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Diffstat (limited to 'source/blender/blenkernel/intern/armature_update.c')
-rw-r--r--source/blender/blenkernel/intern/armature_update.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 0f8956a1a91..35ae2d2dbef 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -562,7 +562,7 @@ static void splineik_evaluate_bone(
* spline dictates, while still maintaining roll control from the existing bone animation. */
mul_m3_m3m3(pose_mat, dmat, rmat);
- /* Attempt to reduce shearing, though I doubt this'll really help too much now... */
+ /* Attempt to reduce shearing, though I doubt this will really help too much now. */
normalize_m3(pose_mat);
mul_m3_m3m3(base_pose_mat, dmat, base_pose_mat);
@@ -828,7 +828,7 @@ void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph, Scene *scene, Object *ob
{
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
bArmature *armature = (bArmature *)object->data;
if (armature->flag & ARM_RESTPOS) {
return;
@@ -869,7 +869,7 @@ void BKE_pose_eval_bone(struct Depsgraph *depsgraph, Scene *scene, Object *objec
else {
if ((pchan->flag & POSE_DONE) == 0) {
/* TODO(sergey): Use time source node for time. */
- float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
@@ -897,7 +897,7 @@ void BKE_pose_constraints_evaluate(struct Depsgraph *depsgraph,
}
else {
if ((pchan->flag & POSE_DONE) == 0) {
- float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
@@ -981,7 +981,7 @@ void BKE_pose_iktree_evaluate(struct Depsgraph *depsgraph,
DEG_debug_print_eval_subdata(
depsgraph, __func__, object->id.name, object, "rootchan", rootchan->name, rootchan);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
if (armature->flag & ARM_RESTPOS) {
return;
}
@@ -1002,7 +1002,7 @@ void BKE_pose_splineik_evaluate(struct Depsgraph *depsgraph,
DEG_debug_print_eval_subdata(
depsgraph, __func__, object->id.name, object, "rootchan", rootchan->name, rootchan);
BLI_assert(object->type == OB_ARMATURE);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
if (armature->flag & ARM_RESTPOS) {
return;
}
@@ -1031,7 +1031,7 @@ void BKE_pose_eval_cleanup(struct Depsgraph *depsgraph, Scene *scene, Object *ob
bPose *pose = object->pose;
BLI_assert(pose != NULL);
UNUSED_VARS_NDEBUG(pose);
- const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
+ const float ctime = BKE_scene_ctime_get(scene); /* not accurate... */
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
BLI_assert(object->type == OB_ARMATURE);
/* Release the IK tree. */