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Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs/stubs.c')
-rw-r--r--source/blender/blenkernel/bad_level_call_stubs/stubs.c180
1 files changed, 180 insertions, 0 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
new file mode 100644
index 00000000000..239e4f16487
--- /dev/null
+++ b/source/blender/blenkernel/bad_level_call_stubs/stubs.c
@@ -0,0 +1,180 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * BKE_bad_level_calls function stubs
+ */
+
+
+#include "BLI_blenlib.h"
+
+#include "DNA_material_types.h"
+
+#include "BKE_bad_level_calls.h"
+
+int winqueue_break= 0;
+
+/* readfile.c */
+ /* struct PluginSeq; */
+void open_plugin_seq(struct PluginSeq *pis, char *seqname){}
+ /* struct SpaceButs; */
+void set_rects_butspace(struct SpaceButs *buts){}
+ /* struct SpaceImaSel; */
+void check_imasel_copy(struct SpaceImaSel *simasel){}
+ /* struct ScrArea; */
+void unlink_screen(struct bScreen *sc){}
+void freeAllRad(void){}
+void free_editText(void){}
+void free_editArmature(void){}
+
+
+void setscreen(struct bScreen *sc){}
+void force_draw_all(void){}
+ /* otherwise the WHILE_SEQ doesn't work */
+ /* struct Sequence; */
+
+/* MAART: added "seqar = 0; totseq = 0" because the loader will crash without it. */
+void build_seqar(ListBase *seqbase, struct Sequence ***seqar, int *totseq)
+{
+ *seqar = 0;
+ *totseq = 0;
+}
+
+void BPY_do_pyscript(ID *id, short int event){}
+void BPY_free_compiled_text(struct Text *text) {};
+
+/* writefile.c */
+ /* struct Oops; */
+void free_oops(struct Oops *oops){}
+void exit_posemode(int freedata){}
+void error(char *str, ...){}
+
+/* anim.c */
+ListBase editNurb;
+
+/* displist.c */
+#include "DNA_world_types.h" /* for render_types */
+#include "render_types.h"
+struct RE_Render R;
+float RE_Spec(float inp, int hard){}
+void waitcursor(int val){}
+void allqueue(unsigned short event, short val){}
+#define REDRAWVIEW3D 0x4010
+Material defmaterial;
+
+/* effect.c */
+void RE_jitterate1(float *jit1, float *jit2, int num, float rad1){}
+void RE_jitterate2(float *jit1, float *jit2, int num, float rad2){}
+
+/* exotic.c */
+void load_editMesh(void){}
+void make_editMesh(void){}
+void free_editMesh(void){}
+void docentre_new(void){}
+int saveover(char *str){}
+
+/* image.c */
+#include "DNA_image_types.h"
+void free_realtime_image(Image *ima){} // has to become a callback, opengl stuff
+void RE_make_existing_file(char *name){} // from render, but these funcs should be moved anyway
+
+/* ipo.c */
+void copy_view3d_lock(short val){} // was a hack, to make scene layer ipo's possible
+
+/* library.c */
+void allspace(unsigned short event, short val){}
+#define OOPS_TEST 2
+
+/* mball.c */
+ListBase editelems;
+
+/* object.c */
+void BPY_free_scriptlink(ScriptLink *slink){}
+void BPY_copy_scriptlink(ScriptLink *scriptlink){}
+float *give_cursor(void){} // become a callback or argument
+
+
+/* packedFile.c */
+short pupmenu(char *instr){} // will be general callback
+
+/* sca.c */
+#define LEFTMOUSE 0x001 // because of mouse sensor
+
+/* scene.c */
+#include "DNA_sequence_types.h"
+void free_editing(struct Editing *ed){} // scenes and sequences problem...
+void BPY_do_all_scripts (short int event){}
+
+/* IKsolver stubs */
+#include "IK_solver.h"
+extern int IK_LoadChain(IK_Chain_ExternPtr chain,IK_Segment_ExternPtr segments, int num_segs)
+{
+ return 0;
+}
+
+extern int IK_SolveChain(
+ IK_Chain_ExternPtr chain,
+ float goal[3],
+ float tolerance,
+ int max_iterations,
+ float max_angle_change,
+ IK_Segment_ExternPtr output
+ )
+{
+ return 0;
+}
+
+extern void IK_FreeChain(IK_Chain_ExternPtr chain)
+{
+ ;
+}
+
+
+extern IK_Chain_ExternPtr IK_CreateChain(void)
+{
+ return 0;
+}
+
+
+
+/* texture.c */
+#define FLO 128
+#define INT 96
+ /* struct EnvMap; */
+ /* struct Tex; */
+void RE_free_envmap(struct EnvMap *env){}
+struct EnvMap *RE_copy_envmap(struct EnvMap *env){}
+void RE_free_envmapdata(struct EnvMap *env){}
+int RE_envmaptex(struct Tex *tex, float *texvec, float *dxt, float *dyt){}
+void RE_calc_R_ref(void){}
+char texstr[15][8]; /* buttons.c */
+Osa O;
+
+/* editsca.c */
+void make_unique_prop_names(char *str) {}