only).
+ *
+ * Always use this to remove (and free) workspaces. Don't free non-ID workspace members here.
+ */
void BKE_workspace_remove(struct Main *bmain, struct WorkSpace *workspace);
struct WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Main *bmain,
@@ -41,6 +49,9 @@ struct WorkSpaceInstanceHook *BKE_workspace_instance_hook_create(const struct Ma
void BKE_workspace_instance_hook_free(const struct Main *bmain,
struct WorkSpaceInstanceHook *hook);
+/**
+ * Add a new layout to \a workspace for \a screen.
+ */
struct WorkSpaceLayout *BKE_workspace_layout_add(struct Main *bmain,
struct WorkSpace *workspace,
struct bScreen *screen,
@@ -51,17 +62,36 @@ void BKE_workspace_layout_remove(struct Main *bmain,
void BKE_workspace_relations_free(ListBase *relation_list);
+/** \} */
+
/* -------------------------------------------------------------------- */
-/* General Utils */
+/** \name General Utilities
+ * \{ */
struct WorkSpaceLayout *BKE_workspace_layout_find(const struct WorkSpace *workspace,
const struct bScreen *screen)
ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
+/**
+ * Find the layout for \a screen without knowing which workspace to look in.
+ * Can also be used to find the workspace that contains \a screen.
+ *
+ * \param r_workspace: Optionally return the workspace that contains the
+ * looked up layout (if found).
+ */
struct WorkSpaceLayout *BKE_workspace_layout_find_global(const struct Main *bmain,
const struct bScreen *screen,
struct WorkSpace **r_workspace)
ATTR_NONNULL(1, 2);
+/**
+ * Circular workspace layout iterator.
+ *
+ * \param callback: Custom function which gets executed for each layout.
+ * Can return false to stop iterating.
+ * \param arg: Custom data passed to each \a callback call.
+ *
+ * \return the layout at which \a callback returned false.
+ */
struct WorkSpaceLayout *BKE_workspace_layout_iter_circular(
const struct WorkSpace *workspace,
struct WorkSpaceLayout *start,
@@ -72,8 +102,11 @@ struct WorkSpaceLayout *BKE_workspace_layout_iter_circular(
void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tref)
ATTR_NONNULL(1, 2);
+/** \} */
+
/* -------------------------------------------------------------------- */
-/* Getters/Setters */
+/** \name Getters/Setters
+ * \{ */
#define GETTER_ATTRS ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT
#define SETTER_ATTRS ATTR_NONNULL(1)
@@ -81,8 +114,23 @@ void BKE_workspace_tool_remove(struct WorkSpace *workspace, struct bToolRef *tre
struct WorkSpace *BKE_workspace_active_get(struct WorkSpaceInstanceHook *hook) GETTER_ATTRS;
void BKE_workspace_active_set(struct WorkSpaceInstanceHook *hook,
struct WorkSpace *workspace) SETTER_ATTRS;
+/**
+ * Get the layout that is active for \a hook (which is the visible layout for the active workspace
+ * in \a hook).
+ */
struct WorkSpaceLayout *BKE_workspace_active_layout_get(const struct WorkSpaceInstanceHook *hook)
GETTER_ATTRS;
+/**
+ * \brief Activate a layout
+ *
+ * Sets \a layout as active for \a workspace when activated through or already active in \a hook.
+ * So when the active workspace of \a hook is \a workspace, \a layout becomes the active layout of
+ * \a hook too. See #BKE_workspace_active_set().
+ *
+ * \a workspace does not need to be active for this.
+ *
+ * #WorkSpaceInstanceHook.act_layout should only be modified directly to update the layout pointer.
+ */
void BKE_workspace_active_layout_set(struct WorkSpaceInstanceHook *hook,
const int winid,
struct WorkSpace *workspace,
@@ -100,6 +148,9 @@ void BKE_workspace_layout_name_set(struct WorkSpace *workspace,
const char *new_name) ATTR_NONNULL();
struct bScreen *BKE_workspace_layout_screen_get(const struct WorkSpaceLayout *layout) GETTER_ATTRS;
+/**
+ * Get the layout to be activated should \a workspace become or be the active workspace in \a hook.
+ */
struct WorkSpaceLayout *BKE_workspace_active_layout_for_workspace_get(
const struct WorkSpaceInstanceHook *hook, const struct WorkSpace *workspace) GETTER_ATTRS;
@@ -111,6 +162,8 @@ void BKE_workspace_id_tag_all_visible(struct Main *bmain, int tag) ATTR_NONNULL(
#undef GETTER_ATTRS
#undef SETTER_ATTRS
+/** \} */
+
#ifdef __cplusplus
}
#endif